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Created Diff never expires
26 removals
625 lines
20 additions
621 lines
###############################################################################
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################ Path of Exile Item Filter - Script by Muldini ################
################ Path of Exile Item Filter - Script by Muldini ################
###############################################################################
###############################################################################
############ http://www.pathofexile.com/forum/view-thread/1259059 #############
############ http://www.pathofexile.com/forum/view-thread/1259059 #############








###############################################################################
###############################################################################
### Overview ##################################################################
### Overview ##################################################################
###############################################################################
###############################################################################


### To navigate between filter sections, copy one of the
### To navigate between filter sections, copy one of the
### following lines - including "###" - and search (STRG + F) for it.
### following lines - including "###" - and search (STRG + F) for it.


### Specials
### Specials
### Currency
### Currency
### Gems
### Gems
### Uniques
### Uniques
### Maps
### Maps
### Jewels
### Jewels
### Divination Cards
### Divination Cards
### ItemLevel 77+ Rares
### ItemLevel 77+ Rares
### Leveling Specials
### Leveling Specials
### Chromatic Orb Recipe - Normal & Magic
### Chromatic Orb Recipe - Normal & Magic
### Animate Weapon
### Animate Weapon
### Progression
### Progression
### Chromatic Orb Recipe - Rare
### Chromatic Orb Recipe - Rare
### Chance
### Chance
### Amulets, Rings, Belts
### Amulets, Rings, Belts
### Chaos + Regal Recipe
### Chaos + Regal Recipe
### Flasks
### Flasks
### Rares
### Rares
### Quality
### Quality
### Hide
### Hide


### /Overview #################################################################
### /Overview #################################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
### Customization #############################################################
### Customization #############################################################
###############################################################################
###############################################################################


#This filter contains toggles that can be used to change the behavior of
#This filter contains toggles that can be used to change the behavior of
#the script. It will however work just fine in its default state and is
#the script. It will however work just fine in its default state and is
#actually used in that state by the author.
#actually used in that state by the author.
#Please be aware that you will need an editor that is capable
#Please be aware that you will need an editor that is capable
#of replacing all occurances of a search token. (Replace All)
#of replacing all occurances of a search token. (Replace All)


#The list below the examples is a subsection of available toggles.
#The list below the examples is a subsection of available toggles.
#There are more throughout the script, however I do not recommend
#There are more throughout the script, however I do not recommend
#using them unless you are sure what you are doing.
#using them unless you are sure what you are doing.






# Example usage:
# Example usage:
#Let's assume you're playing a 2 hand marauder that primarily uses strength
#Let's assume you're playing a 2 hand marauder that primarily uses strength
#items and isn't interested in pure dex/int armour, 1 hand weapons, staffs and bows.
#items and isn't interested in pure dex/int armour, 1 hand weapons, staffs and bows.
#
#
#First, let's hide every piece of gear that is tagged as "Progression":
#First, let's hide every piece of gear that is tagged as "Progression":
# 1. Replace "Show #Gear - Progression" by "Hide #Gear - Progression"
# 1. Replace "Show #Gear - Progression" by "Hide #Gear - Progression"
#
#
#Now let's enable the gear we're actually interested in:
#Now let's enable the gear we're actually interested in:
# 2. Replace "Hide #Gear - Progression - Armour - STR" by "Show #Gear - Progression - Armour - STR"
# 2. Replace "Hide #Gear - Progression - Armour - STR" by "Show #Gear - Progression - Armour - STR"
# 3. Replace "Hide #Gear - Progression - Armour - STR/INT" by "Show #Gear - Progression - Armour - STR/INT"
# 3. Replace "Hide #Gear - Progression - Armour - STR/INT" by "Show #Gear - Progression - Armour - STR/INT"
# 4. Replace "Hide #Gear - Progression - Armour - DEX/STR" by "Show #Gear - Progression - Armour - DEX/STR"
# 4. Replace "Hide #Gear - Progression - Armour - DEX/STR" by "Show #Gear - Progression - Armour - DEX/STR"
# 5. Replace "Hide #Gear - Progression - Weapon - Two Hand" by "Show #Gear - Progression - Weapon - Two Hand"
# 5. Replace "Hide #Gear - Progression - Weapon - Two Hand" by "Show #Gear - Progression - Weapon - Two Hand"
#
#
#This will show STR and STR hybrid armour as well as Two Hand Maces/Swords/Axes.
#This will show STR and STR hybrid armour as well as Two Hand Maces/Swords/Axes.
#The usual highlighting for top tier items based on zonelevel will still apply.
#The usual highlighting for top tier items based on zonelevel will still apply.
#In addition top tier rares of other bases will be shown as well.
#In addition top tier rares of other bases will be shown as well.






# Another example:
# Another example:
#Say you wanted to see all 77+ normal/magic Imbued Wands and not just those with 3 sockets:
#Say you wanted to see all 77+ normal/magic Imbued Wands and not just those with 3 sockets:
#Replace "Hide #Gear - LowDisplayReq - Endgame - Weapon - Wands - Imbued Wand" by "Show #Gear - LowDisplayReq - Endgame - Weapon - Wands - Imbued Wand"
#Replace "Hide #Gear - LowDisplayReq - Endgame - Weapon - Wands - Imbued Wand" by "Show #Gear - LowDisplayReq - Endgame - Weapon - Wands - Imbued Wand"
#
#
#As you can see this is a specific example including the class (Wands) and basetype (Imbued Wand).
#As you can see this is a specific example including the class (Wands) and basetype (Imbued Wand).
#By using less of the options (for example just "#Gear - LowDisplayReq - Endgame - Weapon")
#By using less of the options (for example just "#Gear - LowDisplayReq - Endgame - Weapon")
#you can toggle this for all endgame weapons.
#you can toggle this for all endgame weapons.






# List of options:
# List of options:
# Show #Gear - Progression - Weapon - One Hand Axes
# Show #Gear - Progression - Weapon - One Hand Axes
# Show #Gear - Progression - Weapon - One Hand Swords
# Show #Gear - Progression - Weapon - One Hand Swords
# Show #Gear - Progression - Weapon - Two Hand Maces
# Show #Gear - Progression - Weapon - Two Hand Maces
# Show #Gear - Progression - Weapon - Bows
# Show #Gear - Progression - Weapon - Bows
# Show #Gear - Progression - Weapon - Daggers
# Show #Gear - Progression - Weapon - Daggers
# Show #Gear - Progression - Weapon - Thrusting One Hand Swords
# Show #Gear - Progression - Weapon - Thrusting One Hand Swords
# Show #Gear - Progression - Weapon - One Hand Maces
# Show #Gear - Progression - Weapon - One Hand Maces
# Show #Gear - Progression - Weapon - Two Hand Axes
# Show #Gear - Progression - Weapon - Two Hand Axes
# Show #Gear - Progression - Weapon - Two Hand Swords
# Show #Gear - Progression - Weapon - Two Hand Swords
# Show #Gear - Progression - Weapon - Claws
# Show #Gear - Progression - Weapon - Claws
# Show #Gear - Progression - Weapon - Sceptres
# Show #Gear - Progression - Weapon - Sceptres
# Show #Gear - Progression - Weapon - Staves
# Show #Gear - Progression - Weapon - Staves
# Show #Gear - Progression - Weapon - Wands
# Show #Gear - Progression - Weapon - Wands


# Show #Gear - Progression - Armour - STR - Body Armours
# Show #Gear - Progression - Armour - STR - Body Armours
# Show #Gear - Progression - Armour - DEX - Body Armours
# Show #Gear - Progression - Armour - DEX - Body Armours
# Show #Gear - Progression - Armour - INT - Body Armours
# Show #Gear - Progression - Armour - INT - Body Armours
# Show #Gear - Progression - Armour - DEX/INT - Body Armours
# Show #Gear - Progression - Armour - DEX/INT - Body Armours
# Show #Gear - Progression - Armour - STR/INT - Body Armours
# Show #Gear - Progression - Armour - STR/INT - Body Armours
# Show #Gear - Progression - Armour - DEX/STR - Body Armours
# Show #Gear - Progression - Armour - DEX/STR - Body Armours
# Show #Gear - Progression - Armour - STR - Helmets
# Show #Gear - Progression - Armour - STR - Helmets
# Show #Gear - Progression - Armour - DEX - Helmets
# Show #Gear - Progression - Armour - DEX - Helmets
# Show #Gear - Progression - Armour - INT - Helmets
# Show #Gear - Progression - Armour - INT - Helmets
# Show #Gear - Progression - Armour - DEX/INT - Helmets
# Show #Gear - Progression - Armour - DEX/INT - Helmets
# Show #Gear - Progression - Armour - STR/INT - Helmets
# Show #Gear - Progression - Armour - STR/INT - Helmets
# Show #Gear - Progression - Armour - DEX/STR - Helmets
# Show #Gear - Progression - Armour - DEX/STR - Helmets
# Show #Gear - Progression - Armour - STR - Gloves
# Show #Gear - Progression - Armour - STR - Gloves
# Show #Gear - Progression - Armour - DEX - Gloves
# Show #Gear - Progression - Armour - DEX - Gloves
# Show #Gear - Progression - Armour - INT - Gloves
# Show #Gear - Progression - Armour - INT - Gloves
# Show #Gear - Progression - Armour - DEX/INT - Gloves
# Show #Gear - Progression - Armour - DEX/INT - Gloves
# Show #Gear - Progression - Armour - STR/INT - Gloves
# Show #Gear - Progression - Armour - STR/INT - Gloves
# Show #Gear - Progression - Armour - DEX/STR - Gloves
# Show #Gear - Progression - Armour - DEX/STR - Gloves
# Show #Gear - Progression - Armour - STR - Boots
# Show #Gear - Progression - Armour - STR - Boots
# Show #Gear - Progression - Armour - DEX - Boots
# Show #Gear - Progression - Armour - DEX - Boots
# Show #Gear - Progression - Armour - INT - Boots
# Show #Gear - Progression - Armour - INT - Boots
# Show #Gear - Progression - Armour - DEX/INT - Boots
# Show #Gear - Progression - Armour - DEX/INT - Boots
# Show #Gear - Progression - Armour - STR/INT - Boots
# Show #Gear - Progression - Armour - STR/INT - Boots
# Show #Gear - Progression - Armour - DEX/STR - Boots
# Show #Gear - Progression - Armour - DEX/STR - Boots
# Show #Gear - Progression - Armour - STR - Shields
# Show #Gear - Progression - Armour - STR - Shields
# Show #Gear - Progression - Armour - DEX - Shields
# Show #Gear - Progression - Armour - DEX - Shields
# Show #Gear - Progression - Armour - INT - Shields
# Show #Gear - Progression - Armour - INT - Shields
# Show #Gear - Progression - Armour - DEX/INT - Shields
# Show #Gear - Progression - Armour - DEX/INT - Shields
# Show #Gear - Progression - Armour - STR/INT - Shields
# Show #Gear - Progression - Armour - STR/INT - Shields
# Show #Gear - Progression - Armour - DEX/STR - Shields
# Show #Gear - Progression - Armour - DEX/STR - Shields


# Show #Gems - MediumDropLevel (>15 <=30)
# Show #Gems - MediumDropLevel (>15 <=30)
# Show #Gems - LowDropLevel (<=15)
# Show #Gems - LowDropLevel (<=15)


# Show #Leveling Specials - Quartz Sceptre
# Show #Leveling Specials - Quartz Sceptre
# Show #Leveling Specials - Crystal Sceptre
# Show #Leveling Specials - Crystal Sceptre
# Show #Leveling Specials - Amethyst Flask
# Show #Leveling Specials - Amethyst Flask
# Show #Leveling Specials - Quivers
# Show #Leveling Specials - Quivers


# Show #Misc - Chance
# Show #Misc - Chance
# Show #Misc - Chisel
# Show #Misc - Chisel
# Show #Misc - Chromatic Orb Recipe - 3x1
# Show #Misc - Chromatic Orb Recipe - 3x1
# Show #Misc - Chromatic Orb Recipe - 2x2
# Show #Misc - Chromatic Orb Recipe - 2x2
# Show #Misc - Chromatic Orb Recipe - Large
# Show #Misc - Chromatic Orb Recipe - Large


# Hide #Amulets, Rings, Belts - Scarcely used ring bases
# Hide #Amulets, Rings, Belts - Scarcely used ring bases
# Hide #Amulets, Rings, Belts - Scarcely used belt bases
# Hide #Amulets, Rings, Belts - Scarcely used belt bases
# Show #Amulets, Rings, Belts - Normal 77+
# Show #Amulets, Rings, Belts - Normal 77+
# Show #Amulets, Rings, Belts - Magic 77+
# Show #Amulets, Rings, Belts - Magic 77+
# Show #Amulets, Rings, Belts - Normal 68+
# Show #Amulets, Rings, Belts - Normal 68+
# Hide #Amulets, Rings, Belts - Magic 68+
# Hide #Amulets, Rings, Belts - Magic 68+
# Show #Amulets, Rings, Belts - CatchAll
# Show #Amulets, Rings, Belts - CatchAll


# Show #Rares - DropLevel < 60
# Show #Rares - DropLevel < 60
# Show #Rares - DropLevel >= 60
# Show #Rares - DropLevel >= 60




# These toggles can be used to show more normal/magic items of desireable bases
# These toggles can be used to show more normal/magic items of desireable bases
# Endgame = 77+
# Endgame = 77+
# Progression = Item Droplevel - 76
# Progression = Item Droplevel - 76




# Hide #Gear - LowDisplayReq - Endgame - Weapon - One Hand Axes
# Hide #Gear - LowDisplayReq - Endgame - Weapon - One Hand Axes
# Hide #Gear - LowDisplayReq - Endgame - Weapon - One Hand Swords
# Hide #Gear - LowDisplayReq - Endgame - Weapon - One Hand Swords
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Two Hand Maces
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Two Hand Maces
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Bows
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Bows
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Daggers
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Daggers
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Thrusting One Hand Swords
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Thrusting One Hand Swords
# Hide #Gear - LowDisplayReq - Endgame - Weapon - One Hand Maces
# Hide #Gear - LowDisplayReq - Endgame - Weapon - One Hand Maces
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Two Hand Axes
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Two Hand Axes
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Two Hand Swords
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Two Hand Swords
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Claws
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Claws
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Sceptres
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Sceptres
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Staves
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Staves
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Wands
# Hide #Gear - LowDisplayReq - Endgame - Weapon - Wands
# Hide #Gear - LowDisplayReq - Progression - Weapon - One Hand Axes
# Hide #Gear - LowDisplayReq - Progression - Weapon - One Hand Axes
# Hide #Gear - LowDisplayReq - Progression - Weapon - One Hand Swords
# Hide #Gear - LowDisplayReq - Progression - Weapon - One Hand Swords
# Hide #Gear - LowDisplayReq - Progression - Weapon - Two Hand Maces
# Hide #Gear - LowDisplayReq - Progression - Weapon - Two Hand Maces
# Hide #Gear - LowDisplayReq - Progression - Weapon - Bows
# Hide #Gear - LowDisplayReq - Progression - Weapon - Bows
# Hide #Gear - LowDisplayReq - Progression - Weapon - Daggers
# Hide #Gear - LowDisplayReq - Progression - Weapon - Daggers
# Hide #Gear - LowDisplayReq - Progression - Weapon - Thrusting One Hand Swords
# Hide #Gear - LowDisplayReq - Progression - Weapon - Thrusting One Hand Swords
# Hide #Gear - LowDisplayReq - Progression - Weapon - One Hand Maces
# Hide #Gear - LowDisplayReq - Progression - Weapon - One Hand Maces
# Hide #Gear - LowDisplayReq - Progression - Weapon - Two Hand Axes
# Hide #Gear - LowDisplayReq - Progression - Weapon - Two Hand Axes
# Hide #Gear - LowDisplayReq - Progression - Weapon - Two Hand Swords
# Hide #Gear - LowDisplayReq - Progression - Weapon - Two Hand Swords
# Hide #Gear - LowDisplayReq - Progression - Weapon - Claws
# Hide #Gear - LowDisplayReq - Progression - Weapon - Claws
# Hide #Gear - LowDisplayReq - Progression - Weapon - Sceptres
# Hide #Gear - LowDisplayReq - Progression - Weapon - Sceptres
# Hide #Gear - LowDisplayReq - Progression - Weapon - Staves
# Hide #Gear - LowDisplayReq - Progression - Weapon - Staves
# Hide #Gear - LowDisplayReq - Progression - Weapon - Wands
# Hide #Gear - LowDisplayReq - Progression - Weapon - Wands


# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Body Armours
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Helmets
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Gloves
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Boots
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - INT - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/INT - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - STR/INT - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Shields
# Hide #Gear - LowDisplayReq - Endgame - Armour - DEX/STR - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Body Armours
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Helmets
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Gloves
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Boots
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - STR - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - INT - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/INT - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - STR/INT - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Shields
# Hide #Gear - LowDisplayReq - Progression - Armour - DEX/STR - Shields


### /Customization ############################################################
### /Customization ############################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### Specials #######################################################
# Section: ### Specials #######################################################
###############################################################################
###############################################################################


#Fishing Rod
#Fishing Rod
Show
Show
BaseType "Fishing Rod"
BaseType "Fishing Rod"
SetTextColor 0 255 150 #Fishing Rod
SetTextColor 0 255 150 #Fishing Rod
SetBorderColor 0 255 150 #Fishing Rod
SetBorderColor 0 255 150 #Fishing Rod
SetFontSize 42
SetFontSize 42
PlayAlertSound 1 100
PlayAlertSound 1 100


#Hideout Doodads & Microtransactions
#Hideout Doodads & Microtransactions
Show
Show
Class "Hideout Doodads" "Microtransactions"
Class "Hideout Doodads" "Microtransactions"


#Quest Items
#Quest Items
Show
Show
Class "Quest"
Class "Quest"


#Tabula Rasa Exception, show it as a regular unique
#Tabula Rasa Exception, show it as a regular unique
Show
Show
BaseType "Simple Robe"
BaseType "Simple Robe"
Rarity Unique
Rarity Unique
SocketGroup WWWWWW
SocketGroup WWWWWW
#6L
#6L
Show
Show
LinkedSockets 6
LinkedSockets 6
SetTextColor 0 255 150 #6L
SetTextColor 0 255 150 #6L
SetBorderColor 0 255 150 #6L
SetBorderColor 0 255 150 #6L
SetFontSize 42
SetFontSize 42
PlayAlertSound 1 100
PlayAlertSound 1 100
#5L
#5L
Show
Show
LinkedSockets 5
LinkedSockets 5
SetBorderColor 0 255 150 #5L
SetBorderColor 0 255 150 #5L
SetFontSize 40
SetFontSize 40
PlayAlertSound 1 100
PlayAlertSound 1 100
#6s
#6s
Show
Show
Sockets 6
Sockets 6
SetBorderColor 0 255 150 #6s
SetBorderColor 0 255 150 #6s


#Sacrificial Garb
#Sacrificial Garb
Show
Show
BaseType "Sacrificial Garb"
BaseType "Sacrificial Garb"
SetBorderColor 127 127 127 #Sacrificial Garb
SetBorderColor 127 127 127 #Sacrificial Garb


### /Specials #################################################################
### /Specials #################################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### Currency #######################################################
# Section: ### Currency #######################################################
###############################################################################
###############################################################################


Show
Show
BaseType "Mirror of Kalandra" "Albino Rhoa Feather"
BaseType "Mirror of Kalandra" "Albino Rhoa Feather"
SetTextColor 0 255 150 #Currency - Very Very Valuable
SetTextColor 0 255 150 #Currency - Very Very Valuable
SetBorderColor 0 255 150 #Currency - Very Very Valuable
SetBorderColor 0 255 150 #Currency - Very Very Valuable
SetFontSize 42
SetFontSize 42
PlayAlertSound 1 100
PlayAlertSound 1 100


Show
Show
BaseType "Exalted Orb" "Eternal Orb" "Divine Orb"
BaseType "Exalted Orb" "Eternal Orb" "Divine Orb"
SetBorderColor 175 96 37 #Currency - Very Valuable
SetBorderColor 175 96 37 #Currency - Very Valuable
SetTextColor 170 158 130 #Currency - Very Valuable
SetTextColor 170 158 130 #Currency - Very Valuable
SetFontSize 40
SetFontSize 40
PlayAlertSound 1 100
PlayAlertSound 1 100


Show
Show
BaseType "Regal Orb" "Chaos Orb" "Gemcutter's Prism"
BaseType "Regal Orb" "Chaos Orb" "Gemcutter's Prism"
SetBorderColor 170 158 130 #Currency - Valuable
SetBorderColor 170 158 130 #Currency - Valuable
SetTextColor 170 158 130 #Currency - Valuable
SetTextColor 170 158 130 #Currency - Valuable


Show #Currency - Armourer's Scrap & Blacksmith's Whetstone
Show #Currency - Armourer's Scrap & Blacksmith's Whetstone
BaseType "Armourer's Scrap" "Blacksmith's Whetstone"
BaseType "Armourer's Scrap" "Blacksmith's Whetstone"
SetTextColor 170 158 130 #Currency - Armourer's Scrap & Blacksmith's Whetstone
SetTextColor 170 158 130 #Currency - Armourer's Scrap & Blacksmith's Whetstone


Show #Currency - Portal & Wisdom Scroll
Show #Currency - Portal & Wisdom Scroll
BaseType "Portal Scroll" "Scroll of Wisdom"
BaseType "Portal Scroll" "Scroll of Wisdom"
SetTextColor 170 158 130 #Currency - Portal & Wisdom Scroll
SetTextColor 170 158 130 #Currency - Portal & Wisdom Scroll


Show
Show
Class "Currency" "Stackable Currency"
Class "Currency" "Stackable Currency"
SetTextColor 170 158 130 #Currency - CatchAll
SetTextColor 170 158 130 #Currency - CatchAll


### /Currency #################################################################
### /Currency #################################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### Gems ###########################################################
# Section: ### Gems ###########################################################
###############################################################################
###############################################################################


#Gems - Special
#Gems - Special
Show
Show
Class "Gems"
Class "Gems"
BaseType "Portal" "Detonate Mines"
BaseType "Portal" "Detonate Mines"
SetTextColor 27 162 155 #Gems - Special
SetTextColor 27 162 155 #Gems - Special
#Gems - Q10+
#Gems - Q10+
Show
Show
Class "Gems"
Class "Gems"
Quality >= 10
Quality >= 10
SetBorderColor 27 162 155 #Gems - Q10+
SetBorderColor 27 162 155 #Gems - Q10+
SetTextColor 27 162 155 #Gems - Q10+
SetTextColor 27 162 155 #Gems - Q10+
Show #Gems - ~HighDropLevel (>30)
Show #Gems - ~HighDropLevel (>30)
Class "Gems"
Class "Gems"
DropLevel > 30
DropLevel > 30
SetTextColor 27 162 155 #Gems - HighDropLevel (>30)
SetTextColor 27 162 155 #Gems - HighDropLevel (>30)
Show #Gems - MediumDropLevel (>15 <=30)
Show #Gems - MediumDropLevel (>15 <=30)
Class "Gems"
Class "Gems"
DropLevel > 15
DropLevel > 15
DropLevel <= 30
DropLevel <= 30
SetTextColor 27 162 155 #Gems - MediumDropLevel (>15 <=30)
SetTextColor 27 162 155 #Gems - MediumDropLevel (>15 <=30)
Show #Gems - LowDropLevel (<=15)
Show #Gems - LowDropLevel (<=15)
Class "Gems"
Class "Gems"
DropLevel <= 15
DropLevel <= 15
SetTextColor 27 162 155 #Gems - LowDropLevel (<=15)
SetTextColor 27 162 155 #Gems - LowDropLevel (<=15)
Show #Gems - ~CatchAll
Show #Gems - ~CatchAll
Class "Gems"
Class "Gems"
SetTextColor 27 162 155 #Gems - CatchAll
SetTextColor 27 162 155 #Gems - CatchAll


### /Gems #####################################################################
### /Gems #####################################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### Uniques ########################################################
# Section: ### Uniques ########################################################
###############################################################################
###############################################################################


#Uniques - Very Very Valuable
#Unique - Very Very Valuable
Show
Show
Rarity Unique
Rarity Unique
BaseType "Agate Amulet" "Occultist's Vestment" "Glorious Plate" "Vaal Gauntlets" "Siege Axe" "Spine Bow" "Gavel" "Prophecy Wand"
BaseType "Agate Amulet" "Occultist's Vestment" "Glorious Plate" "Vaal Gauntlets" "Siege Axe" "Spine Bow" "Prophecy Wand"
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetFontSize 42
SetFontSize 42
PlayAlertSound 1 100
PlayAlertSound 1 100


#Uniques - Very Valuable
#Unique - Very Valuable
Show
Show
Rarity Unique
Rarity Unique
BaseType "Gold Ring" "Penetrating Arrow Quiver" "Sacrificial Garb" "Full Wyrmscale" "Varnished Coat" "Lacquered Garb" "Golden Plate" "Desert Brigandine" "Necromancer Silks" "Golden Bracers" "Sinner Tricorne" "Nightmare Bascinet" "Hubris Circlet" "Champion Kite Shield" "Archon Kite Shield" "Mosaic Kite Shield" "Slaughter Knife" "Royal Skean" "Judgement Staff" "Large Hybrid Flask" "Granite Flask" "Sapphire Flask"
BaseType "Gold Ring" "Penetrating Arrow Quiver" "Sacrificial Garb" "Full Wyrmscale" "Varnished Coat" "Lacquered Garb" "Golden Plate" "Desert Brigandine" "Necromancer Silks" "Golden Bracers" "Sinner Tricorne" "Nightmare Bascinet" "Hubris Circlet" "Champion Kite Shield" "Archon Kite Shield" "Mosaic Kite Shield" "Slaughter Knife" "Royal Skean" "Judgement Staff" "Large Hybrid Flask" "Granite Flask" "Sapphire Flask"
SetTextColor 170 158 130 #Unique - Very Valuable
SetTextColor 170 158 130 #Unique - Very Valuable
SetBorderColor 0 255 150 #Unique - Very Valuable
SetBorderColor 0 255 150 #Unique - Very Valuable
SetFontSize 40
SetFontSize 40


#Uniques - Very Very Valuable - Auxium
#Unique - Very Very Valuable - Auxium
Show
Show
Rarity Unique
Rarity Unique
BaseType "Chain Belt"
BaseType "Chain Belt"
DropLevel 60
DropLevel 60
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetFontSize 42
SetFontSize 42
PlayAlertSound 1 100
PlayAlertSound 1 100


#Uniques - Very Very Valuable - Doryani's Catalyst
#Unique - Very Very Valuable - Doryani's Catalyst
Show
Show
Rarity Unique
Rarity Unique
BaseType "Vaal Sceptre"
BaseType "Vaal Sceptre"
DropLevel 75
DropLevel 75
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetFontSize 42
SetFontSize 42
PlayAlertSound 1 100
PlayAlertSound 1 100




#Uniques - Very Very Valuable - Headhunter
#Unique - Very Very Valuable - Headhunter
Show
Show
Rarity Unique
Rarity Unique
BaseType "Leather Belt"
BaseType "Leather Belt"
DropLevel 40
DropLevel 40
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetTextColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetBorderColor 0 255 150 #Unique - Very Very Valuable
SetFontSize 42
SetFontSize 42
PlayAlertSound 1 100
PlayAlertSound 1 100


#Uniques - Valuable - Meginord's Girdle
#Unique - CatchAll
Show
Rarity Unique
BaseType "Heavy Belt"
DropLevel 8

#Uniques - CatchAll
Show
Show
Rarity Unique
Rarity Unique
SetTextColor 170 158 130 #Unique - CatchAll
SetTextColor 175 96 37 #Unique - CatchAll


### /Uniques ##################################################################
### /Uniques ##################################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### Maps ###########################################################
# Section: ### Maps ###########################################################
###############################################################################
###############################################################################


#Maps - 79+
#Maps - 79+
Show
Show
Class "Maps"
Class "Maps"
DropLevel >= 79
DropLevel >= 79
SetBorderColor 150 0 0 #Maps 79+
SetBorderColor 150 0 0 #Maps 79+
SetFontSize 40
SetFontSize 40
PlayAlertSound 9 100
PlayAlertSound 9 100
#Maps - 75+
#Maps - <=73
Show
Class "Maps"
DropLevel >= 75
SetBorderColor 150 0 0 #Maps 75+
PlayAlertSound 9 100
#Maps - <=70
Show
Show
Class "Maps"
Class "Maps"
DropLevel <= 72
DropLevel <= 73
SetFontSize 28
SetFontSize 28
#Maps - CatchAll
#Maps - CatchAll
Show
Show
Class "Maps" "Map Fragment"
Class "Maps" "Map Fragment"
PlayAlertSound 8 100


### /Maps #####################################################################
### /Maps #####################################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### Jewels #########################################################
# Section: ### Jewels #########################################################
###############################################################################
###############################################################################


#Jewels - Rare
#Jewels - Rare
Show
Show
Class "Jewel"
Class "Jewel"
Rarity Rare
Rarity Rare
SetBorderColor 255 255 119 #Jewels - Rare
SetBorderColor 255 255 119 #Jewels - Rare
Show #~Jewels - Normal/Magic
Show #~Jewels - Normal/Magic
Class "Jewel"
Class "Jewel"
Rarity <= Magic
Rarity <= Magic
SetBorderColor 136 136 255 #Jewels - Magic
SetBorderColor 136 136 255 #Jewels - Magic


### /Jewels ###################################################################
### /Jewels ###################################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### Divination Cards ###############################################
# Section: ### Divination Cards ###############################################
###############################################################################
###############################################################################


#Divination Cards -> "The Queen's Tenacity"
#Divination Cards - Very Very Valuable
Show
Show
Class "Divination Card"
Class "Divination Card"
BaseType "The Brittle Emperor" "The Doctor" "The Hunger" "The Wind" "The Avenger" "The Celestial Justicar" "The Fiend" "The King's Heart" "The Pact" "The Watcher"
BaseType "The Brittle Emperor" "The Doctor" "The Hunger" "The Wind" "The Avenger" "The Celestial Justicar" "The Fiend" "The King's Heart" "The Pact" "The Watcher"
SetTextColor 170 158 130 #Divination Card - Very Very Valuable
SetTextColor 170 158 130 #Divination Card - Very Very Valuable
SetBorderColor 0 255 150 #Divination Card - Very Very Valuable
SetBorderColor 0 255 150 #Divination Card - Very Very Valuable
SetFontSize 42
SetFontSize 42
#Divination Cards -> "Eternity" "The Road To Power" "The Chains That Bind"
#Divination Cards - Very Valuable
Show
Show
Class "Divination Card"
Class "Divination Card"
BaseType "The Hoarder" "The Drunken Aristocrat" "The Pack Leader" "The Sun" "The Gladiator" "Abandoned Wealth" "The Incantation" "Time-Lost Relic" "The Dark Mage"
BaseType "The Hoarder" "The Drunken Aristocrat" "The Pack Leader" "The Sun" "The Gladiator" "Abandoned Wealth" "The Incantation" "Time-Lost Relic" "The Dark Mage"
SetTextColor 170 158 130 #Divination Card - Very Valuable
SetTextColor 170 158 130 #Divination Card - Very Valuable
SetBorderColor 175 96 37 #Divination Card - Very Valuable
SetBorderColor 175 96 37 #Divination Card - Very Valuable
SetFontSize 40
SetFontSize 40
#Divination Cards
#Divination Cards
Show
Show
Class "Divination Card"
Class "Divination Card"
SetTextColor 170 158 130 #Divination Card
SetTextColor 170 158 130 #Divination Card
SetBorderColor 170 158 130 0 #Divination Card
SetBorderColor 170 158 130 0 #Divination Card


### /Divination Cards #########################################################
### /Divination Cards #########################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### ItemLevel 77+ Rares ############################################
# Section: ### ItemLevel 77+ Rares ############################################
###############################################################################
###############################################################################


#ItemLevel 77+ Rares - T1 Weapon
#ItemLevel 77+ Rares - T1 Weapon
Show
Show
BaseType "Maraketh Bow" "Gemini Claw" "Sai" "Runic Hatchet" "Behemoth Mace" "Tiger Hook" "Sambar Sceptre" "Eclipse Staff" "Dragoon Sword" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Profane Wand"
BaseType "Maraketh Bow" "Gemini Claw" "Sai" "Runic Hatchet" "Behemoth Mace" "Tiger Hook" "Sambar Sceptre" "Eclipse Staff" "Dragoon Sword" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Profane Wand"
Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Sceptres"
Class "Claws" "Daggers" "Wands" "One Hand Swords" "Thrusting One Hand Swords" "One Hand Axes" "One Hand Maces" "Bows" "Staves" "Two Hand Swords" "Two Hand Axes" "Two Hand Maces" "Sceptres"
Rarity Rare
Rarity Rare
ItemLevel >= 77
ItemLevel >= 77
SetBorderColor 150 0 0 #ItemLevel 77+ - T1 Weapon
SetBorderColor 150 0 0 #ItemLevel 77+ - T1 Weapon
SetTextColor 255 255 119 #ItemLevel 77+ - T1 Weapon
SetTextColor 255 255 119 #ItemLevel 77+ - T1 Weapon
#ItemLevel 77+ Rares - Craft Bases
#ItemLevel 77+ Rares - Craft Bases
Show
Show
BaseType "Imbued Wand" "Ambusher" "Reaver Sword" "Astral Plate" "Thicket Bow" "Great White Claw" "Corsair Sword" "Royal Burgonet" "Harbinger Bow"
BaseType "Imbued Wand" "Ambusher" "Reaver Sword" "Astral Plate" "Thicket Bow" "Great White Claw" "Corsair Sword" "Royal Burgonet" "Harbinger Bow"
Rarity Rare
Rarity Rare
ItemLevel >= 77
ItemLevel >= 77
SetBorderColor 150 0 0 #ItemLevel 77+ - Craft Bases
SetBorderColor 150 0 0 #ItemLevel 77+ - Craft Bases
SetTextColor 255 255 119 #ItemLevel 77+ - Craft Bases
SetTextColor 255 255 119 #ItemLevel 77+ - Craft Bases
#ItemLevel 77+ Rares - Jewelery
#ItemLevel 77+ Rares - Jewelery
Show
Show
Class "Amulets" "Rings" "Belts"
Class "Amulets" "Rings" "Belts"
Rarity Rare
Rarity Rare
ItemLevel >= 77
ItemLevel >= 77
SetBorderColor 150 0 0 #ItemLevel 77+ - Jewelery
SetBorderColor 150 0 0 #ItemLevel 77+ - Jewelery
SetTextColor 255 255 119 #ItemLevel 77+ - Jewelery
SetTextColor 255 255 119 #ItemLevel 77+ - Jewelery
#ItemLevel 77+ Rares - T1 Armour
#ItemLevel 77+ Rares - T1 Armour
Show
Show
BaseType "Glorious Plate" "Assassin's Garb" "Vaal Regalia" "Carnal Armour" "Saintly Chainmail" "Triumphant Lamellar" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Murder Boots" "Crusader Boots" "Dragonscale Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Murder Mitts" "Crusader Gloves" "Dragonscale Gauntlets" "Eternal Burgonet" "Lion Pelt" "Hubris Circlet" "Deicide Mask" "Praetor Crown" "Nightmare Bascinet" "Pinnacle Tower Shield" "Imperial Buckler" "Titanium Spirit Shield" "Supreme Spiked Shield" "Archon Kite Shield" "Elegant Round Shield"
BaseType "Glorious Plate" "Assassin's Garb" "Vaal Regalia" "Carnal Armour" "Saintly Chainmail" "Triumphant Lamellar" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Murder Boots" "Crusader Boots" "Dragonscale Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Murder Mitts" "Crusader Gloves" "Dragonscale Gauntlets" "Eternal Burgonet" "Lion Pelt" "Hubris Circlet" "Deicide Mask" "Praetor Crown" "Nightmare Bascinet" "Pinnacle Tower Shield" "Imperial Buckler" "Titanium Spirit Shield" "Supreme Spiked Shield" "Archon Kite Shield" "Elegant Round Shield"
Rarity Rare
Rarity Rare
ItemLevel >= 77
ItemLevel >= 77
SetBorderColor 150 0 0 #ItemLevel 77+ - T1 Armour
SetBorderColor 150 0 0 #ItemLevel 77+ - T1 Armour
SetTextColor 255 255 119 #ItemLevel 77+ - T1 Armour
SetTextColor 255 255 119 #ItemLevel 77+ - T1 Armour


### /ItemLevel 77+ Rares ######################################################
### /ItemLevel 77+ Rares ######################################################
###############################################################################
###############################################################################








###############################################################################
###############################################################################
# Section: ### Leveling Specials ##############################################
# Section: ### Leveling Specials ##############################################
###############################################################################
###############################################################################


Show #Leveling Specials - Quartz Sceptre
Show #Leveling Specials - Quartz Sceptre
BaseType "Quartz Sceptre"
BaseType "Quartz Sceptre"
LinkedSockets 3
LinkedSockets 3
ItemLevel <= 25
ItemLevel <= 25
SetBorderColor 210 0 0 #Leveling Specials - Quartz Sceptre
SetBorderColor 210 0 0 #Leveling Specials - Quartz Sceptre
Show #Leveling Specials - Crystal Sceptre
Show #Leveling Specials - Crystal Sceptre
BaseType "Quartz Sceptre" "Crystal Sceptre"
BaseType "Quartz Sceptre" "Crystal Sceptre"
LinkedSockets 3
LinkedSockets 3
ItemLevel <= 51
ItemLevel <= 51
SetFontSize 28
SetFontSize 28
Show #Leveling Specials - Flasks - Utility - Normal
Show #Leveling Specials - Flasks - Utility - Normal
BaseType "Diamond Flask" "Granite Flask" "Jade Flask" "Topaz Flask" "Sapphire Flask" "Ruby Flask" "Quicksilver Flask" "Amethyst Flask"
BaseType "Diamond Flask" "Granite Flask" "Jade Flask" "Topaz Flask" "Sapphire Flask" "Ruby Flask" "Quicksilver Flask" "Amethyst Flask"
Rarity Normal
Rarity Normal
ItemLevel <= 50
ItemLevel <= 50
SetTextColor 240 240 240 #Leveling Specials - Flasks - Utility - Normal
SetTextColor 240 240 240 #Leveling Specials - Flasks - Utility - Normal
SetFontSize 28
SetFontSize 28
Show #Leveling Specials - Flasks - Utility - Magic
Show #Leveling Specials - Flasks - Utility - Magic
BaseType "Diamond Flask" "Granite Flask" "Jade Flask" "Topaz Flask" "Sapphire Flask" "Ruby Flask" "Quicksilver Flask" "Amethyst Flask"
BaseType "Diamond Flask" "Granite Flask" "Jade Flask" "Topaz Flask" "Sapphire Flask" "Ruby Flask" "Quicksilver Flask" "Amethyst Flask"
Rarity Magic
Rarity Magic
ItemLevel <= 50
ItemLevel <= 50
SetTextColor 140 190 255 #Leveling Specials - Flasks - Utility - Magic
SetTextColor 140 190 255 #Leveling Specials - Flasks - Utility - Magic
SetFontSize 28
SetFontSize 28
Show #Leveling Specials - Quivers
Show #Leveling Specials - Quivers
Class "Quivers"
Class "Quivers"
Rarity <= Magic
Rarity <= Magic
ItemLevel <= 15
ItemLevel <= 15
SetFontSize 28
SetFontSize 28


#Disabled Block Start
#Disabled Block Start
#Leveling Specials - Magic Boots (Racing)
#Leveling Specials - Magic Boots (Racing)
#Show #Leveling Specials - Magic Boots (Racing)
#Show #Leveling Specials - Magic Boots (Racing)
# Class "Boots"
# Class "Boots"
# Rarity Magic
# Rarity Magic
# ItemLevel <= 45
# ItemLevel <= 45
# SetFontSize 28
# SetFontSize 28
#Disabled Block End
#Disabled Block End


### /Leveling Specials ########
### /Leveling Specials ########################################################
###############################################################################




###############################################################################
# Section: ### Chromatic Orb