FFXIV patch 5.1 patch notes

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36 removals
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40 additions
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Patch 5.1 Notes (Preliminary)
Patch 5.1 Notes


Patch 5.1 brings a multitude of additions and refinements to the game. Adventurers of every persuasion are sure to find something to enjoy in this exciting new update.
We are proud to present the patch notes for Vows of Virtue, Deeds of Cruelty, which follows the Scions' continued adventures on the First, and features the first installment in the new alliance raid series, YoRHa: Dark Apocalypse, courtesy of guest creators Yosuke Saito and YOKO TARO!


* The Epic of Alexander (Ultimate) is scheduled to be released in Patch 5.11.
This patch also sees the beginning of the overhaul to crafting and gathering, with further updates planned for Patch 5.2.
Blue mage updates and Onsal Hakair (Danshig Naadam) are scheduled to be released in Patch 5.15.

* Additional features will be implemented in future updates:
* The Epic of Alexander (Ultimate) and Ishgardian Restoration are scheduled to be released in Patch 5.11.
* Blue mage updates and Onsal Hakair (Danshig Naadam) are scheduled to be released in Patch 5.15.
FINAL FANTASY XIV Patch 5.1
FINAL FANTASY XIV Patch 5.1


Playable Content
Playable Content
Quests Guildleves FATEs Treasure Hunt Grand and Free Companies Housing The Manderville Gold Saucer Miscellaneous
Quests Guildleves FATEs Treasure Hunt Grand and Free Companies Housing The Manderville Gold Saucer Miscellaneous
Battle System
Battle System
PvP Frontline
PvP Frontline
Items
Items
System
System
Resolved Issues
Known Issues


Patch 5.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:
Patch 5.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:


These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.
These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.


Quests
Quests
New main scenario quests have been added.
New main scenario quests have been added.
Shaken Resolve
Shaken Resolve


Disciple of War or Magic level 80
Disciple of War or Magic level 80
The Rising Stones (X:6.0 Y:5.9)
The Rising Stones (X:6.0 Y:5.9)
Tataru
Tataru
Players must first complete the main scenario quest "Shadowbringers."
Players must first complete the main scenario quest "Shadowbringers."


???
???


Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
Players must first complete the main scenario quest "Shaken Resolve."
Players must first complete the main scenario quest "Shaken Resolve."


???
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Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


???
???


Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


???
???


Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


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Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


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Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


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Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


???
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Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


???
???


Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
???
???
???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


The quest "Word about Komra" can now be found under the Chronicles of a New Era tab of the Journal window.
The quest "Word about Komra" can now be found under the Chronicles of a New Era tab of the Journal window.
Chronicles of a New Era quests have been added.
Chronicles of a New Era quests have been added.
YoRHa: Dark Apocalypse
YoRHa: Dark Apocalypse
A Scandal in Komra
A Scandal in Komra


Disciple of War or Magic level 80
Disciple of War or Magic level 80
Kholusia (X:12.9 Y:8.6)
Kholusia (X:12.9 Y:8.6)
Gossipy dwarf
Gossipy dwarf
Players must first complete the main scenario quest "Shadowbringers," and the quest "Word about Komra."
Players must first complete the main scenario quest "Shadowbringers," and the quest "Word about Komra."


???
???


Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the Chronicles of a New Era quest "A Scandal in Komra."
Players must first complete the Chronicles of a New Era quest "A Scandal in Komra."


???
???


Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the Chronicles of a New Era quest "???"
Players must first complete the Chronicles of a New Era quest "???"


???
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Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the Chronicles of a New Era quest "???"
Players must first complete the Chronicles of a New Era quest "???"


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Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
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???
???
Players must first complete the Chronicles of a New Era quest "???"
Players must first complete the Chronicles of a New Era quest "???"


New side story quests have been added.
New side story quests have been added.
???
???


Disciple of War or Magic level 80
Disciple of War or Magic level 80
???
???
???
???
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


* This quest will become available as you progress through the patch 5.1 main scenario quests.
* This quest will become available as you progress through the patch 5.1 main scenario quests.
Custom Deliveries
Custom Deliveries
Oh, Beehive Yourself
Oh, Beehive Yourself


Disciple of the Hand or Land level 70
Disciple of the Hand or Land level 70
Eulmore (X:11.7 Y:11.7)
Eulmore (X:11.7 Y:11.7)
Kai-Shirr
Kai-Shirr
Players must first complete the main scenario quest ???, and the quest "The Boutique Always Wins."
Players must first complete the main scenario quest "???" and unlock trade with the Boutique of Splendors.


Commercially Flyable
Commercially Flyable


Disciple of the Hand or Land level 70
Disciple of the Hand or Land level 70
Eulmore (X:12.2 Y:10.1)
Eulmore (X:12.2 Y:10.1)
Bosta-Zia
Bosta-Zia
Players must first complete the quest "Oh, Beehive Yourself," and achieve a satisfaction level of 4 with Kai-Shirr.
Players must first complete the quest "Oh, Beehive Yourself," and achieve a satisfaction level of 4 with Kai-Shirr.


A Ship on His Shoulder
A Ship on His Shoulder


Disciple of the Hand or Land level 70
Disciple of the Hand or Land level 70
Eulmore (X:12.1 Y:9.7)
Eulmore (X:12.1 Y:9.7)
Anfrigg
Anfrigg
Players must first complete the quest "Commercially Flyable," and achieve a satisfaction level of 5 with Kai-Shirr.
Players must first complete the quest "Commercially Flyable," and achieve a satisfaction level of 5 with Kai-Shirr.


Pixie beast tribe quests have been added.
Pixie beast tribe quests have been added.
Quest Sync
Quest Sync


The pixie beast tribe main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, certain quests will not allow players to proceed with a class or job that is different than when they accepted them.
The pixie beast tribe main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, certain quests will not allow players to proceed with a class or job that is different than when they accepted them.
Beast Tribe Main Quests
Beast Tribe Main Quests
Manic Pixie Dream Realm
Manic Pixie Dream Realm


Disciple of War or Magic level 70
Disciple of War or Magic level 70
The Crystarium (X:13.1 Y:15.3)
The Crystarium (X:13.1 Y:15.3)
Pink Pixie
Pink Pixie
Players must first complete the main scenario quest "The Wheel Turns."
Players must first complete the main scenario quest "The Wheel Turns."


???
???


Disciple of War or Magic level 70
Disciple of War or Magic level 70
Il Mheg (X:12.1 Y:32.9)
Il Mheg (X:12.1 Y:32.9)
Tyr Beq
Tyr Beq
Players must first complete the beast tribe quest "Manic Pixie Dream Realm."
Players must first complete the beast tribe quest "Manic Pixie Dream Realm."


???
???


Disciple of War or Magic level 70
Disciple of War or Magic level 70
Il Mheg (X:12.1 Y:32.9)
Il Mheg (X:12.1 Y:32.9)
Tyr Beq
Tyr Beq
Players must first complete the beast tribe quest "???"
Players must first complete the beast tribe quest "???"


???
???


Disciple of War or Magic level 70
Disciple of War or Magic level 70
Il Mheg (X:12.1 Y:32.9)
Il Mheg (X:12.1 Y:32.9)
Tyr Beq
Tyr Beq
Players must first complete the main scenario quest "Out of the Wood," and the beast tribe quest ???
Players must first complete the main scenario quest "Out of the Wood," and the beast tribe quest "???"


???
???


Disciple of War or Magic level 70
Disciple of War or Magic level 70
Il Mheg (X:12.1 Y:32.9)
Il Mheg (X:12.1 Y:32.9)
Tyr Beq
Tyr Beq
Players must first complete the beast tribe quest "???"
Players must first complete the beast tribe quest "???"


???
???


Disciple of War or Magic level 70
Disciple of War or Magic level 70
Il Mheg (X:12.1 Y:32.9)
Il Mheg (X:12.1 Y:32.9)
Tyr Beq
Tyr Beq
Players must first complete the beast tribe quest "???"
Players must first complete the beast tribe quest "???"


Beast Tribe Daily Quests
Beast Tribe Daily Quests


To unlock pixie daily quests, players must first complete the beast tribe quest "Manic Pixie Dream Realm."
To unlock pixie daily quests, players must first complete the beast tribe quest "Manic Pixie Dream Realm."
Beastmen Currency
Beastmen Currency


Players can earn Fae Fancies by completing pixie daily quests. The number of Fae Fancies currently held is displayed in the Currency window.
Players can earn Fae Fancies by completing pixie daily quests. The number of Fae Fancies currently held is displayed in the Currency window.
Beast Tribe Vendors
Beast Tribe Vendors


The vendor for pixies will be unlocked upon completing the quest "Manic Pixie Dream Realm."
The vendor for pixies will be unlocked upon completing the quest "Manic Pixie Dream Realm."


Il Mheg (X:12.4 Y:32.9)
Il Mheg (X:12.4 Y:32.9)


Players can now revisit previously completed quests and cutscenes via New Game+.
Players can now revisit previously completed quests and cutscenes via New Game+.
Requirements
Requirements


After completing the main scenario quest "Heavensward," speak with Wistful Whitebeard in Western Thanalan (X:12.0 Y:14.0).
After completing the main scenario quest "Heavensward," speak with the wistful whitebeard in western Thanalan (X:12.0 Y:14.0)
Chapters
Chapters


In New Game+ mode, the story is divided into various chapters. As you progress through the game and complete certain quests, new chapters will automatically be unlocked.
In New Game+ mode, the story is divided into various chapters. As you progress through the game and complete certain quests, new chapters will automatically be unlocked.


Heavensward - Part 1
Heavensward - Part 1
Heavensward - Part 2
Heavensward - Part 2
Heavensward - Part 3
Heavensward - Part 3
Heavensward - Part 4
Heavensward - Part 4
Stormblood - Part 1
Stormblood - Part 1
Stormblood - Part 2
Stormblood - Part 2
Stormblood - Part 3
Stormblood - Part 3
Stormblood - Part 4
Stormblood - Part 4
Shadowbringers - Part 1
Shadowbringers - Part 1
Shadowbringers - Part 2
Shadowbringers - Part 2


* The main scenario of A Realm Reborn; class, job, and role quests; Chronicles of a New Era quests; and side story quests will be made available in New Game+ in a future update.
* The main scenario of A Realm Reborn; class, job, and role quests; Chronicles of a New Era quests; and side story quests will be made available in New Game+ in a future update.
Accessing New Game+
Accessing New Game+


From the main menu, select Duty, then New Game+. A list of replayable chapters will be displayed. Upon completion of the final quest in a given chapter, you will automatically exit New Game+ mode.
From the main menu, select Duty, then New Game+. A list of replayable chapters will be displayed. Upon completion of the final quest in a given chapter, you will automatically exit New Game+ mode.
Suspending New Game+
Suspending New Game+


Certain game features will become unavailable while playing in New Game+ mode.
Certain game features will become unavailable while playing in New Game+ mode.


To temporarily exit New Game+ mode and regain access to these features, open the New Game+ interface by selecting New Game+ under Duty in the main menu, then select Suspend.
To temporarily exit New Game+ mode and regain access to these features, open the New Game+ interface by selecting New Game+ under Duty in the main menu, then select Suspend.


The following restrictions will be in effect while playing in New Game+ mode.
The following restrictions will be in effect while playing in New Game+ mode.


You cannot register for new duties you have yet to complete.
You cannot register for new duties you have yet to complete.
* You may still register for duties you have yet to complete provided they are related to quests currently in progress in New Game+ mode.
* You may still register for duties you have yet to complete provided they are related to quests currently in progress in New Game+ mode.
* While it is possible to enter New Game+ mode while registering for a duty, commencement of said duty will automatically suspend New Game+ mode. Please resume New Game+ from your suspended data after completing the duty.
* While it is possible to enter New Game+ mode while registering for a duty, commencement of said duty will automatically suspend New Game+ mode. Please resume New Game+ from your suspended data after completing the duty.
You cannot interact with the marketboard or retainer bells, as well as certain NPCs and objects.
You cannot interact with the market board or retainer bells, as well as certain NPCs and objects.
You cannot access the Unending Journey.
You cannot access the Unending Journey.


The difficulty of certain instance battles in main scenario quests has been reduced.
The difficulty of certain instance battles in main scenario quests has been reduced.
Players can now choose the difficulty of quest instance battles.
Players can now choose the difficulty of quest instance battles.


The option to choose a difficulty will be displayed upon defeat or when replaying the battle.
The option to choose a difficulty will be displayed upon defeat or when replaying the battle.
* This option will not be displayed in the event you log out of the game after being defeated.
* This option will not be displayed in the event you log out of the game after being defeated.
Difficulty Settings
Difficulty Settings


Normal
Normal
Duty difficulty remains unchanged.
Duty difficulty remains unchanged.
Easy
Easy
Gain the power of the Echo, increasing your maximum HP, damage dealt, and healing magic potency by 50%. Certain duties will also adjust the parameters of ally NPCs, enemies, and battle mechanics.
Gain the power of the Echo, increasing your maximum HP, damage dealt, and healing magic potency by 50%. Certain duties will also adjust the parameters of ally NPCs, enemies, and battle mechanics.
Very Easy
Very Easy
Gain the power of the Echo, increasing your maximum HP, damage dealt, and healing magic potency by 100%. Certain duties will also adjust the parameters of ally NPCs, enemies, and battle mechanics.
Gain the power of the Echo, increasing your maximum HP, damage dealt, and healing magic potency by 100%. Certain duties will also adjust the parameters of ally NPCs, enemies, and battle mechanics.


The Yagetsu Combo action has been added to the actions available when playing as Hien in the instance battle of the main scenario quest "Swan Song."
The Yagetsu Combo action has now been added to the actions available when playing as Hien in the instance battle of the main scenario quest "A Requiem for Heroes."
The parameters of enemies that appear in arcanist and summoner quests have been adjusted.
The parameters of enemies that appear in arcanist and summoner quests have been adjusted.
Guildleves
Guildleves
The number of items required for crafter and fisher leves has been adjusted.
The number of items required for crafter and fisher leves has been adjusted.
FATEs
FATEs
The maximum store of bicolor gemstones has been increased from 500 to 1,000.
The maximum store of bicolor gemstones has been increased from 500 to 1,000.
The following adjustments have been made to gemstone traders:
The following adjustments have been made to gemstone traders:


New items are available for exchange.
New items are available for exchange.
The shared FATE rank required for certain items has been reduced.
The shared FATE rank required for certain items has been reduced.


Treasure Hunt
Treasure Hunt
Adjustments and additions have been made to the rewards from Zonureskin Treasure Maps.
Rewards in the Dungeons of Lyhe Ghiah have been adjusted.
Rewards in the Dungeons of Lyhe Ghiah have been adjusted.
Grand and Free Companies
Grand and Free Companies
New craftable items have been added to the company workshop.
New craftable items have been added to the company workshop.
The following additions and adjustments have been made to subaquatic voyages:
The following additions and adjustments have been made to subaquatic voyages:


New areas have been added.
New areas have been added.
New items have been added.
New items have been added.
Maximum submersible rank has been increased from 60 to 65.
Maximum submersible rank has been increased from 60 to 65.


The number of items required for level 79 to 80 provisioning and supply missions has been increased.
The number of items required for level 79 to 80 alchemist supply missions has been increased.
The number of items required for certain fisher provisioning and supply missions has been reduced.
The number of items required for certain fisher supply missions has been reduced.
Housing
Housing
Wards 19 through 21 have been added to all residential districts.
Wards 19 through 21 have been added to all residential districts.


A total of three wards have been added to all residential districts, each of which includes a subdivision. An apartment building has also been added to each ward, with a second apartment building available in each subdivision.
A total of three wards have been added to all residential districts, each of which includes a subdivision. An apartment building has also been added to each ward, with a second apartment building available in each subdivision.


Individuals will be restricted from purchasing plots for personal use in these wards for a limited time.
Individuals will be restricted from purchasing plots for personal use in these wards for a limited time.
* Following the release of patch 5.1, we will evaluate the housing market and decide when to remove the restriction on sales to individuals.
* Following the release of patch 5.1, we will evaluate the housing market and decide when to remove the restriction on sales to individuals.
* Players may still purchase private estates in wards 1 through 18.
* Players may still purchase private estates in wards 1 through 18.
* Players may still relocate private and free company estates to the new wards.
* Players may still relocate private and free company estates to the new wards.


Learn more about purchasing plots and their prices.
Learn more about purchasing plots and their prices.
The purchase of private estates has been made available on certain Worlds.
The purchase of private estates has been made available on certain Worlds.
World
Worlds


Spriggan
Spriggan
Twintania
Twintania


Wards
Wards


1 through 18
1 through 18


* Private estates cannot be purchased in wards 19 through 21.
* Private estates cannot be purchased in wards 19 through 21.
Furnishings from the FFXIV Furnishing Design Contest have been added.
Furnishings from the FFXIV Furnishing Design Contest have been added.


Learn more about the Furnishing Design Contest.
Learn more about the Furnishing Design Contest.
New furnishings have been added.
New furnishings have been added.
Players can now remain seated when interacting with furnishings.
Players can now remain seated when interacting with furnishings.


* This change does not apply to outdoor furnishings, wheel stands, flower pots, Gold Saucer mini-games, vendor NPCs, and mannequins.
*This change does not apply to outdoor furnishings, wheel stands, flowerpots, Gold Saucer mini-games, vendor NPCs, and mannequins.
Hyur and Elezen mannequins are now available.
Hyur and Elezen mannequins are now available.


To use these new designs, access a mannequin and choose "Select race and gender."
To use these new designs, access a mannequin and choose "Select race and gender."
New orchestrion rolls have been added.
New orchestrion rolls have been added.
New aquarium fishes have been added.
New aquarium fishes have been added.
New paintings have been added.
New paintings have been added.
A new seed for flowerpots has been added.
A new seed for flowerpots has been added.


Campanula Seeds
Campanula Seeds


Campanula seeds can be purchased from the following NPCs:
Campanula seeds can be purchased from the following NPCs:
Mist (X:11.0 Y:11.4) – Material Supplier
Mist (X:11.0 Y:11.4) – Material Supplier
The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
The Goblet (X:10.9 Y:8.9) – Material Supplier
The Goblet (X:10.9 Y:8.9) – Material Supplier
Shirogane (X:10.5 Y:12.1) - Material Supplier
Shirogane (X:10.5 Y:12.1) - Material Supplier
Apartments - Apartment Merchant
Apartments - Apartment Merchant
New Gridania (X:11.0 Y:11.2) - Tanie
New Gridania (X:11.0 Y:11.2) - Tanie


New estate tags have been added.
New estate tags have been added.
Icon Tag
Icon Tag
Visitors Welcome
Visitors Welcome
Bakery
Bakery
The following estate tag icons have been adjusted:
The following estate tag icons have been adjusted:
Garden
Garden
Before After
Before After
Aquarium
Aquarium
Before After
Before After
Venue
Venue
Before After
Before After
The Manderville Gold Saucer
The Manderville Gold Saucer
A new GATE, "The Slice Is Right," has been added.
A new GATE, "The Slice Is Right," has been added.


Avoid Yojimbo's attacks and reap rich rewards.
Avoid Yojimbo's attacks and reap rich rewards.
How to Participate
How to Participate


Speak with Yojimbo at the Gold Saucer (X:7.6 Y:4.7)
Speak with the Strangely Garbed Gentleman at the Gold Saucer (X:7.6 Y:4.7)
Rewards
Rewards


Steer clear of Yojimbo's attacks until the very end and you will receive 5,000 MGP. Additional MGP can be earned during the GATE when certain conditions are met.
Steer clear of Yojimbo's attacks until the very end and you will receive 5,000 MGP. Additional MGP can be earned during the GATE when certain conditions are met.


You will fail the GATE when either struck by Yojimbo or after falling off the stage, at which time you will receive a reward commensurate to your progress in the GATE and any additional MGP earned.
You will fail the GATE when either struck by Yojimbo or after falling off the stage, at which time you will receive a reward commensurate to your progress in the GATE and any additional MGP earned.
* No MGP will be received when voluntarily leaving the stage.
* No MGP will be received when voluntarily leaving the stage.
The following adjustments have been made to GATEs:
The following adjustments have been made to GATEs:


The schedule for GATEs has been adjusted.
The schedule for GATEs has been adjusted.
* The schedule can be confirmed in game by speaking with the Gold Saucer Attendant at Entrance Square (X:5.0 Y:6.7).
* The schedule can be confirmed in game by speaking with the Gold Saucer Attendant at Entrance Square (X:5.0 Y:6.7).


Every hour, on the hour (Earth Time)
Every hour, on the hour (Earth Time)


Cliffhanger
Cliffhanger
Air Force One
Air Force One
Leap of Faith
Leap of Faith


Hourly, 20 minutes past the hour (Earth Time)
Hourly, 20 minutes past the hour (Earth Time)


Any Way the Wind Blows
Any Way the Wind Blows
The Slice Is Right
The Slice Is Right
Leap of Faith
Leap of Faith


Hourly, 40 minutes past the hour (Earth Time)
Hourly, 40 minutes past the hour (Earth Time)


Any Way the Wind Blows
Any Way the Wind Blows
The Slice Is Right
The Slice Is Right
Air Force One
Air Force One


The GATE "Skinchange We Can Believe In" has been removed from the Gold Saucer.
The GATE "Skinchange We Can Believe In" has been removed from the Gold Saucer.


The following additions and adjustments have been made to Doman mahjong:
The following additions and adjustments have been made to Doman mahjong:


Players can now switch to a high resolution layout.
Players can now switch to a high resolution layout.
Select the Mahjong tab of the Gold Saucer window, then open the settings menu.
Select the Mahjong tab of the Gold Saucer window, then open the settings menu.


* Under certain conditions, UI size may default to 60% when first enabling this setting.
* Under certain conditions, UI size may default to 60% when first enabling this setting.


In the event you are disconnected in the middle of a game during your turn, the game will resume on your turn provided time for that hand has not expired.
In the event you are disconnected in the middle of a game during your turn, the game will resume on your turn provided time for that hand has not expired.
An opponent list has been added.
An opponent list has been added.
The opponent list will display the name of players with whom you have been matched. If both you and the opponent are playing on PlayStation®4, you can also view their PSN ID.
The opponent list will display the name of players with whom you have been matched. If both you and the opponent are playing on PlayStation®4, you can also view their PSN ID.
* In accordance with this change, PSN IDs will no longer be displayed at the top of the Doman mahjong UI.
* In accordance with this change, PSN IDs will no longer be displayed at the top of the Doman mahjong UI.


The following adjustments have been made to Triple Triad:
The following adjustments have been made to Triple Triad:


New cards have been added.
New cards have been added.
New NPC opponents for Triple Triad have been added.
New NPC opponents for Triple Triad have been added.


Miscellaneous
Miscellaneous
Scenario mode has been added to the Trust system.
Scenario mode has been added to the Trust system.


Using Scenario mode, you may challenge new main scenario dungeons with Avatar NPCs that appear in the latest quests of main scenario.
Using Scenario mode, you may challenge the new main scenario dungeons with Avatar NPCs that appear in the latest quests of main scenario.
* Avatar NPCs will not gain experience points in Scenario mode.
* Avatar NPCs will not gain experience points in Scenario mode.
The following additions and adjustments have been made to performance actions.
The following additions and adjustments have been made to performance actions.


A metronome has been added.
A metronome has been added.


A new settings tab has been added to the Performance Settings menu.
A new settings tab has been added to the Performance Settings menu.


An Ensemble Ready Check function is now available when performing in a party.
An Ensemble Ready Check function is now available when performing in a party.
The ready check is shared between all party members in Performance mode, and will start a metronome counter when everyone is ready.
The ready check is shared between all party members in Performance mode, and will start a metronome counter when everyone is ready.


Using Ensemble Ready Check
Using Ensemble Ready Check


After forming a party, open the metronome and select Ensemble Ready Check. Here you can adjust various settings such as BPM and beats per measure.
Once the party leader has chosen to initiate an ensemble ready check via the metronome, the ready check settings screen will appear. Once the desired settings have been selected, the ensemble ready check can be initiated.


Initiating the ready check will send a notification to all party members.
Initiating the ready check will send a notification to all party members.
* Players will be marked not ready if they fail to respond to the ready check within 15 seconds.
* Players will be marked not ready if they fail to respond to the ready check within 15 seconds.


Ensemble mode has been added.
Ensemble mode has been added.
This feature helps ensure all party members will be heard in sync by players in the vicinity.
This feature helps ensure all party members will be heard in sync by players in the vicinity.


Accessing Ensemble Mode
Accessing Ensemble Mode


From the ready check menu, select Enter Ensemble Mode then commence the ready check.
From the ready check menu, select Enter Ensemble Mode then commence the ready check.


Setting playback type to Self Only will mute the performance of party members.
Setting playback type to Self Only will mute the performance of party members.


Setting playback type to All Members will play the instruments of all party members with an increased delay.
Setting playback type to All Members will play the instruments of all party members with an increased delay.


All notes can now be displayed even when using a gamepad or controller.
All notes can now be displayed even when using a gamepad or controller.
This option can be toggled on or off via the Keyboard Settings tab of the Performance Settings menu.
This option can be toggled on or off via the Keyboard Settings tab of the Performance Settings menu.
Players can now toggle between keyboard and gamepad button display.
Players can now toggle between keyboard and gamepad button display.
Players can now display gamepad inputs on-screen.
Players can now display gamepad inputs on-screen.
Players can now practice using the performance assist function.
Players can now practice using the performance assist function.


Accessing Performance Assistance
Accessing Performance Assistance


From the Performance menu, select Performance Assistance to display a list of songs you may practice. You can then adjust the music tempo, and choose whether or not you wish to use a metronome.
From the Performance menu, select Performance Assistance to display a list of songs you may practice. You can then adjust the music tempo, and choose whether or not you wish to use a metronome.


One you begin, the Keyboard UI (as well as the gamepad display if enabled) will highlight the keys you must press in time with your selected tempo.
Once you begin, the Keyboard UI (as well as the gamepad display if enabled) will highlight the keys you must press in time with your selected tempo.


A new settings tab has been added to the Performance Settings menu.
A new settings tab has been added to the Performance Settings menu.


Icon Tag
Icon Tag
Performance Assistance
Performance Assistance
Mute Other Performers
Mute Other Performers
Settings
Settings
Help
Help
Display Gamepad Inputs
Display Gamepad Inputs
Display Metronome
Display Metronome


Sounds for the following instruments are now available:
Sounds for the following instruments are now available:


Trumpet
Trumpet
Trombone
Trombone
Tuba
Tuba
Horn
Horn
Saxophone
Saxophone


The following additions and adjustments have been made to Wondrous Tails:
The following additions and adjustments have been made to Wondrous Tails:


Prizes available in exchange for Khloe's Gold Certificate of Commendation, Khloe's Silver Certificate of Commendation, and Khloe's Bronze Certificate of Commendation have been adjusted.
Prizes available in exchange for Khloe's Gold Certificate of Commendation, Khloe's Silver Certificate of Commendation, and Khloe's Bronze Certificate of Commendation have been adjusted.
Eden's Gate has been added to the Wondrous Tails.
Eden's Gate has been added to Wondrous Tails.


The GARO Collaboration has ended. As such, players will no longer be able to obtain GARO-inspired PvP gear, mounts, titles, and achievements.
The GARO Collaboration has ended. As such, players will no longer be able to obtain GARO-inspired PvP gear, mounts, titles, and achievements.


This includes items available from the Disreputable Priest at Wolves’ Den Pier (X:5.0 Y:5.3), the Gold Saucer Attendant at the Gold Saucer (X:5.4 Y:6.6), and rewards associated with the Fatal Feast, Frontline Fury, and Furious Fatalities achievements.
This includes items available from the disreputable priest at the Wolves’ Den Pier (X:5.0 Y:5.3), the Gold Saucer attendant at the Gold Saucer (X:5.4 Y:6.6), and rewards associated with the Fatal Feast, Frontline Fury, and Furious Fatalities achievements.


Any gear you have previously earned can still be obtained from the Calamity Salvager after Patch 5.1.
Any gear you have previously earned can still be obtained from the Calamity Salvager after Patch 5.1.
Actions and traits have been adjusted as follows:
Actions and traits have been adjusted as follows:
Gladiator / Paladin
Gladiator / Paladin
Action Adjustment
Action Adjustment
Sentinel Duration has been increased from 10 to 15 seconds.
Sentinel Duration has been increased from 10 to 15 seconds.
Marauder / Warrior
Marauder / Warrior
Action Adjustment
Action Adjustment
Vengeance Duration has been increased from 10 to 15 seconds.
Vengeance Duration has been increased from 10 to 15 seconds.
Holmgang Duration has been increased from 6 to 8 seconds.
Holmgang Duration has been increased from 6 to 8 seconds.
Raw Intuition Duration has been increased from 5 to 6 seconds.
Raw Intuition Duration has been increased from 5 to 6 seconds.
Dark Knight
Dark Knight
Action Adjustment
Action Adjustment
Shadow Wall Duration has been increased from 10 to 15 seconds.
Shadow Wall Duration has been increased from 10 to 15 seconds.
Gunbreaker
Gunbreaker
Action Adjustment
Action Adjustment
Nebula Duration has been increased from 10 to 15 seconds.
Nebula Duration has been increased from 10 to 15 seconds.
Pugilist / Monk
Pugilist / Monk
Action Adjustment
Action Adjustment
Rockbreaker Area of effect has been changed from a cone to all nearby enemies.
Rockbreaker Area of effect has been changed from a cone to all nearby enemies.
Mantra Effect potency has been reduced from 20% to 10%.
Mantra Effect potency has been reduced from 20% to 10%.
Anatman Now triggers the cooldown of weaponskills upon execution and cannot be executed during weaponskill cooldown.
Anatman Now triggers the cooldown of weaponskills upon execution and cannot be executed during weaponskill cooldown.
Dragoon
Dragoon
Action Adjustment
Action Adjustment
Blood of the Dragon Recast time has been reduced from 30 to 25 seconds.
Blood of the Dragon Recast time has been reduced from 30 to 25 seconds.
Geirskogul Potency has been increased from 270 to 300.
Geirskogul Potency has been increased from 270 to 300.
Mirage Dive Potency has been increased from 250 to 300.
Mirage Dive Potency has been increased from 250 to 300.
Stardiver Potency has been increased from 550 to 600.
Stardiver Potency has been increased from 550 to 600.
Rogue / Ninja
Rogue / Ninja
Action Adjustment
Action Adjustment
Mug Recast time has been increased from 110 to 120 seconds.
Mug Recast time has been increased from 110 to 120 seconds.
Trick Attack Potency has been increased from 340 to 350.
Trick Attack Potency has been increased from 340 to 350.
Vulnerability up effect no longer requires execution from the enemy's rear.
Vulnerability up effect no longer requires execution from the enemy's rear.
Effect potency has been reduced from 10% to 5%.
Effect potency has been reduced from 10% to 5%.
Effect duration has been increased from 10 to 15 seconds.
Effect duration has been increased from 10 to 15 seconds.
Aeolian Edge Combo potency has been increased from 400 to 420.
Aeolian Edge Combo potency has been increased from 400 to 420.
Rear combo potency has been increased from 460 to 480.
Rear combo potency has been increased from 460 to 480.
Shadow Fang Potency has been increased from 100 to 200.
Shadow Fang Potency has been increased from 100 to 200.
No longer a combo action with Spinning Edge.
No longer a combo action with Spinning Edge.
The combo bonus "Damage over time" has been changed to an additional effect.
The combo bonus "Damage over time" has been changed to an additional effect.
Damage over time potency has been increased from 70 to 90.
Damage over time potency has been increased from 70 to 90.
Effect duration has been increased from 24 to 30 seconds.
Effect duration has been increased from 24 to 30 seconds.
No longer shares a recast time with other actions.
No longer shares a recast time with other actions.
Recast time has been increased from 2.5 to 70 seconds.
Recast time has been increased from 2.5 to 70 seconds.
Execution of Shadow Fang will no longer interrupt combos.
Execution of Shadow Fang will no longer interrupt combos.
Ten / Chi / Jin Duration has been increased from 5 to 6 seconds.
Ten / Chi / Jin Duration has been increased from 5 to 6 seconds.
Now has a maximum of 2 charges.
Now has a maximum of 2 charges.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Execution of weaponskills now trigger the cooldown of this action.
Execution of weaponskills now trigger the cooldown of this action.
Recast time has been increased from 0.5 to 20 seconds.
Recast time has been increased from 0.5 to 20 seconds.
The Mudra status effect will no longer be renewed by consecutive inputs of a Mudra action.
The Mudra status effect will no longer be renewed by consecutive inputs of a mudra action.
Ninjutsu Recast timer is no longer triggered when Ninjutsu is executed, or when a mudra timer runs out.
Ninjutsu Recast timer is no longer triggered when Ninjutsu is executed, or when a mudra timer runs out.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Fuma Shuriken Potency has been increased from 280 to 500.
Fuma Shuriken Potency has been increased from 280 to 500.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Katon Potency has been increased from 250 to 500.
Katon Potency has been increased from 250 to 500.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Raiton Potency has been increased from 400 to 800.
Raiton Potency has been increased from 400 to 800.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Hyoton Potency has been increased from 140 to 400.
Hyoton Potency has been increased from 140 to 400.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Huton Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Huton Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Doton Potency has been increased from 45 to 100.
Doton Potency has been increased from 45 to 100.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Suiton Potency has been increased from 130 to 600.
Suiton Potency has been increased from 130 to 600.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Kassatsu No longer resets the Ninjutsu recast timer.
Kassatsu No longer resets the Ninjutsu recast timer.
Charges have been removed.
Charges have been removed.
The effect "Allows the execution of a single ninjutsu without consumption of mudra charges." has been added.
The effect "Allows the execution of a single ninjutsu without consumption of mudra charges." has been added.
Recast time now set at 15 seconds.
Recast time now set at 60 seconds.
Armor Crush Combo potency has been increased from 380 to 400.
Armor Crush Combo potency has been increased from 380 to 400.
Flank combo potency has been increased from 440 to 460.
Flank combo potency has been increased from 440 to 460.
Dream Within a Dream Duration has been increased from 10 to 15 seconds.
Dream Within a Dream Duration has been increased from 10 to 15 seconds.
Hellfrog Medium Potency has been reduced from 400 to 200.
Hellfrog Medium Potency has been reduced from 400 to 200.
Potency no longer reduced after the first enemy.
Potency no longer reduced after the first enemy.
Ninki Gauge cost has been reduced from 80 to 50.
Ninki Gauge cost has been reduced from 80 to 50.
Bhavacakra Potency has been reduced from 500 to 300.
Bhavacakra Potency has been reduced from 500 to 300.
Ninki Gauge cost has been reduced from 80 to 50.
Ninki Gauge cost has been reduced from 80 to 50.
Ten Chi Jin The effects of this action have been revamped.
Ten Chi Jin The effects of this action have been revamped.
Ten Chi Jin now functions as follows:
Ten Chi Jin now functions as follows:
Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.
Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.
Duration: 6s
Duration: 6s
Only ninjutsu available while active. The same ninjutsu cannot be executed twice.
Only ninjutsu available while active.
Cannot be executed while under the effect of Kassatsu. Effect ends upon moving.
The same ninjutsu cannot be executed twice.
Cannot be executed while under the effect of Kassatsu.
Effect ends upon moving.
Recast time has been increased from 100 to 120 seconds.
Meisui Increase to Ninki Gauge has been changed from 40 to 50.
Meisui Increase to Ninki Gauge has been changed from 40 to 50.
Recast time has been increased from 60 to 120 seconds.
Recast time has been increased from 60 to 120 seconds.
Goka Mekkyaku Potency has been increased from 400 to 750.
Goka Mekkyaku Potency has been increased from 400 to 750.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Hyosho Ranryu Potency has been increased from 600 to 1,200.
Hyosho Ranryu Potency has been increased from 600 to 1,200.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Now triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Recast time has been reduced from 20 to 1.5 seconds.
Recast time has been reduced from 20 to 1.5 seconds.
Bunshin The effects of this action have been revamped.Bunshin now functions as follows:
Bunshin The effects of this action have been revamped.
Bunshin now functions as follows:
Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill.
Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill.
Duration has been increased from 15 to 30 seconds.
Duration has been increased from 15 to 30 seconds.
Increase to Ninki Gauge per attack has been changed from 4 to 5.
Increase to Ninki Gauge per attack has been changed from 4 to 5.
Ninki Gauge cost has been reduced from 80 to 50.
Ninki Gauge cost has been reduced from 80 to 50.
Recast time has been reduced from 110 to 90 seconds.
Recast time has been reduced from 110 to 90 seconds.
The Bunshin status icon will now display the number of attacks remaining for your shadow.
The Bunshin status icon will now display the number of attacks remaining for your shadow.
Shukiho Increase to Ninki Gauge has been reduced from 6 to 5.
Shukiho Increase to Ninki Gauge has been reduced from 6 to 5.
Shukiho II Increase to Ninki Gauge has been changed from 8 to 10.
Shukiho II Increase to Ninki Gauge has been changed from 8 to 10.
Requirement has been changed from landing any weaponskill or successfully completing any combo to landing Shadow Fang or successfully completing a combo with Aeolian Edge or Armor Crush.
Requirement has been changed from landing any weaponskill or successfully completing any combo to landing Shadow Fang or successfully completing a combo with Aeolian Edge or Armor Crush.
Samurai
Samurai
Action Adjustment
Action Adjustment
Meditate The maximum number of stacks gained has been reduced from 5 to 3.
Meditate The maximum number of stacks gained has been reduced from 5 to 3.
The Meditation status effect no longer has a duration.
The Meditation status effect no longer has a
Now triggers the cooldown of weaponskills upon execution and cannot be executed during weaponskill cooldown.
Hagakure Increase to Kenki Gauge has been changed from 5 to 10.
Tsubame-gaeshi Global cooldown when executing this action is now affected by skillspeed.
Shoha Potency is now fixed at 400.
Requirement for execution is now fixed at 3 stacks of Meditation.
Recast time has been increased from 1 to 15 seconds.
Higanbana The additional effect "Grants a stack of Meditation, up to a maximum of 3" has been added.
Tenka Goken The additional effect "Grants a stack of Meditation, up t