Comparing sensitive data, confidential files or internal emails?

Most legal and privacy policies prohibit uploading sensitive data online. Diffchecker Desktop ensures your confidential information never leaves your computer. Work offline and compare documents securely.

Untitled diff

Created Diff never expires
4 removals
317 lines
17 additions
330 lines
;This is the default configuration file for version 2.0.3 of Vehicle Remote Central Locking by R3QQ.
;This is the default configuration file for version 2.1 of Vehicle Remote Central Locking by R3QQ.
;
;
;-------------------Settings are set/updated when lock/unlocking---------------------------------------
;-------------------Settings are set/updated when lock/unlocking---------------------------------------
;Settings can be changed during gameplay. Features will be updated directly upon lock/unlock in game.
;Settings can be changed during gameplay. Features will be updated directly upon lock/unlock in game.
;Using the menu in game updates related settings directly.
;Using the menu in game updates related settings directly.
;----------------------------------------------------------------------------------------------------
;----------------------------------------------------------------------------------------------------


[Keys]
[Keys]
lock=0x4C
lock=0x4C
;Default: "L" (0x4C)
;Default: "L" (0x4C)
lock_2_optional=-1
lock_2_optional=-1
;Used for requiring two keys pressed at once to lock. -1 means not in use.
;Used for requiring two keys pressed at once to lock. -1 means not in use.


unlock=0x55
unlock=0x55
;Default: "U" (0x55)
;Default: "U" (0x55)
unlock_2_optional=-1
unlock_2_optional=-1
;Used for requiring two keys pressed at once to unlock. -1 means not in use.
;Used for requiring two keys pressed at once to unlock. -1 means not in use.


menu_toggle_switch=0x78
menu_toggle_switch=0x78
;Default: (F9 key) 0x78
;Default: (F9 key) 0x78
;Open/close the menu.
;Open/close the menu.
menu_toggle_switch_2=-1
menu_toggle_switch_2=-1
;Used for requiring two keys pressed at once to open/close the menu. -1 means not in use.
;Used for requiring two keys pressed at once to open/close the menu. -1 means not in use.


menu_up=0x68
menu_up=0x68
;Default: Numeric keypad 8 key (0x68)
;Default: Numeric keypad 8 key (0x68)


menu_down=0x62
menu_down=0x62
;Default: Numeric keypad 2 key (0x62)
;Default: Numeric keypad 2 key (0x62)


menu_left=0x64
menu_left=0x64
;Default: Numeric keypad 4 key (0x64)
;Default: Numeric keypad 4 key (0x64)


menu_right=0x66
menu_right=0x66
;Default: Numeric keypad 6 key (0x66)
;Default: Numeric keypad 6 key (0x66)


menu_select=0x65
menu_select=0x65
;Default: Numeric keypad 5 key (0x65)
;Default: Numeric keypad 5 key (0x65)


menu_back=0x60
menu_back=0x60
;Default: Numeric keypad 0 key (0x60)
;Default: Numeric keypad 0 key (0x60)


menu_back2=0x08
menu_back2=0x08
;Default: BACKSPACE key (0x08)
;Default: BACKSPACE key (0x08)


;------------------------HOW TO CHANGE KEYS-----------------------------------------------------------
;------------------------HOW TO CHANGE KEYS-----------------------------------------------------------
;Go to https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731%28v=vs.85%29.aspx
;Go to https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731%28v=vs.85%29.aspx
;and replace the hexadecimal number above to the one of your key.
;and replace the hexadecimal number above to the one of your key.
;
;
;For example, in order to change the unlock key from "U" to "O" on the keyboard, change "Unlock=0x55" to "Unlock=0x4F"
;For example, in order to change the unlock key from "U" to "O" on the keyboard, change "Unlock=0x55" to "Unlock=0x4F"
;-----------------------------------------------------------------------------------------------------
;-----------------------------------------------------------------------------------------------------


[Controller]
[Controller]
activate_controller=0
activate_controller=0
;1 means activated for this mod, 0 means off. After turning it on/off, it will become on/off after next unlock/lock.
;1 means activated for this mod, 0 means off. After turning it on/off, it will become on/off after next unlock/lock.
;Also check out game_input_disabled_while_menu_is_open under [Menu] and try it out.
;Also check out game_input_disabled_while_menu_is_open under [Menu] and try it out.


controller_lock_1_of_2=44
controller_lock_1_of_2=44
;Default RB (44)
;Default RB (44)
controller_lock_2_of_2=22
controller_lock_2_of_2=22
;Default X (22)
;Default X (22)
;Change the value of one of the two buttons or use the same for both to use one button only.
;Change the value of one of the two buttons or use the same for both to use one button only.


controller_unlock_1_of_2=44
controller_unlock_1_of_2=44
;Default RB (44)
;Default RB (44)
controller_unlock_2_of_2=18
controller_unlock_2_of_2=18
;Default "A" (18)
;Default "A" (18)
;Change the value of one of the two buttons or use the same for both to use one button only.
;Change the value of one of the two buttons or use the same for both to use one button only.


controller_menu_toggle_switch_1_of_2=44
controller_menu_toggle_switch_1_of_2=44
;Default RB (44)
;Default RB (44)
controller_menu_toggle_switch_2_of_2=74
controller_menu_toggle_switch_2_of_2=74
;Default D-Pad Right (74)
;Default D-Pad Right (74)


controller_menu_up=27
controller_menu_up=27
;Default D-Pad Up (27).
;Default D-Pad Up (27).


controller_menu_down=19
controller_menu_down=19
;Default D-Pad Down (19)
;Default D-Pad Down (19)


controller_menu_left=15
controller_menu_left=15
;Default D-Pad Left (15)
;Default D-Pad Left (15)


controller_menu_right=74
controller_menu_right=74
;Default D-Pad Right (74)
;Default D-Pad Right (74)


controller_menu_select=18
controller_menu_select=18
;Default A (18)
;Default A (18)


controller_menu_back=45
controller_menu_back=45
;Default B (45)
;Default B (45)


;------------------------HOW TO CHANGE BUTTONS-----------------------------------------------------------
;------------------------HOW TO CHANGE BUTTONS-----------------------------------------------------------
;To change a button, replace the number with one of these, A-18, B-45, X-22, Y-23, LB-37, RB-44, L2-10, R2-11,
;To change a button, replace the number with one of these, A-18, B-45, X-22, Y-23, LB-37, RB-44, L2-10, R2-11,
;L3-28, R3-29, Select-0, Start-Unknown
;L3-28, R3-29, Select-0, Start-Unknown
;D-Pad is Left-15, Right-74, Up-27, Down-19
;D-Pad is Left-15, Right-74, Up-27, Down-19
;Left-Stick is Left-34, Right-9, Up-32, Down-8
;Left-Stick is Left-34, Right-9, Up-32, Down-8
;Right-Stick is Left-5, Right-1, Up-3, Down-2
;Right-Stick is Left-5, Right-1, Up-3, Down-2
;Easier to read: http://pastebin.com/X6X2hUB7
;Easier to read: http://pastebin.com/X6X2hUB7
;For example, in order to change the unlock button from "A" to "Dpad Down", change "controller_unlock=18" to "controller_unlock=19"
;For example, in order to change the unlock button from "A" to "Dpad Down", change "controller_unlock=18" to "controller_unlock=19"
;---------------------------------------------------------------------------------------------------------
;---------------------------------------------------------------------------------------------------------


[Animation]
[Animation]
animation=2
animation=1
;0 means off. 1 means animation 1. 2 means animation 2. Player animation when lock/unlocking.
;Player animation when lock/unlocking.
;0 means off. 1 means animation 2 but none while inside vehicle.
;2 means animation 1. 3 means animation 2.


[Vehicle]
[Vehicle]
;Note that not all settings might not work together.
;Note that not all settings might not work together.
;Note that you have to press a lock/unlock key to update the settings/ init the mod effect on the vehicle
;Note that you have to press a lock/unlock key to update the settings/ init the mod effect on the vehicle


nearby_peds_value=10
nearby_peds_value=10
;Default 10. Not in use anymore except if you set it to 11 all nearby peds (except those in vehicles) will ragroll.
;Default 10. Not in use anymore except if you set it to 11 all nearby peds (except those in vehicles) will ragroll.


set_vehicle_license_plate_text=
set_vehicle_license_plate_text=
;Sets your text on the licens plate. set_plate_text_on below must be 1 for the text to show.
;Sets your text on the licens plate. set_plate_text_on below must be 1 for the text to show.


set_plate_text_on=0
set_plate_text_on=0
;1 for on, will change the text off the licens plate when unlocking. 0 means off, wont change text on plate.
;1 for on, will change the text off the licens plate when unlocking. 0 means off, wont change text on plate.


;/////////////////VEHICLE LOCKS///////////////
;/////////////////VEHICLE LOCKS///////////////


unbreakable_locks=1
unbreakable_locks=1
;1 means on and 0 means off
;1 means on and 0 means off
;When on, no nearby locked doors on vehicles can get broken into by peds. Remember to relock/unlock after a change.
;When on, no nearby locked doors on vehicles can get broken into by peds. Remember to relock/unlock after a change.


unbreakable_locks_for_player=0
unbreakable_locks_for_player=0
;If set to 1, the player can't brake into locked doors.
;If set to 1, the player can't brake into locked doors.
;Remember to relock/unlock after a change in this file.
;Remember to relock/unlock after a change in this file.


use_players_last_vehicle=0
use_players_last_vehicle=0
;Only players last vehicle will be affected by your locking/unlocking.
;Only players last vehicle will be affected by your locking/unlocking.


can_leave_while_locked=0
can_leave_while_locked=0
;1 means on and 0 means off. Locking the vehicle from the inside makes it let you leave and lock once you're outside
;1 means on and 0 means off. Locking the vehicle from the inside makes it let you leave and lock once you're outside


max_distance_to_vehicle=100
max_distance_to_vehicle=100
;Max distance in meters to a vehicle to be used with lock/unlocking.
;Max distance in meters to a vehicle to be used with lock/unlocking.


max_distance_to_vehicle_from_ground=900000
max_distance_to_vehicle_from_ground=900000
;Max distance from the ground in meters to a vehicle to be used with lock/unlocking.
;Max distance from the ground in meters to a vehicle to be used with lock/unlocking.


;/////////////////VEHICLE DOORS/ROOF/WINDOWS//////////////
;/////////////////VEHICLE DOORS/ROOF/WINDOWS//////////////


;Doors to open at unlock. 0 means off, 1 means on. If you want this to work even while inside of the car car, activate the feature below.
;Doors to open at unlock. 0 means off, 1 means on. If you want this to work even while inside of the car car, activate the feature below.
open_door_front_left=0
open_door_front_left=0
open_door_front_right=0
open_door_front_right=0
open_door_back_left=0
open_door_back_left=0
open_door_back_right=0
open_door_back_right=0
open_door_hood=0
open_door_hood=0
open_door_trunk=0
open_door_trunk=0
open_door_back1=0
open_door_back1=0
open_door_back2=0
open_door_back2=0


open_doors_at_unlock_while_inside=1
open_doors_at_unlock_while_inside=1
;1 means on. 0 means off. This is dependent on one or more doors above to be set to 1 in order to work. Infernus doesn't work.
;1 means on. 0 means off. This is dependent on one or more doors above to be set to 1 in order to work. Infernus doesn't work.


shut_doors_instantly=0
shut_doors_instantly=0
;1 means that doors will close instantly upon locking. 0 means that the car doors close slowly and smoothly with an animation.
;1 means that doors will close instantly upon locking. 0 means that the car doors close slowly and smoothly with an animation.


alter_roof_on_convertibles=1
alter_roof_on_convertibles=1
;0 means off. If set to 1, while outside of the car, the roof on most convertibles will open upon unlocking and
;0 means off. If set to 1, while outside of the car, the roof on most convertibles will open upon unlocking and
;close upon locking. If many doors above are set to 1 above you may have to press lock again for the roof to close.
;close upon locking. If many doors above are set to 1 above you may have to press lock again for the roof to close.
;Note that you can open and close the roof while inside the car by holding H (not part of the mod).
;Note that you can open and close the roof while inside the car by holding H (not part of the mod).


roll_down_windows_upon_unlock=0
roll_down_windows_upon_unlock=0


roll_up_windows_upon_lock=1
roll_up_windows_upon_lock=1


;/////////////////VEHICLE SOUNDS//////////////
;/////////////////VEHICLE SOUNDS//////////////


horn_type_index=28
horn_type_index=28
;Use current is -2.
;Use current is -2.


notification_sound_signal=1
notification_sound_signal=1
;0 is off. 1 is horn. 2 is beep.
;0 is off. 1 is horn. 2 is beep.
;If set to 1, the vehicles horn or the normal beep will be used when unlocking and locking. 0 for off.
;If set to 1, the vehicles horn or the normal beep will be used when unlocking and locking. 0 for off.


notification_sound_times_when_unlocking=2
notification_sound_times_when_unlocking=2
;Number of times the horn sounds when unlocking
;Number of times the horn sounds when unlocking


notification_sound_times_when_locking=3
notification_sound_times_when_locking=3
;Number of times the notification sounds when locking
;Number of times the notification sounds when locking


notification_sound_interval=150
notification_sound_interval=150
;Time between notification sound signals, in milliseconds.
;Time between notification sound signals, in milliseconds.


horn_duration=100
horn_duration=100
;Duration of the notificiation sound signal, in milliseconds. 1 or higher.
;Duration of the notificiation sound signal, in milliseconds. 1 or higher.


remote_control_fob_sound=1
remote_control_fob_sound=1
;Sound from players fob remote control. 0 for off, 1 for on.
;Sound from players fob remote control. 0 for off, 1 for on.


loud_radio_on=1
;Loud vehicle radio in current car.
;If outside, more sound if open_door_front_left and others are set to 1.
;Remember to lock/unlock to set current vehicle.

radio_station_index=-1
;Radio station index for current vehicle. Vehicle engine needs to be on in order for
;the radio to be on. Try engine_on_after_unlocking set to 3 or 4 or unlock the vehicle from outside.
;-1 means use current station. 37 means off. Index to string: https://pastebin.com/Kj9t38KF
;(Self Radio is 18 and Blaine County Radio 17).

;/////////////////VEHICLE COLORS///////////////
;/////////////////VEHICLE COLORS///////////////


;----------------------------Automatic smooth random color changer------------------------------------------
;----------------------------Automatic smooth random color changer------------------------------------------
color_changer_speed_base_value=0
color_changer_speed_base_value=0
;default 0 for off. default 1000 for on (everything above 0 is on).
;default 0 for off. default 1000 for on (everything above 0 is on).
;Your vehicle change it's color gradually from color to color randomly. Primary, secondary, tyre smoke and neon
;Your vehicle change it's color gradually from color to color randomly. Primary, secondary, tyre smoke and neon
;lights are affected. Color change speed base value in milliseconds. The lower the number, the faster it changes.
;lights are affected. Color change speed base value in milliseconds. The lower the number, the faster it changes.
;0 or above ofc. 0 means off. The color changing stops while the vehicle is not moving. The faster you drive
;0 or above ofc. 0 means off. The color changing stops while the vehicle is not moving. The faster you drive
;the faster the colors change. Customize with settings below. This feature should work on all vehicle which can
;the faster the colors change. Customize with settings below. This feature should work on all vehicle which can
;change their colors. If you like the colors on the car and want to keep them, press lock and the color changing feature
;change their colors. If you like the colors on the car and want to keep them, press lock and the color changing feature
;will pause. Then the colors wont change anymore until you put the feature back on or unpause it. Remember to unlock
;will pause. Then the colors wont change anymore until you put the feature back on or unpause it. Remember to unlock
;in order for the changes in the config file to take effect.
;in order for the changes in the config file to take effect.


color_changer_primary_color_speed=1
color_changer_primary_color_speed=1
;color_changer_speed_base_value must be activated for this to work (set to above 0).
;color_changer_speed_base_value must be activated for this to work (set to above 0).
;primary moves towards a random color. When the colors are equal a new random color is choosen. Higher value means
;primary moves towards a random color. When the colors are equal a new random color is choosen. Higher value means
;larger increases in color value thus at a very high value the vehicle blinks.
;larger increases in color value thus at a very high value the vehicle blinks.


color_changer_secondary_color_speed=2
color_changer_secondary_color_speed=2
;color_changer_speed_base_value must be activated for this to work (set to above 0).
;color_changer_speed_base_value must be activated for this to work (set to above 0).
;secondary_color moves towards the same random color that the primary does. If its secondary color gets there first,
;secondary_color moves towards the same random color that the primary does. If its secondary color gets there first,
;the color changer for secondary color will wait on the primary color to reach the target. Higher value means larger
;the color changer for secondary color will wait on the primary color to reach the target. Higher value means larger
;increases in color value thus at a very high value the vehicle blinks.
;increases in color value thus at a very high value the vehicle blinks.


vehicle_speed_multiplier_value=30
vehicle_speed_multiplier_value=30
;color_changer_speed_base_value must be activated for this to work (set to above 0).
;color_changer_speed_base_value must be activated for this to work (set to above 0).
;Does not change the speed of the vehicle but determines how much the speed of the vehicle will affect
;Does not change the speed of the vehicle but determines how much the speed of the vehicle will affect
;the color changing.
;the color changing.


color_change_can_pause=1
color_change_can_pause=1
;Makes locking pause the color changing.
;Makes locking pause the color changing.


;-----------------------------------------------------------------------------------------------------------
;-----------------------------------------------------------------------------------------------------------


;/////////////////VEHICLE LIGHTS///////////////
;/////////////////VEHICLE LIGHTS///////////////


light_multiplier=10
light_multiplier=10


interior_lights=2
interior_lights=2
;0. Always Off. 1. Normal On/Off. 2. Off After Unlock & Inside Or Moving. 3. Off Except When Still. 4. Always On.
;0. Always Off. 1. Normal On/Off. 2. Off After Unlock & Inside Or Moving. 3. Off Except When Still. 4. Always On.
; GTA interfere making interiorlights set to off already when you enter the car.
; GTA interfere making interiorlights set to off already when you enter the car.


allow_interior_lights_when_outside_locked=0
allow_interior_lights_when_outside_locked=0
;When 0, there will not be any interior lights after locking from outside the vehicle.
;When 0, there will not be any interior lights after locking from outside the vehicle.


light_notification=1
light_notification=1
;1 means on and 0 means off.
;1 means on and 0 means off.


number_of_lock_flashes=3
number_of_lock_flashes=3
;Requires light_notification to be on to take effect. Number of flashes when locking.
;Requires light_notification to be on to take effect. Number of flashes when locking.
number_of_unlock_flashes=2
number_of_unlock_flashes=2
;Requires light_notification to be on to take effect. Number of flashes when unlocking.
;Requires light_notification to be on to take effect. Number of flashes when unlocking.


lock_flash_interval=300
lock_flash_interval=300
;Requires light_notification to be on to take effect. Time between flashes when locking in milliseconds.
;Requires light_notification to be on to take effect. Time between flashes when locking in milliseconds.


unlock_flash_interval=300
unlock_flash_interval=300
;Requires light_notification to be on to take effect. Time between flashes when unlocking in milliseconds.
;Requires light_notification to be on to take effect. Time between flashes when unlocking in milliseconds.


neon_lights=1
neon_lights=1
;0 means off. 1 means normal on. 2 means off when unlocking until it starts moving. 3 means same as 2 but turns
;0 means off. 1 means normal on. 2 means off when unlocking until it starts moving. 3 means same as 2 but turns
;off neon every time the vehicle stops moving. 4 means same neon is off when outside of the vehicle.
;off neon every time the vehicle stops moving. 4 means same neon is off when outside of the vehicle.


neon_notification=1
neon_notification=1
;0 means no neon notification. 1 means blinking. 2 means sequential notification.
;0 means no neon notification. 1 means blinking. 2 means sequential notification.
;Dependent of notification settings above to be on. Only doing something if neon_lights is not 0.
;Dependent of notification settings above to be on. Only doing something if neon_lights is not 0.


neon_affects_all_cars=1
neon_affects_all_cars=1
;Neon features above will also affect cars which never have had neon before when this is set to 1,
;Neon features above will also affect cars which never have had neon before when this is set to 1,
;cars without neon already will get a random color. If set to 0 only those who got neon lights already will be on.
;cars without neon already will get a random color. If set to 0 only those who got neon lights already will be on.


neon_default_color=3
neon_default_color=3
;0 means system default (pink). 1 means use current. 2 means random if default pink is used (if the vehicle have not got neon enabled).
;0 means system default (pink). 1 means use current. 2 means random if default pink is used (if the vehicle have not got neon enabled).
;3. If the vehicle have not got neon enabled, the same color as the vehicle primary will be used for notifications. 4 means always random.
;3. If the vehicle have not got neon enabled, the same color as the vehicle primary will be used for notifications. 4 means always random.
;5 means same as primary color. 6 means same as secondary color.
;5 means same as primary color. 6 means same as secondary color.


headlights_at_movement=4
headlights_at_movement=4
;0 means off.
;0 means off.
;1 -When unlocking the vehicle from the inside and outside, the headlights wont start until the vehicle is in movement.
;1 -When unlocking the vehicle from the inside and outside, the headlights wont start until the vehicle is in movement.
;2 -Even while driving, the headlights will be turned off while your car is stopped.
;2 -Even while driving, the headlights will be turned off while your car is stopped.
;3 means normal on. 4 means always on when unlocking from the outside. 5 means always on.
;3 means normal on. 4 means always on when unlocking from the outside. 5 means always on.
;Note that the headlights will start at lowbeams because it doesn't seem to exist any way to save the state.
;Note that the headlights will start at lowbeams because it doesn't seem to exist any way to save the state.
;Also, note that GTA tries to turn on the lights when the player enters the vehicle meaning that especially state 1
;Also, note that GTA tries to turn on the lights when the player enters the vehicle meaning that especially state 1
;will get headlights on at entering.
;will get headlights on at entering.


headlights_when_locking=0
headlights_when_locking=0
;Only affects from outside. 0 means no headlights are allowed when locking. 1 means headlights are allowed if enabled already while locking.
;Only affects from outside. 0 means no headlights are allowed when locking. 1 means headlights are allowed if enabled already while locking.


;/////////////////VEHICLE ENGINE///////////////
;/////////////////VEHICLE ENGINE///////////////


engine_on_after_unlocking=1
engine_on_after_unlocking=1
;1 enables other settings/features. 0 turns it off. 2 starts the engine in order to power the blinking notification and then turns off again.
;1 enables other settings/features. 0 turns it off. 2 starts the engine in order to power the blinking notification and then turns off again.
;3 means always on until locking. 4 means always on.
;3 means always on until locking. 4 means always on.
;The vehicle wont turn off if you're inside it.
;The vehicle wont turn off if you're inside it.


;//////////////////////MISC//////////////////
;//////////////////////MISC//////////////////


make_vehicle_belong_to_player=1
make_vehicle_belong_to_player=1
;When unlocking a vehicle, it is set to belong to the player. This means that you wont get a wanted level when stealing
;When unlocking a vehicle, it is set to belong to the player. This means that you wont get a wanted level when stealing
;it, as long as it's emty and you unlock it before getting inside.
;it, as long as it's emty and you unlock it before getting inside.


current_player_vehicle_blip=1
current_player_vehicle_blip=1
;Adds a blip to players current vehicle (affected by lock or unlock) on the map and minimap.
;Adds a blip to players current vehicle (affected by lock or unlock) on the map and minimap.


current_player_vehicle_persistent=1
current_player_vehicle_persistent=1
;When 1, players current vehicle (affected by lock or unlock) will not despawn.
;When 1, players current vehicle (affected by lock or unlock) will not despawn.


sequential_neon_lights=0
sequential_neon_lights=0
;When 1, neon lights will follow a pattern with one light on at a time. The interval between lights depends on the vehicle speed.
;When 1, neon lights will follow a pattern with one light on at a time. The interval between lights depends on the vehicle speed.


[Menu]
[Menu]
game_input_disabled_while_menu_is_open=0
game_input_disabled_while_menu_is_open=0


menu_size=5
menu_size=5
;Choose a size between 1 and 7.
;Choose a size between 1 and 7.


menu_red=60
menu_red=60
menu_green=104
menu_green=104
menu_blue=166
menu_blue=166
;Choose values between 0 and 255.
;Choose values between 0 and 255.


menu_transparent=180
menu_transparent=180
;Choose a value between 0 and 255.
;Choose a value between 0 and 255.