Norse Char Sheet 23/07/10 to 23/07/18

Created Diff never expires
25 removals
Words removed251
Total words4255
Words removed (%)5.90
274 lines
50 additions
Words added246
Total words4250
Words added (%)5.79
290 lines
[QUOTE="Imperial Fister, post: 26776304, member: 50146"]
[QUOTE="Imperial Fister, post: 26776304, member: 50146"]
[Halla Skyfire]
[Halla Skyfire]
Endurance: (13/13) | Frenzy: (5/5) (+5 to all Combat Rolls) | Armor: (8/8)
Endurance: (13/13) | Frenzy: (5/5) (+5 to all Combat Rolls) | Armor: (8/8)
Hugr Capacity: (36/36)
Hugr Capacity: (36/36)
Orthstirr: (515/561) | Odr: (21)
Orthstirr: (604/604) | Odr: (29)
-Frami: 187 | Virthing: 187 | Saemd: 187
-Frami: 202 | Virthing: 201 | Saemd: 201
Hamingja: (17) (0 temporary)
Hamingja: (17) (0 temporary)
Hamr: (7) | Infusion Rank: (6)
Hamr: (7) | Infusion Rank: (6)
Hugr: (7) | Infusion Rank: (5)
Hugr: (7) | Infusion Rank: (5)
Fylgja: (5) | Infusion Rank: (4)
Fylgja: (5) | Infusion Rank: (4)
Bloodlust: 0 (Will increase by 1 every season you go without fighting something. If it reaches 10 then you will *have* to fight something.)
Bloodlust: 0 (Will increase by 1 every season you go without fighting something. If it reaches 10 then you will *have* to fight something.)
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[SLIDE_HEADER]Overview[/SLIDE_HEADER]
[SLIDE_HEADER]Overview[/SLIDE_HEADER]
[SLIDE]
[SLIDE]
# Overview

You are Abjorn Bearbreaker's Warrior-Wife and are now a Berserk-by-definition. You are also a mother to four beautiful little children.
You are Abjorn Bearbreaker's Warrior-Wife and are now a Berserk-by-definition. You are also a mother to four beautiful little children.
You are 19 years-old. You are at the Saga Establishment stage of Norse Cultivation.
You are 20 years-old. You are at the Saga Establishment stage of Norse Cultivation.
Your main kenning is: Skyfire (+1 dice to all combat rolls made while flying)
Your main kenning is: Skyfire (+1 dice to all combat rolls made while flying)
2: Longstride (+4 dice to Overland rolls)
2: Longstride (+4 dice to Overland rolls)
3: N/A
3: N/A
4: N/A
4: N/A
5: N/A
5: N/A
You own 240 acres of land in the Hading Valley, very close to Steinarr's Farm.
You own 240 acres of land in the Hading Valley, very close to Steinarr's Farm.
You now own the *Wavedancer*, a 22-bench snekkja.
You now own the *Wavedancer*, a 22-bench snekkja.
Currency: 259oz Silver, 191oz Gold, 60 assorted dwarf coins
Currency: 260oz Silver, 191oz Gold, 60 assorted dwarf coins


Your Maximum Combat Dice Pool is 86d6 (51d6 from stats and skills, costing you 42 Orthstirr to reach, 12d6 from Martial Styles, and 23d6 from equipment)
Your Maximum Combat Dice Pool is 94d6 (47d6 from stats and skills, costing you 38 Orthstirr to reach, 24d6 from Martial Styles, and 23d6 from equipment)
Your Base Combat Dice Pool is 44d6 (9d6 from stats and skills, 12d6 from Martial Styles, and 23d6 from equipment)
Your Base Combat Dice Pool is 56d6 (9d6 from stats and skills, 24d6 from Martial Styles, and 23d6 from equipment)


You are Fluent in:
You are Fluent in:
-Norse
-Norse
-English
-English


You are making progress understanding these things:
You are making progress understanding these things:
-The Bible (9) COMPLETE!
-The Bible (9) COMPLETE!


[SPOILER=Your Soulscape]
[SPOILER=Your Soulscape]
## Your Soulscape

Your soul is full of life. Grasses grow, flowers bloom, life thrives. Yet... it feels like it's a bit empty, like you need to fill it with *more* life, with more variety. You've got more variety, but it still feels like there's *more* you're missing.
Your soul is full of life. Grasses grow, flowers bloom, life thrives. Yet... it feels like it's a bit empty, like you need to fill it with *more* life, with more variety. You've got more variety, but it still feels like there's *more* you're missing.


A beautiful fence of Superior quality encases the limits of your soul. Images of your adventures and of your friends and family decorate the painstakingly carved wood. You are safe from spiritual predators.
A beautiful fence of Superior quality encases the limits of your soul. Images of your adventures and of your friends and family decorate the painstakingly carved wood. You are safe from spiritual predators.


Farm plots dot your soul and grow a selection of basic crops. They fields aren't anything special, just Decent.
Farm plots dot your soul and grow a selection of basic crops. They fields aren't anything special, just Decent.


In the middle of your soul is a hill with a mostly empty crater. Odr pools at the bottom, slowly filling the well.
In the middle of your soul is a hill with a mostly empty crater. Odr pools at the bottom, slowly filling the well.


You have 10 Basic Pockets. (110 Orthstirr left)
You have 10 Basic Pockets. (110 Orthstirr left)
-3 Holding 1 Frenzy
-3 Holding 1 Frenzy
You have 1 Armory Pocket (20 Orthstirr)
You have 1 Armory Pocket (20 Orthstirr)
-Bolt Thrower (4 Dice, Ranged)
-Bolt Thrower (4 Dice, Ranged)
You have 1 Brewery Pocket (20 Orthstirr)
You have 1 Brewery Pocket (20 Orthstirr)
-It contains 1 Hearthroot Berry
-It contains 1 Hearthroot Berry


A Hearthroot seed has taken root in a patch of soil. It now bears 1/2 berries, which regrow every year. 3/3 oil-slick fronds grow from the center stem — which regrows every year. It has been fed 9 Odr and seems to want more.
A Hearthroot seed has taken root in a patch of soil. It now bears 3/3 berries, which regrow every year. 4/4 oil-slick fronds grow from the center stem — which regrows every year. In the middle of the fronds is a single seed. It has been fed 37 Odr and seems to be sated.


A sealwood sapling has been planted. It has now grown to the size of a young tree. 5/5 of the branches bear the waxy leaves. It has been fed 9 Odr and seems to want more.
A sealwood sapling has been planted. It has now grown to the size of a young tree. 5/5 of the branches bear the waxy leaves. It has been fed 9 Odr and seems to want more.


At the very edge of your being, where the in meets the out, is a locked and barred Gate. It faces out, away from the emptiness of your soul.
At the very edge of your being, where the in meets the out, is a locked and barred Gate. It faces out, away from the emptiness of your soul.
[/SPOILER]
[/SPOILER]
[SPOILER=Journal]
[SPOILER=Journal]
## Journal
[SPOILER=Completed Entries (Warning: Actual Spoilers)]
[SPOILER=Completed Entries (Warning: Actual Spoilers)]
Note: Unfortunately, I did not start keeping track of this until late Winter of Year 7, so that's my bad.
Note: Unfortunately, I did not start keeping track of this until late Winter of Year 7, so that's my bad.


Seeking Aki
Seeking Aki
-In the Battle for Horra's Compound, Aki's fylgja was unfortunately killed. That means he's trapped in Ginnungagap — *without* a fylgja. You need to rescue him before he... well, before he's not Aki anymore.
-In the Battle for Horra's Compound, Aki's fylgja was unfortunately killed. That means he's trapped in Ginnungagap — *without* a fylgja. You need to rescue him before he... well, before he's not Aki anymore.
-You managed to rescue him and learned just how low on the ladder you really are.
-You managed to rescue him and learned just how low on the ladder you really are.


Troll-men Reprisal
Troll-men Reprisal
-Troll-men attacked your farm, destroyed your home, and carried off your animals. This *cannot* stand. Vengeance must be had, one way or another, your burning soul demands it.
-Troll-men attacked your farm, destroyed your home, and carried off your animals. This *cannot* stand. Vengeance must be had, one way or another, your burning soul demands it.
-After descending into the depths beneath your destroyed home, you met some svartalfar, one of which guided you to the troll-men nest.
-After descending into the depths beneath your destroyed home, you met some svartalfar, one of which guided you to the troll-men nest.
-After a ferocious battle, you managed to destroy the nest. You even slew 1230 troll-men in the process! Good for you!
-After a ferocious battle, you managed to destroy the nest. You even slew 1230 troll-men in the process! Good for you!


[/SPOILER]
[/SPOILER]
The Hading Witch
The Hading Witch
-Aki Runson pointed you towards a witch who, apparently, lives in the heart of the Hading. Maybe it's not a good idea to trust the word of a little blind boy, but when have you ever let something as minor as that stop you?
-Aki Runson pointed you towards a witch who, apparently, lives in the heart of the Hading. Maybe it's not a good idea to trust the word of a little blind boy, but when have you ever let something as minor as that stop you?
-Alright, so, turns out that the Witch isn't who Aki was trying to point you to. Which begs the question, who is the Witch?
-Alright, so, turns out that the Witch isn't who Aki was trying to point you to. Which begs the question, who is the Witch?
-ALRIGHT. So, the Witch is *dead*. How long? You don't know. What killed her? You also don't know. You don't know a lot of things when it comes to this situation, unfortunately.
-ALRIGHT. So, the Witch is *dead*. How long? You don't know. What killed her? You also don't know. You don't know a lot of things when it comes to this situation, unfortunately.
-...The evidence, what little there is, points to Halfdan being the murderer. But why? What reason would he have to kill the Witch?
-...The evidence, what little there is, points to Halfdan being the murderer. But why? What reason would he have to kill the Witch?


The Freedfire Kenning
The Freedfire Kenning
-Drifa called your father by a name unfamiliar to you. The name 'Steinarr Freedfire'. Why is it only now that you find out about this? Frankly, you're getting a bit annoyed at being so out of the loop!
-Drifa called your father by a name unfamiliar to you. The name 'Steinarr Freedfire'. Why is it only now that you find out about this? Frankly, you're getting a bit annoyed at being so out of the loop!
-There's something about kennings that makes men act in certain ways.
-There's something about kennings that makes men act in certain ways.
-Since you've gotten your kenning of 'Longstride', you've been a bit more... You're not really sure, really. You suppose that you're bouncier than you used to be, and just generally faster, quicker to move. You also are struggling to slow down for the slower people.... Yeah, yeah kennings do have an effect, but how deep does it go?
-Since you've gotten your kenning of 'Longstride', you've been a bit more... You're not really sure, really. You suppose that you're bouncier than you used to be, and just generally faster, quicker to move. You also are struggling to slow down for the slower people.... Yeah, yeah kennings do have an effect, but how deep does it go?
-You met a man called Logi Firehair with, as the name would imply, hair perpetually on fire. Is that as a result of his kenning or is his kenning a result of it?
-You met a man called Logi Firehair with, as the name would imply, hair perpetually on fire. Is that as a result of his kenning or is his kenning a result of it?


Skirsvikingar and You
Skirsvikingar and You
-You fought and barely managed to edge out a victory against a Stoneson of the Skirsvikingar, thanks mainly to Abjorn's might and a *lot* of luck. But the question remains, what where Skirsvikingar doing in the Hading Valley of all places?
-You fought and barely managed to edge out a victory against a Stoneson of the Skirsvikingar, thanks mainly to Abjorn's might and a *lot* of luck. But the question remains, what where Skirsvikingar doing in the Hading Valley of all places?
-You found a necklace bearing the words 'Skirsalr Entry-Key' and 'Stoneson Hakon Atlason' on Hakon Atlason's corpse. The name suggests that Skirsalr is the hall of the Skirsvikingar, but that doesn't tell you that much.
-You found a necklace bearing the words 'Skirsalr Entry-Key' and 'Stoneson Hakon Atlason' on Hakon Atlason's corpse. The name suggests that Skirsalr is the hall of the Skirsvikingar, but that doesn't tell you that much.


The Vestfold Amulet
The Vestfold Amulet
-Asveig left you an amulet with her dying breath. Apparently, there's something in Vestfold it belongs with. No further details were given and you doubt there's much more you could learn from your home.
-Asveig left you an amulet with her dying breath. Apparently, there's something in Vestfold it belongs with. No further details were given and you doubt there's much more you could learn from your home.
-The amulet has runes neither you nor Blackhand can read.
-The amulet has runes neither you nor Blackhand can read.


How to Write?
How to Write?
-Ever since you finished the Bible, you've been thinking about how knowledge is stored and passed down. Oral is good, but it could be better. One thing is clear, though, if you want to store information for a very long time, writing seems to be good at that!
-Ever since you finished the Bible, you've been thinking about how knowledge is stored and passed down. Oral is good, but it could be better. One thing is clear, though, if you want to store information for a very long time, writing seems to be good at that!
-Book pages are made of a thin animal hide, with string to bind the pages, and a cover of some kind. With time, you could definitely make something like this.
-Book pages are made of a thin animal hide, with string to bind the pages, and a cover of some kind. With time, you could definitely make something like this.


Yellow-Eyed Drysalt
Yellow-Eyed Drysalt
-Mentioning the name of 'Drysalt' threw everyone native to the Valley into a state of near-panic. What in all the realms is going on?!
-Mentioning the name of 'Drysalt' threw everyone native to the Valley into a state of near-panic. What in all the realms is going on?!


A Second Kyrsvikingar Outpost?
A Second Kyrsvikingar Outpost?
-Eric's back and he's not alone. Apparently, a new Kyrsvikingar outpost has been set up in Asvir, but there's already one here... Just what is going on?
-Eric's back and he's not alone. Apparently, a new Kyrsvikingar outpost has been set up in Asvir, but there's already one here... Just what is going on?


The Loaves of Lombardy
The Loaves of Lombardy
-Every since you feasted on some cheese-covered breadsticks and learned their origins — both by courtesy of Gary Tuskpuncher — you dreamed of what else you might discover in Lombardy, in the Kingdom of Italy.
-Every since you feasted on some cheese-covered breadsticks and learned their origins — both by courtesy of Gary Tuskpuncher — you dreamed of what else you might discover in Lombardy, in the Kingdom of Italy.


The Heart of the Hading
The Heart of the Hading
-While walking home one evening, you happened to witness the retelling of Hallr Blackhand's battle against Hasvir Hadinghero. For some reason, you feel a strong desire to see the site where it happened.
-While walking home one evening, you happened to witness the retelling of Hallr Blackhand's battle against Hasvir Hadinghero. For some reason, you feel a strong desire to see the site where it happened.

Gabriel's Demons
-Gabriel's hiding something, maybe even some*things*. He even lied about them. You have your suspicions, but they're not certain.

Norsely Armor? Nordic Armor? Hmm...
-You know... If Knightly Armor is a shell, then what happens if *you* try and fill it? The first step is acquiring a set of Knightly Armor. While you're sure that Gabriel would be rather hesitant to give you his armor — if he even considered it — he might know who or where to point you to get one.

[/SPOILER]
[/SPOILER]
[SPOILER=Poetic Inspirations]
[SPOILER=Poetic Inspirations]
## Poetic Inspirations

-The Draugr. You battled a Draugr and not only lived to tell about it, but also absolutely styled on it. Your best poem for it so far has 7 successes, giving you 7 orthstirr.
-The Draugr. You battled a Draugr and not only lived to tell about it, but also absolutely styled on it. Your best poem for it so far has 7 successes, giving you 7 orthstirr.
-The Ironbrother. You battled an Ironbrother and managed to eek out a victory. Your best poem for it so far has 12 successes, giving you 12 orthstirr. +1 to Nut-Cracker, as well.
-The Ironbrother. You battled an Ironbrother and managed to eek out a victory. Your best poem for it so far has 12 successes, giving you 12 orthstirr. +1 to Nut-Cracker, as well.
-Ginnungagap. You travelled along the banks of Ginnungagap.
-Ginnungagap. You travelled along the banks of Ginnungagap.
-Niflheim. You travelled along the banks of the Land of Mists.
-Niflheim. You travelled along the banks of the Land of Mists.
-The Bearbreaker. You were there when your husband earned a kenning.
-The Bearbreaker. You were there when your husband earned a kenning.
[/SPOILER]
[/SPOILER]
[/SLIDE]
[/SLIDE]
[SLIDE_HEADER]Traits[/SLIDE_HEADER]
[SLIDE_HEADER]Traits[/SLIDE_HEADER]
[SLIDE]
[SLIDE]
# Traits

Boons:
Boons:
-Snake's Tongue - +1 to starting hugr and makes it easier to raise.
-Snake's Tongue - +1 to starting hugr and makes it easier to raise.
-Bold - Unlocks certain events and makes it easier to gain orthstirr.
-Bold - Unlocks certain events and makes it easier to gain orthstirr.
-Beautiful - Unlocks certain events and makes it easier to charm others.
-Beautiful - Unlocks certain events and makes it easier to charm others.
-Friendly - Unlocks certain events and makes it easier to make friends.
-Friendly - Unlocks certain events and makes it easier to make friends.
-Bloodlust - Unlocks certain events and makes it easier to do acts of violence.
-Bloodlust - Unlocks certain events and makes it easier to do acts of violence.
-Spirit of the Wizard-Owl - Doubles hugr capacity while also occasionally bringing you magical spells, potions, and other miscellaneous things.
-Spirit of the Wizard-Owl - Doubles hugr capacity while also occasionally bringing you magical spells, potions, and other miscellaneous things.
-Charred Soul - A trait guaranteed to be passed down to your successor. This trait gives the recipient access to the counsel of their predecessors as well as parts of their knowledge.
-Charred Soul - A trait guaranteed to be passed down to your successor. This trait gives the recipient access to the counsel of their predecessors as well as parts of their knowledge.
-Born of Fire - A trait guaranteed to be passed down to your children. You are resistant to fire and find it far easier to develop fire-based hugareida (+1 Success to Training Fire-Based Hugareida), but take additional damage from water-based hugareida.
-Born of Fire - A trait guaranteed to be passed down to your children. You are resistant to fire and find it far easier to develop fire-based hugareida (+1 Success to Training Fire-Based Hugareida), but take additional damage from water-based hugareida.
-The Bloody Basics - The basics of combat are so ingrained in you that they're passed on to your children. Guaranteed to be passed down. (Your children start with Hone and Reinforce already unlocked)
-The Bloody Basics - The basics of combat are so ingrained in you that they're passed on to your children. Guaranteed to be passed down. (Your children start with Hone and Reinforce already unlocked)
-Born With Hammer in Hand: Unlocks certain events and makes it easier to forge. (Upgrades forged products by 1 tier, to a maximum of Superior if lacking Forgefire)
-Born With Hammer in Hand: Unlocks certain events and makes it easier to forge. (Upgrades forged products by 1 tier, to a maximum of Superior if lacking Forgefire)
-It's About What You Leave Behind: Your children will have an easier time earning muna.
-It's About What You Leave Behind: Your children will have an easier time earning muna.


Incomplete Boons:
Incomplete Boons:
-Little Sister's Wisdom (5/9): Unlocks certain events and makes it easier to convince older brothers. Unlock by being a wise little sister.
-Little Sister's Wisdom (5/9): Unlocks certain events and makes it easier to convince older brothers. Unlock by being a wise little sister.
-Nut-Cracker (6/9): Unlocks certain events and makes it easier to scare men. Unlock by cracking nuts.
-Nut-Cracker (6/9): Unlocks certain events and makes it easier to scare men. Unlock by cracking nuts.
-Knightslayer (2/9): Unlocks certain events and makes it easier to battle Pages, Squires, and Knights. Unlock by dueling and defeating 9 different Pages, Squires, and/or Knights
-Knightslayer (2/9): Unlocks certain events and makes it easier to battle Pages, Squires, and Knights. Unlock by dueling and defeating 9 different Pages, Squires, and/or Knights
-Jarl-in-the-Making (2/9): Have 9 different people (not related to you nor to each other) swear themselves into your service to unlock Incomplete Boon: Jarlssoul.
-Jarl-in-the-Making (2/9): Have 9 different people (not related to you nor to each other) swear themselves into your service to unlock Incomplete Boon: Jarlssoul.
-Speaking Out of Law (3/9): Unlocks certain events and gives bonuses towards socializing with beings outside the law. Unlock by successfully socializing with beings outside the law
-Speaking Out of Law (3/9): Unlocks certain events and gives bonuses towards socializing with beings outside the law. Unlock by successfully socializing with beings outside the law
-Lawyer Up (1/9): Unlocks certain events and gives bonuses towards speaking in court. Unlock by successfully winning court cases.
-Lawyer Up (1/9): Unlocks certain events and gives bonuses towards speaking in court. Unlock by successfully winning court cases.
-Army Cleaver (1/9): You have a knack for withstanding the horde, which makes it easier to fight against large masses of weak foes. Unlock by winning against overwhelming odds.
-Army Cleaver (1/9): You have a knack for withstanding the horde, which makes it easier to fight against large masses of weak foes. Unlock by winning against overwhelming odds.


Flaws:
Flaws:
-A Woman in a Man's World - Makes it difficult to gain recognition for your actions.
-A Woman in a Man's World - Makes it difficult to gain recognition for your actions.
-Bloodlust - You will struggle to stay focused on tasks if your Bloodlust has not been sated.
-Bloodlust - You will struggle to stay focused on tasks if your Bloodlust has not been sated.
-Nearsighted - You vision is blurry at distance, making it harder to fight at range.
-Nearsighted - You vision is blurry at distance, making it harder to fight at range.


[/SLIDE]
[/SLIDE]
[SLIDE_HEADER]Equipment[/SLIDE_HEADER]
[SLIDE_HEADER]Equipment[/SLIDE_HEADER]
[SLIDE]
[SLIDE]
# Equipment
A simple wool dress with light embroidery. A red apron is secured by a belt to your body. The belt has a couple pouches which are empty save for a pair of silver pennies.
A simple wool dress with light embroidery. A red apron is secured by a belt to your body. The belt has a couple pouches which are empty save for a pair of silver pennies.
You've taken to wearing your Good Gambeson over your dress and apron. The gambeson has 8 Armor and has your name embroidered on it.
You've taken to wearing your Good Gambeson over your dress and apron. The gambeson has 8 Armor and has your name embroidered on it.
You wield an atgeir called 'Sagaseeker', which you received as a reward from Halfdan the Dane before turning into a legend. It has a lively, catlike spirit and has a replenishing supply of 35 orthstirr, which you can draw from at will. It gives you an extra 9d6 combat dice, though costs you both hands to use effectively. It now has Storm Iron infused into its edge, providing you with the ability to channel orthstirr into it for an extra point of Damage while allowing for non-hugareida lightning-based tricks to be used. Its runes make it swing faster while forcing the enemy to swing slower, effectively giving you an extra attack.
You wield an atgeir called 'Sagaseeker', which you received as a reward from Halfdan the Dane before turning into a legend. It has a lively, catlike spirit and has a replenishing supply of 35 orthstirr, which you can draw from at will. It gives you an extra 9d6 combat dice, though costs you both hands to use effectively. It now has Storm Iron infused into its edge, providing you with the ability to channel orthstirr into it for an extra point of Damage while allowing for non-hugareida lightning-based tricks to be used. Its runes make it swing faster while forcing the enemy to swing slower, effectively giving you an extra attack.
You have two saxes hanging from your belt, one is merely Good (4d6, Forged Iron), the other is Ashen Kiss, a Superior-grade sax (6d6, Molten Iron - Allows orthstirr to be channeled through to increase Damage by 1, also allows non-hugareida fire-based tricks to be used. Runes on it cause any wounds it makes to be moved to the target's neck)
You have two saxes hanging from your belt, one is merely Good (4d6, Forged Iron), the other is Ashen Kiss, a Superior-grade sax (6d6, Molten Iron - Allows orthstirr to be channeled through to increase Damage by 1, also allows non-hugareida fire-based tricks to be used. Runes on it cause any wounds it makes to be moved to the target's neck)


[SPOILER=Inventory]
[SPOILER=Inventory]
-1 Superior Mail Shirt (Forged Iron) (9/17 Armor, +4 to Defense) (13 Orthstirr Reserve)
## Inventory
-1 Superior Mail Shirt (Forged Iron) (17/17 Armor, +4 to Defense) (13 Orthstirr Reserve)
-1 Fine Work Knife (Worth ~3 Silver Oz) (+4 Work Dice)
-1 Fine Work Knife (Worth ~3 Silver Oz) (+4 Work Dice)
-1 Fine Toolset (Forged Iron) (+5 Successes to Crafting Rolls)
-1 Fine Toolset (Forged Iron) (+5 Successes to Crafting Rolls)
-1 Wondrous Toolset (Forged Iron+Salamander Bone Ash) (+9 Successes to Crafting Rolls, Doubles Armor Repair)
-1 Wondrous Toolset (Forged Iron+Salamander Bone Ash) (+9 Successes to Crafting Rolls, Doubles Armor Repair)
-1 Good Wood Axe (Bog Iron) (+3 Work Dice)
-1 Good Wood Axe (Bog Iron) (+3 Work Dice)
-1 Good Scythe (Bog Iron) (+3 Work Dice)
-1 Good Scythe (Bog Iron) (+3 Work Dice)
-1 Superior Scythe (Forged Iron) (+6 Work Dice)
-1 Superior Scythe (Forged Iron) (+6 Work Dice)
-1 Superior Plow (Forged Iron) (+6 Work Dice)
-1 Superior Plow (Forged Iron) (+6 Work Dice)
-1 Good Pot (Bog Iron) (+3 Food)
-1 Good Pot (Bog Iron) (+3 Food)
-1 Mastercraft Pot (Forged Iron+Tasty Sheep Bone Ash+Runes("What is cooked in this pot will be healthy to eat.")) (+8 Food Produced, Doubles training dice for Hamr, Makes everything cooked in it taste a little bit like mutton)
-1 Mastercraft Pot (Forged Iron+Tasty Sheep Bone Ash+Runes("What is cooked in this pot will be healthy to eat.")) (+8 Food Produced, Doubles training dice for Hamr, Makes everything cooked in it taste a little bit like mutton)
-1 Wondrous Ornate Silver Drinking Horn (Strong Bull Bone Ash+Runes ("From horn's mouth, filling drinker's spirit / Bringing bountiful strength to thee. / Grow in power, gain in might / As the one who dared to drink the sea.")) (+1 Successes to Hamr+Overland Training. Men who drink from this gain 1 free trait pick during conception)
-3 Meat-Keeping Stick (???) (Stab into meat to keep it fresh)
-3 Meat-Keeping Stick (???) (Stab into meat to keep it fresh)
-1 Explosive Charm
-1 Explosive Charm
-1 Fine Silver Armband (Worth ~15 Silver Oz) (Runes: 'Weaken, defy, and resist what is drawn to the beacon's light, what is found near the troll's cave, what is held in the swimmer's hand.' which protects against hostile magics and spirits with a specific focus on Horra and Hasvir.)
-1 Fine Silver Armband (Worth ~15 Silver Oz) (Runes: 'Weaken, defy, and resist what is drawn to the beacon's light, what is found near the troll's cave, what is held in the swimmer's hand.' which protects against hostile magics and spirits with a specific focus on Horra and Hasvir.)
-1 Fine Silver Armband (Blank)
-1 Fine Silver Armband (Blank)
-1 Superior Bible (???)
-1 Superior Bible (???)
-1 Multiplying Fish (It multiplies upon poke, getting slightly smaller each time)
-1 Multiplying Fish (It multiplies upon poke, getting slightly smaller each time)
-Empty Sack Body (Seems to need straw...)
-Empty Sack Body (Seems to need straw...)
-A scorn-pole, the runes colored with old red paint. It was made by Horra Hasvisson and planted on your land.
-A scorn-pole, the runes colored with old red paint. It was made by Horra Hasvisson and planted on your land.
-65oz of Bog Iron, 583oz of Forged Iron, 18oz Drafty Iron
-65oz of Bog Iron, 583oz of Forged Iron, 18oz Drafty Iron
-2 Socket Stones
-2 Socket Stones
-1 Rune-Carved Silver Amulet (You inherited this from Asveig... it doesn't feel right to wear, just yet)
-1 Rune-Carved Silver Amulet (You inherited this from Asveig... it doesn't feel right to wear, just yet)
-1 Alarm Charm (???)
-1 Alarm Charm (???)
-4 Black, Spiky Seeds. They pulsate with a heartbeat-like tempo.
-4 Black, Spiky Seeds. They pulsate with a heartbeat-like tempo.
-2 Wax Writing Tablets, With Styli
-2 Wax Writing Tablets, With Styli
-1 Automatic Comb. It combs your hair automatically! Nifty!
-1 Automatic Comb. It combs your hair automatically! Nifty!
-1 Weird stick thing. It leaves a dark trail where the point touches.
-1 Weird stick thing. It leaves a dark trail where the point touches.
-1 Weird teeth necklace thing. Six large, pointy teeth sit on a woven cord. Each tooth hums with power.
-1 Weird teeth necklace thing. Six large, pointy teeth sit on a woven cord. Each tooth hums with power.
-1 False Eye. This is a strange, see-through, false eyeball that seems to contain a slumbering spirit.
-1 False Eye. This is a strange, see-through, false eyeball that seems to contain a slumbering spirit.
-1 Dwarven Hammer and Chisel. You're not really sure what it does, but it sure does *something!*
-1 Dwarven Hammer and Chisel. You're not really sure what it does, but it sure does *something!*
-1 Clay Bottle of Earthblood. Earthblood, of course, being lava.
-1 Clay Bottle of Earthblood. Earthblood, of course, being lava.
-1 Wondrous Tafl Board. The Owl Bone Ash allows you to pick two people every turn. They both roll a d6. On a 6, their Capacity is upgraded by 1. The board also doubles training dice for Hugr and Tactics.
-1 Wondrous Tafl Board. The Owl Bone Ash allows you to pick two people every turn. They both roll a d6. On a 6, their Capacity is upgraded by 1. The board also doubles training dice for Hugr and Tactics.
-1 Fylgja Training Harness. This harness is runed to allow fylgja to train at double the pace. "Bear my weight, burden willfully, / Spirit strengthening as the hand-sacrificed god. / Feel my fetters, free from rest, / Sight sharpening as old one eye's twin stares."
-1 Shadow-Bear Corpse. This corpse has enough material in it for three projects.
-1 Shadow-Bear Corpse. This corpse has enough material in it for three projects.
[/SPOILER]
[/SPOILER]
[/SLIDE]
[/SLIDE]
[SLIDE_HEADER]Feats[/SLIDE_HEADER]
[SLIDE_HEADER]Feats[/SLIDE_HEADER]
[SLIDE]
[SLIDE]
# Feats

(+26 Orthstirr a Year)
(+26 Orthstirr a Year)
You saved Halfdan's Farm, which earns you 2 Orthstirr a year.
You saved Halfdan's Farm, which earns you 2 Orthstirr a year.
You won a wrestling match against Knappr Horrasson in a spectacular fashion, earning you 1 Orthstirr a year
You won a wrestling match against Knappr Horrasson in a spectacular fashion, earning you 1 Orthstirr a year
You battled and defeated a nisse-turned-monster when it attacked your home, earning you 3 Orthstirr a year
You battled and defeated a nisse-turned-monster when it attacked your home, earning you 3 Orthstirr a year
You battled and defeated Father Gerrit while on raid, earning you 3 Orthstirr a year
You battled and defeated Father Gerrit while on raid, earning you 3 Orthstirr a year
You attacked a Knightly Manor and didn't get absolutely bodied, earning you 5 Orthstirr a year
You attacked a Knightly Manor and didn't get absolutely bodied, earning you 5 Orthstirr a year
You fought an Ironbrother-tier enemy and won, earning 5 Orthstirr a year.
You fought an Ironbrother-tier enemy and won, earning 5 Orthstirr a year.
You battled a Threaded Man in defense of your friends, earning you 3 Orthstirr a year
You battled a Threaded Man in defense of your friends, earning you 3 Orthstirr a year
You went to Ginnungagap and back, earning you 4 Orthstirr a year
You went to Ginnungagap and back, earning you 4 Orthstirr a year
[/SLIDE]
[/SLIDE]
[SLIDE_HEADER]Reputation and Relations[/SLIDE_HEADER]
[SLIDE_HEADER]Reputation and Relations[/SLIDE_HEADER]
[SLIDE]
[SLIDE]
# Reputation and Relations
Drengskapr: 10 | Odrengskapr: 0
Drengskapr: 10 | Odrengskapr: 0
0~0~0
0~0~0
Family:
## Family:
[SPOILER]
[SPOILER]
Abjorn Bearbreaker: (10/10) Abjorn is a large man, about a year older than you. He sometimes struggles to keep his temper down, though he's always been pleasant to you. You and he shared a kiss under a falling tree, cementing your relationship as lovers, though you and he are long past that stage now, for he is your husband and you his wife.
Abjorn Bearbreaker: (10/10) Abjorn is a large man, about a year older than you. He sometimes struggles to keep his temper down, though he's always been pleasant to you. You and he shared a kiss under a falling tree, cementing your relationship as lovers, though you and he are long past that stage now, for he is your husband and you his wife.
Asgeirr Abjornsson: (10/10) Asgeirr is your firstborn. He seems to be rowdy and temperamental. He's easily the loudest crier of the three.
Asgeirr Abjornsson: (10/10) Asgeirr is your firstborn. He seems to be rowdy and temperamental. He's easily the loudest crier of the three.
Sigurdr Abjornsson: (10/10) Sigurdr is your secondborn. He's much calmer than his siblings and far more social, which is why you decided that he should be the one to carry that odd puukko.
Sigurdr Abjornsson: (10/10) Sigurdr is your secondborn. He's much calmer than his siblings and far more social, which is why you decided that he should be the one to carry that odd puukko.
Eyvor Abjornsdottir: (10/10) Eyvor is your thirdborn. She's rather temperamental, but it takes a bit more to get her crying than it does Asgeirr.
Eyvor Abjornsdottir: (10/10) Eyvor is your thirdborn. She's rather temperamental, but it takes a bit more to get her crying than it does Asgeirr.
Hallbjorn Abjornsson: (N/A) Hallbjorn is your fourthborn. He's got a grumpy nature and has a strange lack of hair to his face.
Hallbjorn Abjornsson: (N/A) Hallbjorn is your fourthborn. He's got a grumpy nature and has a strange lack of hair to his face.


Father's Family:
### Father's Family:
[SPOILER]
[SPOILER]
Father: (10/10) He loves you more than life itself. He would rather die than see harm come to you. However, he's starting to come to terms with the fact that he won't always be there to protect you. After the death of Asveig... he's gotten better, with the lifting of the curse, but he's still been deeply affected by her passing.
Father: (10/10) He loves you more than life itself. He would rather die than see harm come to you. However, he's starting to come to terms with the fact that he won't always be there to protect you. After the death of Asveig... he's gotten better, with the lifting of the curse, but he's still been deeply affected by her passing.
Mother: (X/10) You and your Mother... You don't get along, well, you get along better than you did before. You and her will never see eye to eye, not truly, but... well, at least you're not fighting anymore, right? Well... you'll never fight with her again now, you suppose.
Mother: (X/10) You and your Mother... You don't get along, well, you get along better than you did before. You and her will never see eye to eye, not truly, but... well, at least you're not fighting anymore, right? Well... you'll never fight with her again now, you suppose.
Sterki Steinarsson: (6/10) He's a little scamp, just like his older sister. He enjoys being around you.
Sterki Steinarsson: (6/10) He's a little scamp, just like his older sister. He enjoys being around you.
Steinkell Steinarsson: (3/10) He's your youngest brother and boy does he not really like you very much.
Steinkell Steinarsson: (3/10) He's your youngest brother and boy does he not really like you very much.
Randi: (10/10): Randi is a thrall of your father's and helps around the house. You grew up listening to her tell you stories, so she's got a soft spot in your heart.
Randi: (10/10): Randi is a thrall of your father's and helps around the house. You grew up listening to her tell you stories, so she's got a soft spot in your heart.
Flekkr: (10/10): Flekkr the Dog is a friendly sort, once you got to know him. As long as you treat him right, he'll stay loyal to the end. It's clear he's suffered from human hands in the past and that's not something you want to remind him of.
Flekkr: (10/10): Flekkr the Dog is a friendly sort, once you got to know him. As long as you treat him right, he'll stay loyal to the end. It's clear he's suffered from human hands in the past and that's not something you want to remind him of.
[/SPOILER]
[/SPOILER]
Sten's Family:
### Sten's Family:
[SPOILER]
[SPOILER]
Sten Iskearauta: (9/10): It's been 10 years since your eldest brother by six years went off to be fostered somewhere. He's back now, though, with wife and daughter. He seems somewhat fearful of something, but isn't saying what. He's a master smith.
Sten Iskearauta: (9/10): It's been 10 years since your eldest brother by six years went off to be fostered somewhere. He's back now, though, with wife and daughter. He seems somewhat fearful of something, but isn't saying what. He's a master smith.
Minna: (7/10): A petite and demure woman. She's certainly pretty, with blonde hair and quiet eyes, though she doesn't seem to be much of a talker.
Minna: (7/10): A petite and demure woman. She's certainly pretty, with blonde hair and quiet eyes, though she doesn't seem to be much of a talker.
Drifa Stensdottir: (6/10): An utterly adorable little girl. Frankly, she reminds you of yourself, when you were as little as her. As cute as she was when she disliked you, it's increased ten-fold now that she sees you as the older sister she never had.
Drifa Stensdottir: (6/10): An utterly adorable little girl. Frankly, she reminds you of yourself, when you were as little as her. As cute as she was when she disliked you, it's increased ten-fold now that she sees you as the older sister she never had.
Draupnir Stensson: (4/10): Draupnir is a bit ambivalent towards you, though certainly warmer than Steinkell!
Draupnir Stensson: (4/10): Draupnir is a bit ambivalent towards you, though certainly warmer than Steinkell!
Eldjarn Stensson: (N/A) Even as young as Eldjarn is, anyone with an ounce of spiritual sense can tell that he's got potential. He's bursting at the seams with it!
Eldjarn Stensson: (N/A) Even as young as Eldjarn is, anyone with an ounce of spiritual sense can tell that he's got potential. He's bursting at the seams with it!
[/SPOILER]
[/SPOILER]
Eric's Family:
### Eric's Family:
[SPOILER]
[SPOILER]
Eric Steinarsson: (10/10) He's your older brother by about four years. He's fine, if a little absent-minded and a little timid, though that doesn't seem to be the case anymore! He seeks your counsel on certain matters. He's now a Stoneson of the Kyrsvikingar and an accomplished shipwright.
Eric Steinarsson: (10/10) He's your older brother by about four years. He's fine, if a little absent-minded and a little timid, though that doesn't seem to be the case anymore! He seeks your counsel on certain matters. He's now a Stoneson of the Kyrsvikingar and an accomplished shipwright.
Stigrun Kerssdottir: (6/10) You don't know much about Stigr's sister, other than that she's a bit flimsy. You've not spoken with her much.
Stigrun Kerssdottir: (6/10) You don't know much about Stigr's sister, other than that she's a bit flimsy. You've not spoken with her much.
Leif Ericsson: (5/10) Leif is your brother's firstborn. He's rather quiet and keeps to himself, though he is *very* inquisitive.
Leif Ericsson: (5/10) Leif is your brother's firstborn. He's rather quiet and keeps to himself, though he is *very* inquisitive.
Leikny Ericsdottir: (N/A) Leikny is the current youngest of Eric's children. She's only a baby, not much going on behind those eyes.
Leikny Ericsdottir: (N/A) Leikny is the current youngest of Eric's children. She's only a baby, not much going on behind those eyes.
[/SPOILER]
[/SPOILER]
Asva's Family:
### Asva's Family:
[SPOILER]
[SPOILER]
Asva Steinarsdottir: (10/10) She's your older sister by two years and was Mother's favorite. With Mother's death, she's really started to grow into her own. Still snide, but in an adult way. She's married to Jordan Halfdansson and is a talented seamstress.
Asva Steinarsdottir: (10/10) She's your older sister by two years and was Mother's favorite. With Mother's death, she's really started to grow into her own. Still snide, but in an adult way. She's married to Jordan Halfdansson and is a talented seamstress.
Jordan Halfdansson: (8/10) Jordan is... He's fine, you guess. On the handsomer side of the spectrum and is pleasant enough to be around, but not all that outstanding personality-wise. Above-average combatant, but that's about it.
Jordan Halfdansson: (8/10) Jordan is... He's fine, you guess. On the handsomer side of the spectrum and is pleasant enough to be around, but not all that outstanding personality-wise. Above-average combatant, but that's about it.
[/SPOILER]
[/SPOILER]
[/SPOILER]
[/SPOILER]
Friends:
## Friends:
[SPOILER]
[SPOILER]
Stigr Kersson: (10/10) Stigandr, or 'Stigr' to his friends, is about your age. No matter how many times you've seen him get knocked down, he's never learned to keep his mouth shut. He's probably one of the best shots in the valley. He's probably your best friend, other than Abjorn. Now that he's back, it's like everything is right in the world... even though you know it can't be.
Stigr Kersson: (10/10) Stigandr, or 'Stigr' to his friends, is about your age. No matter how many times you've seen him get knocked down, he's never learned to keep his mouth shut. He's probably one of the best shots in the valley. He's probably your best friend, other than Abjorn. Now that he's back, it's like everything is right in the world... even though you know it can't be.
Aki Weaponwing: (10/10) Aki's about four years younger than you and he's an... odd child. Says things he shouldn't know and predicts the patterns of the weather, that sort of thing. He's rather sassy, but also extremely lonely.
Aki Weaponwing: (10/10) Aki's about four years younger than you and he's an... odd child. Says things he shouldn't know and predicts the patterns of the weather, that sort of thing. He's rather sassy, but also extremely lonely.
Halfdan the Dane: (10/10) He's a tough old dog of a man. Armed with an atgeir, he is a force to be reckoned with on any battlefield. While Vidar has him beat in raw power and Steinarr out-skills him, Halfdan is still a veteran Varangian and that puts him at a high tier.
Halfdan the Dane: (10/10) He's a tough old dog of a man. Armed with an atgeir, he is a force to be reckoned with on any battlefield. While Vidar has him beat in raw power and Steinarr out-skills him, Halfdan is still a veteran Varangian and that puts him at a high tier.
Stigmar Kersson: (10/10) Stigmar is Stigandr's brother. You don't know much about him, but he seems pleasant enough. He's sworn himself to you, on account of acting when Stigandr was suffering from Nidheart.
Stigmar Kersson: (10/10) Stigmar is Stigandr's brother. You don't know much about him, but he seems pleasant enough. He's sworn himself to you, on account of acting when Stigandr was suffering from Nidheart.
Gabriel: (7/10) Gabriel is a Squire, which honestly spooks you a little bit after the events of the raid. More importantly, though, is that he's sworn to help you annihilate the evil cursing your father's home.
Gabriel: (7/10) Gabriel is a Squire, which honestly spooks you a little bit after the events of the raid. More importantly, though, is that he's sworn to help you annihilate the evil cursing your father's home.
Tryggr Broadteeth (7/10) One part of a pair of twins that you recruited after defeating in battle. Tryggr is the more wild of the two and seems to be a kind of kindred spirit to you.
Tryggr Broadteeth (7/10) One part of a pair of twins that you recruited after defeating in battle. Tryggr is the more wild of the two and seems to be a kind of kindred spirit to you.
Trausti Pinchfinger: (7/10) The other part of a pair of twins that you recruited after defeating in battle. Trausti is the more levelheaded of the two and can often be seen trying to rein Tryggr's antics in.
Trausti Pinchfinger: (7/10) The other part of a pair of twins that you recruited after defeating in battle. Trausti is the more levelheaded of the two and can often be seen trying to rein Tryggr's antics in.
The Seeress: (8/10) The Seeress is a wise woman who lives in Asvir during the summer with her young daughter, Kolla. She, apparently, had a pair of sons with Hallr? She's also teaching you seidr now, which is great!
The Seeress: (8/10) The Seeress is a wise woman who lives in Asvir during the summer with her young daughter, Kolla. She, apparently, had a pair of sons with Hallr? She's also teaching you seidr now, which is great!
[/SPOILER]
[/SPOILER]
Foes:
## Foes:
[SPOILER]
[SPOILER]
Jarl Erikaer Corpsemaker, Jarl of Jurgdby and the Hading: (-100/10). There aren't enough words to describe how much you hate this man. He insulted your father in a massive way, by steal the high seat from him at your wedding. Unfortunately, as he is the Steelfather of the Kyrsvikingar, he's more or less untouchable.
Jarl Erikaer Corpsemaker, Jarl of Jurgdby and the Hading: (-100/10). There aren't enough words to describe how much you hate this man. He insulted your father in a massive way, by steal the high seat from him at your wedding. Unfortunately, as he is the Steelfather of the Kyrsvikingar, he's more or less untouchable.
Osborn Burisson: (-10/10) Turns out, being called-out on a lie by a 'woman of all things' really doesn't make some people happy.
Osborn Burisson: (-10/10) Turns out, being called-out on a lie by a 'woman of all things' really doesn't make some people happy.
Sverre Glebsson: (3/10) He tried to kiss you once, but Abjorn threw him into a pond. You don't hate him or anything, but it was kinda gross. He didn't take it very well, but doesn't hold any animosity towards you.
Sverre Glebsson: (3/10) He tried to kiss you once, but Abjorn threw him into a pond. You don't hate him or anything, but it was kinda gross. He didn't take it very well, but doesn't hold any animosity towards you.
Hod Horrasson: (-3/10) He shot Abjorn with an arrow before having his chest blown open by one of Stigr's. If he's alive, you don't like him very much, plus he's got some sort of grudge against your father.
Hod Horrasson: (-3/10) He shot Abjorn with an arrow before having his chest blown open by one of Stigr's. If he's alive, you don't like him very much, plus he's got some sort of grudge against your father.
Knappr Horrasson: (-7/10) You wrestled with him at Asvir and absolutely demolished him. He's pissed and boy does he want revenge.
Knappr Horrasson: (-7/10) You wrestled with him at Asvir and absolutely demolished him. He's pissed and boy does he want revenge.
The Hading Witch: (?/10) Okay, there's something about her that *really* sets you on edge. With new information from Aki, you know that she's definitely *not* friendly.
The Hading Witch: (?/10) Okay, there's something about her that *really* sets you on edge. With new information from Aki, you know that she's definitely *not* friendly.
[/SPOILER]
[/SPOILER]
Others:
## Others:
[SPOILER]
[SPOILER]
Jerasmus the Mendicant: (9/10) Jerasmus is some kind of learned traveler, or something that Steinarr took as a thrall. He's very old, but has this infectious enthusiasm for life and learning that you can't help but like him. He's also Gabriel's 'teacher', for what you don't know.
Jerasmus the Mendicant: (9/10) Jerasmus is some kind of learned traveler, or something that Steinarr took as a thrall. He's very old, but has this infectious enthusiasm for life and learning that you can't help but like him. He's also Gabriel's 'teacher', for what you don't know.
Kolla: (?/10) A very strange child, she reminds you a bit of Aki. She's the daughter of Ironjaw and the Seeress, which means that she's got a wild time ahead of her.
Kolla: (?/10) A very strange child, she reminds you a bit of Aki. She's the daughter of Ironjaw and the Seeress, which means that she's got a wild time ahead of her.
Joarr Halfdansson: (7/10) He's a younger guy, about Aki's age if you had to make a guess. Decent with a bow and spear, but he lacks any real drive to get stronger on his own.
Joarr Halfdansson: (7/10) He's a younger guy, about Aki's age if you had to make a
Jon Halfdansson: (6/10) You've never formally met Halfdan's youngest son, though he's said to be a talented rider.
Torsten Twoshield: (5/10) A strange, short, and ugly man. He's your father's friend and wants to talk to him about a 'business proposal'. He's apparently a former Varangian, same as Steinarr.
Toki Thunsson: (10/10) A dwarf of Clan Duckling. He and his brothers live on — or rather, *under* — your land. He named you a dwarf-friend of Clan Duckling.
Clan Duckling: (5/10) The Dwarves of Clan Duckling treat you with respect. They will occasionally come with business offers for you.
Folkmarr Manetaker: (4/10) Folkmarr is a rather interesting young man, about the same age as you. He's a Jarl, which means a lot of things to a lot of people, but the most important part is that he's the boss. He killed a lion and wears its mane as his own. He's also related to fucking Horra Hasvisson, the bastard. But, in recent years, he's started to come around on a lot of things.
Audrikr Fishfighter: (6/10) Audrikr is probably the oldest of the felagi at 30 and is one of Folkmarr's hird. He wields a winged spear and has a sardonic sense of humor. He calls you 'sister', which is fun.
Barki Berthold