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Total words1656
Words added (%)1.15
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/**
/**
* @author Eberhard Graether / http://egraether.com/
* @author Eberhard Graether / http://egraether.com/
* @author Mark Lundin / http://mark-lundin.com
* @author Mark Lundin / http://mark-lundin.com
* @author Simone Manini / http://daron1337.github.io
* @author Simone Manini / http://daron1337.github.io
* @author Luca Antiga / http://lantiga.github.io
* @author Luca Antiga / http://lantiga.github.io
*/
*/


THREE.TrackballControls = function ( object, domElement ) {
THREE.TrackballControls = function ( object, domElement ) {


var _this = this;
var _this = this;
var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };


this.object = object;
this.object = object;
this.domElement = ( domElement !== undefined ) ? domElement : document;
this.domElement = ( domElement !== undefined ) ? domElement : document;


// API
// API


this.enabled = true;
this.enabled = true;


this.screen = { left: 0, top: 0, width: 0, height: 0 };
this.screen = { left: 0, top: 0, width: 0, height: 0 };


this.rotateSpeed = 1.0;
this.rotateSpeed = 0.66;
this.zoomSpeed = 1.2;
this.zoomSpeed = 1.2;
this.panSpeed = 0.3;
this.panSpeed = 0.2;


this.noRotate = false;
this.noRotate = false;
this.noZoom = false;
this.noZoom = true;
this.noPan = false;
this.noPan = false;


this.staticMoving = false;
this.staticMoving = false;
this.dynamicDampingFactor = 0.2;
this.dynamicDampingFactor = 0.2;


this.minDistance = 0;
this.minDistance = 0;
this.maxDistance = Infinity;
this.maxDistance = Infinity;


this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];


// internals
// internals


this.target = new THREE.Vector3();
this.target = new THREE.Vector3();


var EPS = 0.000001;
var EPS = 0.000001;


var lastPosition = new THREE.Vector3();
var lastPosition = new THREE.Vector3();


var _state = STATE.NONE,
var _state = STATE.ROTATE,
_prevState = STATE.NONE,
_prevState = STATE.NONE,


_eye = new THREE.Vector3(),
_eye = new THREE.Vector3(),


_movePrev = new THREE.Vector2(),
_movePrev = new THREE.Vector2(),
_moveCurr = new THREE.Vector2(),
_moveCurr = new THREE.Vector2(),


_lastAxis = new THREE.Vector3(),
_lastAxis = new THREE.Vector3(),
_lastAngle = 0,
_lastAngle = 0,


_zoomStart = new THREE.Vector2(),
_zoomStart = new THREE.Vector2(),
_zoomEnd = new THREE.Vector2(),
_zoomEnd = new THREE.Vector2(),


_touchZoomDistanceStart = 0,
_touchZoomDistanceStart = 0,
_touchZoomDistanceEnd = 0,
_touchZoomDistanceEnd = 0,


_panStart = new THREE.Vector2(),
_panStart = new THREE.Vector2(),
_panEnd = new THREE.Vector2();
_panEnd = new THREE.Vector2();


// for reset
// for reset


this.target0 = this.target.clone();
this.target0 = this.target.clone();
this.position0 = this.object.position.clone();
this.position0 = this.object.position.clone();
this.up0 = this.object.up.clone();
this.up0 = this.object.up.clone();


// events
// events


var changeEvent = { type: 'change' };
var changeEvent = { type: 'change' };
var startEvent = { type: 'start' };
var startEvent = { type: 'start' };
var endEvent = { type: 'end' };
var endEvent = { type: 'end' };




// methods
// methods


this.handleResize = function () {
this.handleResize = function () {


if ( this.domElement === document ) {
if ( this.domElement === document ) {


this.screen.left = 0;
this.screen.left = 0;
this.screen.top = 0;
this.screen.top = 0;
this.screen.width = window.innerWidth;
this.screen.width = window.innerWidth;
this.screen.height = window.innerHeight;
this.screen.height = window.innerHeight;


} else {
} else {


var box = this.domElement.getBoundingClientRect();
var box = this.domElement.getBoundingClientRect();
// adjustments come from similar code in the jquery offset() function
// adjustments come from similar code in the jquery offset() function
var d = this.domElement.ownerDocument.documentElement;
var d = this.domElement.ownerDocument.documentElement;
this.screen.left = box.left + window.pageXOffset - d.clientLeft;
this.screen.left = box.left + window.pageXOffset - d.clientLeft;
this.screen.top = box.top + window.pageYOffset - d.clientTop;
this.screen.top = box.top + window.pageYOffset - d.clientTop;
this.screen.width = box.width;
this.screen.width = box.width;
this.screen.height = box.height;
this.screen.height = box.height;


}
}


};
};


this.handleEvent = function ( event ) {
this.handleEvent = function ( event ) {


if ( typeof this[ event.type ] == 'function' ) {
if ( typeof this[ event.type ] == 'function' ) {


this[ event.type ]( event );
this[ event.type ]( event );


}
}


};
};


var getMouseOnScreen = ( function () {
var getMouseOnScreen = ( function () {


var vector = new THREE.Vector2();
var vector = new THREE.Vector2();


return function getMouseOnScreen( pageX, pageY ) {
return function getMouseOnScreen( pageX, pageY ) {


vector.set(
vector.set(
( pageX - _this.screen.left ) / _this.screen.width,
( pageX - _this.screen.left ) / _this.screen.width,
( pageY - _this.screen.top ) / _this.screen.height
( pageY - _this.screen.top ) / _this.screen.height
);
);


return vector;
return vector;


};
};


}() );
}() );


var getMouseOnCircle = ( function () {
var getMouseOnCircle = ( function () {


var vector = new THREE.Vector2();
var vector = new THREE.Vector2();


return function getMouseOnCircle( pageX, pageY ) {
return function getMouseOnCircle( pageX, pageY ) {


vector.set(
vector.set(
( ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ) ),
( ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ) ),
( ( _this.screen.height + 2 * ( _this.screen.top - pageY ) ) / _this.screen.width ) // screen.width intentional
( ( _this.screen.height + 2 * ( _this.screen.top - pageY ) ) / _this.screen.width ) // screen.width intentional
);
);


return vector;
return vector;


};
};


}() );
}() );


this.rotateCamera = ( function () {
this.rotateCamera = ( function () {


var axis = new THREE.Vector3(),
var axis = new THREE.Vector3(),
quaternion = new THREE.Quaternion(),
quaternion = new THREE.Quaternion(),
eyeDirection = new THREE.Vector3(),
eyeDirection = new THREE.Vector3(),
objectUpDirection = new THREE.Vector3(),
objectUpDirection = new THREE.Vector3(),
objectSidewaysDirection = new THREE.Vector3(),
objectSidewaysDirection = new THREE.Vector3(),
moveDirection = new THREE.Vector3(),
moveDirection = new THREE.Vector3(),
angle;
angle;


return function rotateCamera() {
return function rotateCamera() {


moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
angle = moveDirection.length();
angle = moveDirection.length();


if ( angle ) {
if ( angle ) {


_eye.copy( _this.object.position ).sub( _this.target );
_eye.copy( _this.object.position ).sub( _this.target );


eyeDirection.copy( _eye ).normalize();
eyeDirection.copy( _eye ).normalize();
objectUpDirection.copy( _this.object.up ).normalize();
objectUpDirection.copy( _this.object.up ).normalize();
objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();
objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();


objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );
objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );


moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );
moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );


axis.crossVectors( moveDirection, _eye ).normalize();
axis.crossVectors( moveDirection, _eye ).normalize();


angle *= _this.rotateSpeed;
angle *= _this.rotateSpeed;
quaternion.setFromAxisAngle( axis, angle );
quaternion.setFromAxisAngle( axis, angle );


_eye.applyQuaternion( quaternion );
_eye.applyQuaternion( quaternion );
_this.object.up.applyQuaternion( quaternion );
_this.object.up.applyQuaternion( quaternion );


_lastAxis.copy( axis );
_lastAxis.copy( axis );
_lastAngle = angle;
_lastAngle = angle;


} else if ( ! _this.staticMoving && _lastAngle ) {
} else if ( ! _this.staticMoving && _lastAngle ) {


_lastAngle *= Math.sqrt( 1.0 - _this.dynamicDampingFactor );
_lastAngle *= Math.sqrt( 1.0 - _this.dynamicDampingFactor );
_eye.copy( _this.object.position ).sub( _this.target );
_eye.copy( _this.object.position ).sub( _this.target );
quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
_eye.applyQuaternion( quaternion );
_eye.applyQuaternion( quaternion );
_this.object.up.applyQuaternion( quaternion );
_this.object.up.applyQuaternion( quaternion );


}
}


_movePrev.copy( _moveCurr );
_movePrev.copy( _moveCurr );


};
};


}() );
}() );




this.zoomCamera = function () {
this.zoomCamera = function () {


var factor;
var factor;


if ( _state === STATE.TOUCH_ZOOM_PAN ) {
if ( _state === STATE.TOUCH_ZOOM_PAN ) {


factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
_touchZoomDistanceStart = _touchZoomDistanceEnd;
_touchZoomDistanceStart = _touchZoomDistanceEnd;
_eye.multiplyScalar( factor );
_eye.multiplyScalar( factor );


} else {
} else {


factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;


if ( factor !== 1.0 && factor > 0.0 ) {
if ( factor !== 1.0 && factor > 0.0 ) {


_eye.multiplyScalar( factor );
_eye.multiplyScalar( factor );


}
}


if ( _this.staticMoving ) {
if ( _this.staticMoving ) {


_zoomStart.copy( _zoomEnd );
_zoomStart.copy( _zoomEnd );


} else {
} else {


_zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
_zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;


}
}


}
}


};
};


this.panCamera = ( function () {
this.panCamera = ( function () {


var mouseChange = new THREE.Vector2(),
var mouseChange = new THREE.Vector2(),
objectUp = new THREE.Vector3(),
objectUp = new THREE.Vector3(),
pan = new THREE.Vector3();
pan = new THREE.Vector3();


return function panCamera() {
return function panCamera() {


mouseChange.copy( _panEnd ).sub( _panStart );
mouseChange.copy( _panEnd ).sub( _panStart );


if ( mouseChange.lengthSq() ) {
if ( mouseChange.lengthSq() ) {


mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );
mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );


pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );


_this.object.position.add( pan );
_this.object.position.add( pan );
_this.target.add( pan );
_this.target.add( pan );


if ( _this.staticMoving ) {
if ( _this.staticMoving ) {


_panStart.copy( _panEnd );
_panStart.copy( _panEnd );


} else {
} else {


_panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
_panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );


}
}


}
}


};
};


}() );
}() );


this.checkDistances = function () {
this.checkDistances = function () {


if ( ! _this.noZoom || ! _this.noPan ) {
if ( ! _this.noZoom || ! _this.noPan ) {


if ( _eye.lengthSq() > _this.maxDistance * _this.maxDistance ) {
if ( _eye.lengthSq() > _this.maxDistance * _this.maxDistance ) {


_this.object.position.addVectors( _this.target, _eye.setLength( _this.maxDistance ) );
_this.object.position.addVectors( _this.target, _eye.setLength( _this.maxDistance ) );
_zoomStart.copy( _zoomEnd );
_zoomStart.copy( _zoomEnd );


}
}


if ( _eye.lengthSq() < _this.minDistance * _this.minDistance ) {
if ( _eye.lengthSq() < _this.minDistance * _this.minDistance ) {


_this.object.position.addVectors( _this.target, _eye.setLength( _this.minDistance ) );
_this.object.position.addVectors( _this.target, _eye.setLength( _this.minDistance ) );
_zoomStart.copy( _zoomEnd );
_zoomStart.copy( _zoomEnd );


}
}


}
}


};
};


this.update = function () {
this.update = function () {


_eye.subVectors( _this.object.position, _this.target );
_eye.subVectors( _this.object.position, _this.target );


if ( ! _this.noRotate ) {
if ( ! _this.noRotate ) {


_this.rotateCamera();
_this.rotateCamera();


}
}


if ( ! _this.noZoom ) {
if ( ! _this.noZoom ) {


_this.zoomCamera();
_this.zoomCamera();


}
}


if ( ! _this.noPan ) {
if ( ! _this.noPan ) {


_this.panCamera();
_this.panCamera();


}
}


_this.object.position.addVectors( _this.target, _eye );
_this.object.position.addVectors( _this.target, _eye );


_this.checkDistances();
_this.checkDistances();


_this.object.lookAt( _this.target );
_this.object.lookAt( _this.target );


if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {


_this.dispatchEvent( changeEvent );
_this.dispatchEvent( changeEvent );


lastPosition.copy( _this.object.position );
lastPosition.copy( _this.object.position );


}
}


};
};


this.reset = function () {
this.reset = function () {


_state = STATE.NONE;
_state = STATE.NONE;
_prevState = STATE.NONE;
_prevState = STATE.NONE;


_this.target.copy( _this.target0 );
_this.target.copy( _this.target0 );
_this.object.position.copy( _this.position0 );
_this.object.position.copy( _this.position0 );
_this.object.up.copy( _this.up0 );
_this.object.up.copy( _this.up0 );


_eye.subVectors( _this.object.position, _this.target );
_eye.subVectors( _this.object.position, _this.target );


_this.object.lookAt( _this.target );
_this.object.lookAt( _this.target );


_this.dispatchEvent( changeEvent );
_this.dispatchEvent( changeEvent );


lastPosition.copy( _this.object.position );
lastPosition.copy( _this.object.position );


};
};


// listeners
// listeners


function keydown( event ) {
function keydown( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


window.removeEventListener( 'keydown', keydown );
window.removeEventListener( 'keydown', keydown );


_prevState = _state;
_prevState = _state;


if ( _state !== STATE.NONE ) {
if ( _state !== STATE.NONE ) {


return;
return;


} else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && ! _this.noRotate ) {
} else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && ! _this.noRotate ) {


_state = STATE.ROTATE;
_state = STATE.ROTATE;


} else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && ! _this.noZoom ) {
} else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && ! _this.noZoom ) {


_state = STATE.ZOOM;
_state = STATE.ZOOM;


} else if ( event.keyCode === _this.keys[ STATE.PAN ] && ! _this.noPan ) {
} else if ( event.keyCode === _this.keys[ STATE.PAN ] && ! _this.noPan ) {


_state = STATE.PAN;
_state = STATE.PAN;


}
}


}
}


function keyup( event ) {
function keyup( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


_state = _prevState;
_state = _prevState;


window.addEventListener( 'keydown', keydown, false );
window.addEventListener( 'keydown', keydown, false );


}
}


function mousedown( event ) {
function mousedown( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


event.preventDefault();
event.preventDefault();
event.stopPropagation();
event.stopPropagation();


if ( _state === STATE.NONE ) {
if ( _state === STATE.NONE ) {


_state = event.button;
_state = event.button;


}
}


if ( _state === STATE.ROTATE && ! _this.noRotate ) {
if ( _state === STATE.ROTATE && ! _this.noRotate ) {


_moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
_moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
_movePrev.copy( _moveCurr );
_movePrev.copy( _moveCurr );


} else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
} else if ( _state === STATE.ZOOM && ! _this.noZoom ) {


_zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
_zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
_zoomEnd.copy( _zoomStart );
_zoomEnd.copy( _zoomStart );


} else if ( _state === STATE.PAN && ! _this.noPan ) {
} else if ( _state === STATE.PAN && ! _this.noPan ) {


_panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
_panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
_panEnd.copy( _panStart );
_panEnd.copy( _panStart );


}
}


document.addEventListener( 'mousemove', mousemove, false );
//document.addEventListener( 'mousemove', mousemove, false );
document.addEventListener( 'mouseup', mouseup, false );
//document.addEventListener( 'mouseup', mouseup, false );


_this.dispatchEvent( startEvent );
_this.dispatchEvent( startEvent );


}
}


function mousemove( event ) {
function mousemove( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


event.preventDefault();
event.preventDefault();
event.stopPropagation();
event.stopPropagation();


if ( _state === STATE.ROTATE && ! _this.noRotate ) {
if ( _state === STATE.ROTATE && ! _this.noRotate ) {


_movePrev.copy( _moveCurr );
_movePrev.copy( _moveCurr );
_moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
_moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );


} else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
} else if ( _state === STATE.ZOOM && ! _this.noZoom ) {


_zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
_zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );


} else if ( _state === STATE.PAN && ! _this.noPan ) {
} else if ( _state === STATE.PAN && ! _this.noPan ) {


_panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
_panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );


}
}


}
}


function mouseup( event ) {
function mouseup( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


event.preventDefault();
event.preventDefault();
event.stopPropagation();
event.stopPropagation();


_state = STATE.NONE;
//_state = STATE.NONE;


document.removeEventListener( 'mousemove', mousemove );
//document.removeEventListener( 'mousemove', mousemove );
document.removeEventListener( 'mouseup', mouseup );
//document.removeEventListener( 'mouseup', mouseup );
_this.dispatchEvent( endEvent );
_this.dispatchEvent( endEvent );


}
}


function mousewheel( event ) {
function mousewheel( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


if ( _this.noZoom === true ) return;
if ( _this.noZoom === true ) return;


event.preventDefault();
event.preventDefault();
event.stopPropagation();
event.stopPropagation();


switch ( event.deltaMode ) {
switch ( event.deltaMode ) {


case 2:
case 2:
// Zoom in pages
// Zoom in pages
_zoomStart.y -= event.deltaY * 0.025;
_zoomStart.y -= event.deltaY * 0.025;
break;
break;


case 1:
case 1:
// Zoom in lines
// Zoom in lines
_zoomStart.y -= event.deltaY * 0.01;
_zoomStart.y -= event.deltaY * 0.01;
break;
break;


default:
default:
// undefined, 0, assume pixels
// undefined, 0, assume pixels
_zoomStart.y -= event.deltaY * 0.00025;
_zoomStart.y -= event.deltaY * 0.00025;
break;
break;


}
}


_this.dispatchEvent( startEvent );
_this.dispatchEvent( startEvent );
_this.dispatchEvent( endEvent );
_this.dispatchEvent( endEvent );


}
}


function touchstart( event ) {
function touchstart( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


switch ( event.touches.length ) {
switch ( event.touches.length ) {


case 1:
case 1:
_state = STATE.TOUCH_ROTATE;
_state = STATE.TOUCH_ROTATE;
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_movePrev.copy( _moveCurr );
_movePrev.copy( _moveCurr );
break;
break;


default: // 2 or more
default: // 2 or more
_state = STATE.TOUCH_ZOOM_PAN;
_state = STATE.TOUCH_ZOOM_PAN;
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
_touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
_touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );


var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
_panStart.copy( getMouseOnScreen( x, y ) );
_panStart.copy( getMouseOnScreen( x, y ) );
_panEnd.copy( _panStart );
_panEnd.copy( _panStart );
break;
break;


}
}


_this.dispatchEvent( startEvent );
_this.dispatchEvent( startEvent );


}
}


function touchmove( event ) {
function touchmove( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


event.preventDefault();
event.preventDefault();
event.stopPropagation();
event.stopPropagation();


switch ( event.touches.length ) {
switch ( event.touches.length ) {


case 1:
case 1:
_movePrev.copy( _moveCurr );
_movePrev.copy( _moveCurr );
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
break;
break;


default: // 2 or more
default: // 2 or more
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
_touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
_touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );


var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
_panEnd.copy( getMouseOnScreen( x, y ) );
_panEnd.copy( getMouseOnScreen( x, y ) );
break;
break;


}
}


}
}


function touchend( event ) {
function touchend( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


switch ( event.touches.length ) {
switch ( event.touches.length ) {


case 0:
case 0:
_state = STATE.NONE;
_state = STATE.NONE;
break;
break;


case 1:
case 1:
_state = STATE.TOUCH_ROTATE;
_state = STATE.TOUCH_ROTATE;
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_movePrev.copy( _moveCurr );
_movePrev.copy( _moveCurr );
break;
break;


}
}


_this.dispatchEvent( endEvent );
_this.dispatchEvent( endEvent );


}
}


function contextmenu( event ) {
function contextmenu( event ) {


if ( _this.enabled === false ) return;
if ( _this.enabled === false ) return;


event.preventDefault();
event.preventDefault();


}
}


this.dispose = function () {
this.dispose = function () {


this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
this.domElement.removeEventListener( 'mousedown', mousedown, false );
this.domElement.removeEventListener( 'mousedown', mousedown, false );
this.domElement.removeEventListener( 'wheel', mousewheel, false );
this.domElement.removeEventListener( 'wheel', mousewheel, false );


this.domElement.removeEventListener( 'touchstart', touchstart, false );
this.domElement.removeEventListener( 'touchstart', touchstart, false );
this.domElement.removeEventListener( 'touchend', touchend, false );
this.domElement.removeEventListener( 'touchend', touchend, false );
this.domElement.removeEventListener( 'touchmove', touchmove, false );
this.domElement.removeEventListener( 'touchmove', touchmove, false );


document.removeEventListener( 'mousemove', mousemove, false );
document.removeEventListener( 'mousemove', mousemove, false );
document.removeEventListener( 'mouseup', mouseup, false );
document.removeEventListener( 'mouseup', mouseup, false );


window.removeEventListener( 'keydown', keydown, false );
window.removeEventListener( 'keydown', keydown, false );
window.removeEventListener( 'keyup', keyup, false );
window.removeEventListener( 'keyup', keyup, false );


};
};


this.domElement.addEventListener( 'contextmenu', contextmenu, false );
this.domElement.addEventListener( 'contextmenu', contextmenu, false );
this.domElement.addEventListener( 'mousedown', mousedown, false );
this.domElement.addEventListener( 'mousedown', mousedown, false );
this.domElement.addEventListener( 'wheel', mousewheel, false );
this.domElement.addEventListener( 'wheel', mousewheel, false );


this.domElement.addEventListener( 'touchstart', touchstart, false );
this.domElement.addEventListener( 'touchstart', touchstart, false );
this.domElement.addEventListener( 'touchend', touchend, false );
this.domElement.addEventListener( 'touchend', touchend, false );
this.domElement.addEventListener( 'touchmove', touchmove, false );
this.domElement.addEventListener( 'touchmove', touchmove, false );


window.addEventListener( 'keydown', keydown, false );
window.addEventListener( 'keydown', keydown, false );
window.addEventListener( 'keyup', keyup, false );
window.addEventListener( 'keyup', keyup, false );


this.handleResize();
this.handleResize();


// force an update at start
// force an update at start
this.update();
this.update();


document.addEventListener( 'mousemove', mousemove, false );
document.addEventListener( 'mouseup', mouseup, false );

};
};


THREE.TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
THREE.TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
THREE.TrackballControls.prototype.constructor = THREE.TrackballControls;
THREE.TrackballControls.prototype.constructor = THREE.TrackballControls;