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// DestinyScript: Constants
// DestinyScript: Constants
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// A collection of Constants parameters from DestinyScript
auto DestinyConstants = std::map<std::string, auto>{
// Activation/Deactivation
// Activation/Deactivation
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const DWORD
DISABLE
= 0;
{"
DISABLE
", 0},
const DWORD
ENABLE
= 1;
{"
ENABLE
", 1},
// Animation Properties
// Animation Properties
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const DWORD
ANIMATION_SCOPE_SINGLE
= 0;
{"
ANIMATION_SCOPE_SINGLE
", 0},
const DWORD
ANIMATION_SCOPE_SCREEN
= 1;
{"
ANIMATION_SCOPE_SCREEN
", 1},
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const DWORD
ANIMATION_FOCUS_TOP
= 0;
{"
ANIMATION_FOCUS_TOP
", 0},
const DWORD
ANIMATION_FOCUS_CENTER
= 1;
{"
ANIMATION_FOCUS_CENTER
", 1},
const DWORD
ANIMATION_FOCUS_BOTTOM
= 2;
{"
ANIMATION_FOCUS_BOTTOM
", 2},
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const DWORD
ANIMATION_FLASHTYPE_NONE
= 0;
{"
ANIMATION_FLASHTYPE_NONE
", 0},
const DWORD
ANIMATION_FLASHTYPE_TARGET
= 1;
{"
ANIMATION_FLASHTYPE_TARGET
", 1},
const DWORD
ANIMATION_FLASHTYPE_SCREEN
= 2;
{"
ANIMATION_FLASHTYPE_SCREEN
", 2},
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const DWORD
ANIMATION_SHAKETYPE_NONE
= 0;
{"
ANIMATION_SHAKETYPE_NONE
", 0},
const DWORD
ANIMATION_SHAKETYPE_TARGET
= 1;
{"
ANIMATION_SHAKETYPE_TARGET
", 1},
const DWORD
ANIMATION_SHAKETYPE_SCREEN
= 2;
{"
ANIMATION_SHAKETYPE_SCREEN
", 2},
// Equipment Types/Filters
// Equipment Types/Filters
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const DWORD
EQUIPMENT_ALL
= 0;
{"
EQUIPMENT_ALL
", 0},
const DWORD
EQUIPMENT_WEAPON
= 1;
{"
EQUIPMENT_WEAPON
", 1},
const DWORD
EQUIPMENT_SHIELD
= 2;
{"
EQUIPMENT_SHIELD
", 2},
const DWORD
EQUIPMENT_ARMOR
= 3;
{"
EQUIPMENT_ARMOR
", 3},
const DWORD
EQUIPMENT_HELMET
= 4;
{"
EQUIPMENT_HELMET
", 4},
const DWORD
EQUIPMENT_ACCESSORY
= 5;
{"
EQUIPMENT_ACCESSORY
", 5},
// Battler Properties
// Battler Properties
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const DWORD
BATTLERSPEED_SLOW
=
20
;
{"
BATTLERSPEED_SLOW
",
20
},
const DWORD
BATTLERSPEED_MID
=
14
;
{"
BATTLERSPEED_MID
",
14
},
const DWORD
BATTLERSPEED_FAST
= 8;
{"
BATTLERSPEED_FAST
", 8},
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const DWORD
BATTLERGRAPHIC_CHARACTER
= 0;
{"
BATTLERGRAPHIC_CHARACTER
", 0},
const DWORD
BATTLERGRAPHIC_ANIMATION
= 1;
{"
BATTLERGRAPHIC_ANIMATION
", 1},
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const DWORD
BATTLERANIM_IDLE
= 0;
{"
BATTLERANIM_IDLE
", 0},
const DWORD
BATTLERANIM_ATTACKRIGHT
= 1;
{"
BATTLERANIM_ATTACKRIGHT
", 1},
const DWORD
BATTLERANIM_ATTACKLEFT
= 2;
{"
BATTLERANIM_ATTACKLEFT
", 2},
const DWORD
BATTLERANIM_SKILLUSE
= 3;
{"
BATTLERANIM_SKILLUSE
", 3},
const DWORD
BATTLERANIM_KNOCKOUT
= 4;
{"
BATTLERANIM_KNOCKOUT
", 4},
const DWORD
BATTLERANIM_DAMAGE
= 5;
{"
BATTLERANIM_DAMAGE
", 5},
const DWORD
BATTLERANIM_CONDITION
= 6;
{"
BATTLERANIM_CONDITION
", 6},
const DWORD
BATTLERANIM_DEFEND
= 7;
{"
BATTLERANIM_DEFEND
", 7},
const DWORD
BATTLERANIM_WALKLEFT
= 8;
{"
BATTLERANIM_WALKLEFT
", 8},
const DWORD
BATTLERANIM_WALKRIGHT
= 9;
{"
BATTLERANIM_WALKRIGHT
", 9},
const DWORD
BATTLERANIM_VICTORY
=
10
;
{"
BATTLERANIM_VICTORY
",
10
},
const DWORD
BATTLERANIM_ITEMUSE
=
11
;
{"
BATTLERANIM_ITEMUSE
",
11
},
// MoveRoute Commands
// MoveRoute Commands
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const DWORD
MC_STEPUP
= 0;
{"
MC_STEPUP
", 0},
const DWORD
MC_STEPRIGHT
= 1;
{"
MC_STEPRIGHT
", 1},
const DWORD
MC_STEPDOWN
= 2;
{"
MC_STEPDOWN
", 2},
const DWORD
MC_STEPLEFT
= 3;
{"
MC_STEPLEFT
", 3},
const DWORD
MC_STEPRIGHTUP
= 4;
{"
MC_STEPRIGHTUP
", 4},
const DWORD
MC_STEPRIGHTDOWN
= 5;
{"
MC_STEPRIGHTDOWN
", 5},
const DWORD
MC_STEPLEFTDOWN
= 6;
{"
MC_STEPLEFTDOWN
", 6},
const DWORD
MC_STEPLEFTUP
= 7;
{"
MC_STEPLEFTUP
", 7},
const DWORD
MC_STEPRANDOM
= 8;
{"
MC_STEPRANDOM
", 8},
const DWORD
MC_STEPTOWARDHERO
= 9;
{"
MC_STEPTOWARDHERO
", 9},
const DWORD
MC_STEPAWAYFROMHERO
=
10
;
{"
MC_STEPAWAYFROMHERO
",
10
},
const DWORD
MC_STEPFORWARD
=
11
;
{"
MC_STEPFORWARD
",
11
},
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const DWORD
MC_LOOKUP
=
12
;
{"
MC_LOOKUP
",
12
},
const DWORD
MC_LOOKRIGHT
=
13
;
{"
MC_LOOKRIGHT
",
13
},
const DWORD
MC_LOOKDOWN
=
14
;
{"
MC_LOOKDOWN
",
14
},
const DWORD
MC_LOOKLEFT
=
15
;
{"
MC_LOOKLEFT
",
15
},
const DWORD
MC_TURNRIGHT
=
16
;
{"
MC_TURNRIGHT
",
16
},
const DWORD
MC_TURNLEFT
=
17
;
{"
MC_TURNLEFT
",
17
},
const DWORD
MC_TURN180
=
18
;
{"
MC_TURN180
",
18
},
const DWORD
MC_RIGHTLEFTTURN
=
19
;
{"
MC_RIGHTLEFTTURN
",
19
},
const DWORD
MC_LOOKRANDOM
=
20
;
{"
MC_LOOKRANDOM
",
20
},
const DWORD
MC_LOOKTOWARDHERO
=
21
;
{"
MC_LOOKTOWARDHERO
",
21
},
const DWORD
MC_LOOKAWAYFROMHERO
=
22
;
{"
MC_LOOKAWAYFROMHERO
",
22
},
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const DWORD
MC_WAIT
=
23
;
{"
MC_WAIT
",
23
},
const DWORD
MC_STARTJUMPING
=
24
;
{"
MC_STARTJUMPING
",
24
},
const DWORD
MC_STOPJUMPING
=
25
;
{"
MC_STOPJUMPING
",
25
},
const DWORD
MC_FIXDIRECTION
=
26
;
{"
MC_FIXDIRECTION
",
26
},
const DWORD
MC_RELEASEDIRECTION
=
27
;
{"
MC_RELEASEDIRECTION
",
27
},
const DWORD
MC_INCREASESPEED
=
28
;
{"
MC_INCREASESPEED
",
28
},
const DWORD
MC_DECREASESPEED
=
29
;
{"
MC_DECREASESPEED
",
29
},
const DWORD
MC_INCREASEFREQUENCY
=
30
;
{"
MC_INCREASEFREQUENCY
",
30
},
const DWORD
MC_DECREASEFREQUENCY
=
31
;
{"
MC_DECREASEFREQUENCY
",
31
},
const DWORD
MC_SETSWITCHON
=
32
;
{"
MC_SETSWITCHON
",
32
},
const DWORD
MC_SETSWITCHOFF
=
33
;
{"
MC_SETSWITCHOFF
",
33
},
const DWORD
MC_SETCHAR
=
34
;
{"
MC_SETCHAR
",
34
},
const DWORD
MC_PLAYSOUND
=
35
;
{"
MC_PLAYSOUND
",
35
},
const DWORD
MC_STARTPHASING
=
36
;
{"
MC_STARTPHASING
",
36
},
const DWORD
MC_STOPPHASING
=
37
;
{"
MC_STOPPHASING
",
37
},
const DWORD
MC_FIXANIMATION
=
38
;
{"
MC_FIXANIMATION
",
38
},
const DWORD
MC_RELEASEANIMATION
=
39
;
{"
MC_RELEASEANIMATION
",
39
},
const DWORD
MC_INCREASETRANSPARENCY
=
40
;
{"
MC_INCREASETRANSPARENCY
",
40
},
const DWORD
MC_DECREASETRANSPARENCY
=
41
;
{"
MC_DECREASETRANSPARENCY
",
41
},
// MovePoint Types
// MovePoint Types
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const DWORD
MOVEPOINT_DISPLAY
= 0;
{"
MOVEPOINT_DISPLAY
", 0},
const DWORD
MOVEPOINT_HIGHRES
= 1;
{"
MOVEPOINT_HIGHRES
", 1},
// Screen Brightness
// Screen Brightness
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const DWORD
SCREEN_BLACK
= 0;
{"
SCREEN_BLACK
", 0},
const DWORD
SCREEN_DARK
=
50
;
{"
SCREEN_DARK
",
50
},
const DWORD
SCREEN_NORMAL
=
100
;
{"
SCREEN_NORMAL
",
100
},
const DWORD
SCREEN_BRIGHT
=
150
;
{"
SCREEN_BRIGHT
",
150
},
const DWORD
SCREEN_WHITE
=
200
;
{"
SCREEN_WHITE
",
200
},
// Bool Values
// Bool Values
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const BOOL
FALSE
= 0;
{"
FALSE
", 0},
const BOOL
TRUE
= 1;
{"
TRUE
", 1},
// File System Attributes
// File System Attributes
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const DWORD
FILE_ATTRIBUTE_NORMAL
=
128
;
{"
FILE_ATTRIBUTE_NORMAL
",
128
},
const DWORD
FILE_ATTRIBUTE_SYSTEM
= 4;
{"
FILE_ATTRIBUTE_SYSTEM
", 4},
const DWORD
FILE_ATTRIBUTE_HIDDEN
= 2;
{"
FILE_ATTRIBUTE_HIDDEN
", 2},
const DWORD
FILE_ATTRIBUTE_ARCHIVE
=
32
;
{"
FILE_ATTRIBUTE_ARCHIVE
",
32
},
const DWORD
FILE_ATTRIBUTE_DIRECTORY
=
16
;
{"
FILE_ATTRIBUTE_DIRECTORY
",
16
},
const DWORD
FILE_ATTRIBUTE_READONLY
= 1;
{"
FILE_ATTRIBUTE_READONLY
", 1},
// File Access Types
// File Access Types
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const DWORD
FILE_READ
= 1;
{"
FILE_READ
", 1},
const DWORD
FILE_WRITE
= 2;
{"
FILE_WRITE
", 2},
const DWORD
FILE_APPEND
= 6;
{"
FILE_APPEND
", 6},
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const DWORD
FILEPOS_BEGIN
= 0;
{"
FILEPOS_BEGIN
", 0},
const DWORD
FILEPOS_CURRENT
= 1;
{"
FILEPOS_CURRENT
", 1},
const DWORD
FILEPOS_END
= 2;
{"
FILEPOS_END
", 2},
// DataTypes
// DataTypes
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const DWORD
TYPE_VARIABLE
= 1;
{"
TYPE_VARIABLE
", 1},
const DWORD
TYPE_BOOL
= 2;
{"
TYPE_BOOL
", 2},
const DWORD
TYPE_SWITCH
= 2;
//LEGACY
{"
TYPE_SWITCH
", 2},
//LEGACY
const DWORD
TYPE_DWORD
= 3;
{"
TYPE_DWORD
", 3},
const DWORD
TYPE_FLOAT
= 4;
{"
TYPE_FLOAT
", 4},
const DWORD
TYPE_DOUBLE
= 4;
//LEGACY
{"
TYPE_DOUBLE
", 4},
//LEGACY
const DWORD
TYPE_STRING
= 5;
{"
TYPE_STRING
", 5},
const DWORD
TYPE_BYTE
= 6;
{"
TYPE_BYTE
", 6},
const DWORD
TYPE_WORD
= 7;
{"
TYPE_WORD
", 7},
// Vulnerability Levels
// Vulnerability Levels
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const DWORD
EFFECT_A
= 0;
{"
EFFECT_A
", 0},
const DWORD
EFFECT_B
= 1;
{"
EFFECT_B
", 1},
const DWORD
EFFECT_C
= 2;
{"
EFFECT_C
", 2},
const DWORD
EFFECT_D
= 3;
{"
EFFECT_D
", 3},
const DWORD
EFFECT_E
= 4;
{"
EFFECT_E
", 4},
// Element/Attribute Properties
// Element/Attribute Properties
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const DWORD
ELEMENTTYPE_WEAPONATTRIBUTETYPE_WEAPON
= 0;
{"
ELEMENTTYPE_WEAPONATTRIBUTETYPE_WEAPON
", 0},
const DWORD
ELEMENTTYPE_MAGICATTRIBUTETYPE_MAGIC
= 1;
{"
ELEMENTTYPE_MAGICATTRIBUTETYPE_MAGIC
", 1},
// Event Facing Directions
// Event Facing Directions
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const DWORD
DIR_UP
= 0;
{"
DIR_UP
", 0},
const DWORD
DIR_RIGHT
= 1;
{"
DIR_RIGHT
", 1},
const DWORD
DIR_DOWN
= 2;
{"
DIR_DOWN
", 2},
const DWORD
DIR_LEFT
= 3;
{"
DIR_LEFT
", 3},
const DWORD
DIR_UP_RIGHT
= 4;
{"
DIR_UP_RIGHT
", 4},
const DWORD
DIR_RIGHT_UP
= 4;
//LEGACY
{"
DIR_RIGHT_UP
", 4},
//LEGACY
const DWORD
DIR_DOWN_RIGHT
= 5;
{"
DIR_DOWN_RIGHT
", 5},
const DWORD
DIR_RIGHT_DOWN
= 5;
//LEGACY
{"
DIR_RIGHT_DOWN
", 5},
//LEGACY
const DWORD
DIR_DOWN_LEFT
= 6;
{"
DIR_DOWN_LEFT
",6},
const DWORD
DIR_LEFT_DOWN
= 6;
//LEGACY
{"
DIR_LEFT_DOWN
", 6},
//LEGACY
const DWORD
DIR_UP_LEFT
= 7;
{"
DIR_UP_LEFT
", 7},
const DWORD
DIR_LEFT_UP
= 7;
//LEGACY
{"
DIR_LEFT_UP
", 7},
//LEGACY
// Event Properties
// Event Properties
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const DWORD
EVENT_MAPID
= 0;
{"
EVENT_MAPID
", 0},
const DWORD
EVENT_X
= 1;
{"
EVENT_X
", 1},
const DWORD
EVENT_Y
= 2;
{"
EVENT_Y
", 2},
const DWORD
EVENT_DIRECTION
= 3;
{"
EVENT_DIRECTION
", 3},
const DWORD
EVENT_SCREENX
= 4;
{"
EVENT_SCREENX
", 4},
const DWORD
EVENT_SCREENY
= 5;
{"
EVENT_SCREENY
", 5},
// Event Step Graphics
// Event Step Graphics
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const DWORD
EVENTFRAME_LEFT
= 0;
{"
EVENTFRAME_LEFT
", 0},
const DWORD
EVENTFRAME_NORMAL
= 1;
{"
EVENTFRAME_NORMAL
", 1},
const DWORD
EVENTFRAME_RIGHT
= 2;
{"
EVENTFRAME_RIGHT
", 2},
const DWORD
EVENTFRAME_NORMAL2
= 3;
{"
EVENTFRAME_NORMAL2
", 3},
// Eventoid Special IDs
// Eventoid Special IDs
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const DWORD
PLAYER
=
10001
;
{"
PLAYER
",
10001
},
const DWORD
HERO
=
10001
;
//LEGACY
{"
HERO
",
10001
},
//LEGACY
const DWORD
BOAT
=
10002
;
{"
BOAT
",
10002
},
const DWORD
SHIP
=
10003
;
{"
SHIP
",
10003
},
const DWORD
AIRSHIP
=
10004
;
{"
AIRSHIP
",
10004
},
const DWORD
THIS
=
10005
;
{"
THIS
",
10005
},
// Error Messages
// Error Messages
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const DWORD
DESTINYERROR_UNKNOWN
=
-1
;
{"
DESTINYERROR_UNKNOWN
",
-1
},
const DWORD
DESTINYERROR_SYNTAX
= 1;
{"
DESTINYERROR_SYNTAX
", 1},
const DWORD
DESTINYERROR_NOVALUE
= 2;
{"
DESTINYERROR_NOVALUE
", 2},
const DWORD
DESTINYERROR_UNKNOWNNAME
= 3;
{"
DESTINYERROR_UNKNOWNNAME
", 3},
const DWORD
DESTINYERROR_CONVERT
= 4;
{"
DESTINYERROR_CONVERT
", 4},
const DWORD
DESTINYERROR_READONLY
= 5;
{"
DESTINYERROR_READONLY
", 5},
const DWORD
DESTINYERROR_ARRAYBOUND
= 6;
{"
DESTINYERROR_ARRAYBOUND
", 6},
const DWORD
DESTINYERROR_RANGE
= 7;
{"
DESTINYERROR_RANGE
", 7},
const DWORD
DESTINYERROR_MEMORY
= 8;
{"
DESTINYERROR_MEMORY
", 8},
const DWORD
DESTINYERROR_VALUE
= 9;
{"
DESTINYERROR_VALUE
", 9},
const DWORD
DESTINYERROR_BINARYFLOAT
=
10
;
{"
DESTINYERROR_BINARYFLOAT
",
10
},
const DWORD
DESTINYERROR_CALCSWITCH
=
11
;
{"
DESTINYERROR_CALCSWITCH
",
11
},
const DWORD
DESTINYERROR_CALC_STRING
=
12
;
{"
DESTINYERROR_CALC_STRING
",
12
},
const DWORD
DESTINYERROR_FLOATERROR
=
13
;
{"
DESTINYERROR_FLOATERROR
",
13
},
const DWORD
DESTINYERROR_FLOATLENGTH
=
14
;
{"
DESTINYERROR_FLOATLENGTH
",
14
},
const DWORD
DESTINYERROR_DIVISIONBYZERO
=
15
;
{"
DESTINYERROR_DIVISIONBYZERO
",
15
},
const DWORD
DESTINYERROR_STRINGFORMAT
=
16
;
{"
DESTINYERROR_STRINGFORMAT
",
16
},
const DWORD
DESTINYERROR_STRINGRANGE
=
17
;
{"
DESTINYERROR_STRINGRANGE
",
17
},
const DWORD
DESTINYERROR_PICTURE
=
18
;
{"
DESTINYERROR_PICTURE
",
18
},
const DWORD
DESTINYERROR_PIXELRANGE
=
19
;
{"
DESTINYERROR_PIXELRANGE
",
19
},
const DWORD
DESTINYERROR_SAMEPICTURE
=
20
;
{"
DESTINYERROR_SAMEPICTURE
",
20
},
const DWORD
DESTINYERROR_PALETTERANGE
=
21
;
{"
DESTINYERROR_PALETTERANGE
",
21
},
const DWORD
DESTINYERROR_SOCKETSTARTUP
=
22
;
{"
DESTINYERROR_SOCKETSTARTUP
",
22
},
const DWORD
DESTINYERROR_NOFREESOCKET
=
23
;
{"
DESTINYERROR_NOFREESOCKET
",
23
},
const DWORD
DESTINYERROR_CANTCREATESOCKET
=
24
;
{"
DESTINYERROR_CANTCREATESOCKET
",
24
},
const DWORD
DESTINYERROR_SOCKETSTILLOPEN
=
25
;
{"
DESTINYERROR_SOCKETSTILLOPEN
",
25
},
const DWORD
DESTINYERROR_SOCKETNOTOPEN
=
26
;
{"
DESTINYERROR_SOCKETNOTOPEN
",
26
},
const DWORD
DESTINYERROR_CANTCONNECT
=
27
;
{"
DESTINYERROR_CANTCONNECT
",
27
},
const DWORD
DESTINYERROR_SOCKETTYPE
=
28
;
{"
DESTINYERROR_SOCKETTYPE
",
28
},
const DWORD
DESTINYERROR_SOCKETERROR
=
29
;
{"
DESTINYERROR_SOCKETERROR
",
29
},
const DWORD
DESTINYERROR_OOB
=
30
;
{"
DESTINYERROR_OOB
",
30
},
const DWORD
DESTINYERROR_STRINGTOOLONG
=
31
;
{"
DESTINYERROR_STRINGTOOLONG
",
31
},
const DWORD
DESTINYERROR_NOFREEFILEHANDLE
=
32
;
{"
DESTINYERROR_NOFREEFILEHANDLE
",
32
},
const DWORD
DESTINYERROR_CANTRESOLVEPATH
=
33
;
{"
DESTINYERROR_CANTRESOLVEPATH
",
33
},
const DWORD
DESTINYERROR_NOPERMISSION
=
34
;
{"
DESTINYERROR_NOPERMISSION
",
34
},
const DWORD
DESTINYERROR_CANTOPENFILE
=
35
;
{"
DESTINYERROR_CANTOPENFILE
",
35
},
const DWORD
DESTINYERROR_FILENOTOPEN
=
36
;
{"
DESTINYERROR_FILENOTOPEN
",
36
},
const DWORD
DESTINYERROR_CANTACCESSFILE
=
37
;
{"
DESTINYERROR_CANTACCESSFILE
",
37
},
const DWORD
DESTINYERROR_CANTCREATEDIR
=
38
;
{"
DESTINYERROR_CANTCREATEDIR
",
38
},
const DWORD
DESTINYERROR_CANTREMOVEDIR
=
39
;
{"
DESTINYERROR_CANTREMOVEDIR
",
39
},
const DWORD
DESTINYERROR_CANTRENAMEFILE
=
40
;
{"
DESTINYERROR_CANTRENAMEFILE
",
40
},
const DWORD
DESTINYERROR_CANTCOPYFILE
=
41
;
{"
DESTINYERROR_CANTCOPYFILE
",
41
},
const DWORD
DESTINYERROR_CANTDELETEFILE
=
42
;
{"
DESTINYERROR_CANTDELETEFILE
",
42
},
const DWORD
DESTINYERROR_CANTREADATTRIBUTES
=
43
;
{"
DESTINYERROR_CANTREADATTRIBUTES
",
43
},
const DWORD
DESTINYERROR_CANTWRITEATTRIBUTES
=
44
;
{"
DESTINYERROR_CANTWRITEATTRIBUTES
",
44
},
const DWORD
DESTINYERROR_SEARCHSTILLOPEN
=
45
;
{"
DESTINYERROR_SEARCHSTILLOPEN
",
45
},
const DWORD
DESTINYERROR_CANTSTARTSEARCH
=
46
;
{"
DESTINYERROR_CANTSTARTSEARCH
",
46
},
const DWORD
DESTINYERROR_NOSEARCHSTARTED
=
47
;
{"
DESTINYERROR_NOSEARCHSTARTED
",
47
},
const DWORD
DESTINYERROR_PROTECTED
=
48
;
{"
DESTINYERROR_PROTECTED
",
48
},
const DWORD
DESTINYERROR_CANTEXECUTEFILE
=
49
;
{"
DESTINYERROR_CANTEXECUTEFILE
",
49
},
const DWORD
DESTINYERROR_NOTENOUGHPARAMETERS
=
50
;
{"
DESTINYERROR_NOTENOUGHPARAMETERS
",
50
},
const DWORD
DESTINYERROR_NOTCOMPARABLE
=
51
;
{"
DESTINYERROR_NOTCOMPARABLE
",
51
},
const DWORD
DESTINYERROR_INVALIDSIGN
=
52
;
{"
DESTINYERROR_INVALIDSIGN
",
52
},
const DWORD
DESTINYERROR_SETNOTALLOWEDHERE
=
53
;
{"
DESTINYERROR_SETNOTALLOWEDHERE
",
53
},
const DWORD
DESTINYERROR_MISSINGENDIF
=
54
;
{"
DESTINYERROR_MISSINGENDIF
",
54
},
const DWORD
DESTINYERROR_MISSINGLOOP
=
55
;
{"
DESTINYERROR_MISSINGLOOP
",
55
},
const DWORD
DESTINYERROR_MISSINGCONDITION
=
56
;
{"
DESTINYERROR_MISSINGCONDITION
",
56
},
const DWORD
DESTINYERROR_MISSINGNEXT
=
57
;
{"
DESTINYERROR_MISSINGNEXT
",
57
},
const DWORD
DESTINYERROR_MISSINGCASE
=
58
;
{"
DESTINYERROR_MISSINGCASE
",
58
},
const DWORD
DESTINYERROR_MISSINGENDSWITCH
=
59
;
{"
DESTINYERROR_MISSINGENDSWITCH
",
59
},
const DWORD
DESTINYERROR_BREAKNOTALLOWEDHERE
=
60
;
{"
DESTINYERROR_BREAKNOTALLOWEDHERE
",
60
},
const DWORD
DESTINYERROR_CONTINUENOTALLOWEDHERE
=
61
;
{"
DESTINYERROR_CONTINUENOTALLOWEDHERE
",
61
},
const DWORD
DESTINYERROR_INVALIDHANDLE
=
62
;
{"
DESTINYERROR_INVALIDHANDLE
",
62
},
const DWORD
DESTINYERROR_OPERATOREXPECTED
=
63
;
{"
DESTINYERROR_OPERATOREXPECTED
",
63
},
const DWORD
DESTINYERROR_CANTACCESSSAVESLOT
=
64
;
{"
DESTINYERROR_CANTACCESSSAVESLOT
",
64
},
const DWORD
DESTINYERROR_EXCEPTION
=
65
;
{"
DESTINYERROR_EXCEPTION
",
65
},
const DWORD
DESTINYERROR_INVALIDLOOPOPERATIONLEVEL
=
66
;
{"
DESTINYERROR_INVALIDLOOPOPERATIONLEVEL
",
66
},
const DWORD
DESTINYERROR_CONTINUEDOESNTPOINTTOLOOP
=
67
;
{"
DESTINYERROR_CONTINUEDOESNTPOINTTOLOOP
",
67
},
// GameKey Flags
// GameKey Flags
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const DWORD
GKF_DOWN
= 1;
{"
GKF_DOWN
", 1},
const DWORD
GKF_LEFT
= 2;
{"
GKF_LEFT
", 2},
const DWORD
GKF_RIGHT
= 4;
{"
GKF_RIGHT
", 4},
const DWORD
GKF_UP
= 8;
{"
GKF_UP
", 8},
const DWORD
GKF_DECISION
=
16
;
{"
GKF_DECISION
",
16
},
const DWORD
GKF_CANCEL
=
32
;
{"
GKF_CANCEL
",
32
},
const DWORD
GKF_MOUSELEFT
=
64
;
{"
GKF_MOUSELEFT
",
64
},
const DWORD
GKF_MOUSERIGHT
=
128
;
{"
GKF_MOUSERIGHT
",
128
},
const DWORD
GKF_SHIFT
=
256
;
{"
GKF_SHIFT
",
256
},
const DWORD
GKF_CTRL
=
512
;
{"
GKF_CTRL
",
512
},
const DWORD
GKF_NUM0
=
1024
;
{"
GKF_NUM0
",
1024
},
const DWORD
GKF_NUM1
=
2048
;
{"
GKF_NUM1
",
2048
},
const DWORD
GKF_NUM2
=
4096
;
{"
GKF_NUM2
",
4096
},
const DWORD
GKF_NUM3
=
8192
;
{"
GKF_NUM3
",
8192
},
const DWORD
GKF_NUM4
=
16384
;
{"
GKF_NUM4
",
16384
},
const DWORD
GKF_NUM5
=
32768
;
{"
GKF_NUM5
",
32768
},
const DWORD
GKF_NUM6
=
65536
;
{"
GKF_NUM6
",
65536
},
const DWORD
GKF_NUM7
=
131072
;
{"
GKF_NUM7
",
131072
},
const DWORD
GKF_NUM8
=
262144
;
{"
GKF_NUM8
",
262144
},
const DWORD
GKF_NUM9
=
524288
;
{"
GKF_NUM9
",
524288
},
const DWORD
GKF_ADD
=
1048576
;
{"
GKF_ADD
",
1048576
},
const DWORD
GKF_SUB
=
2097152
;
{"
GKF_SUB
",
2097152
},
const DWORD
GKF_MUL
=
4194304
;
{"
GKF_MUL
",
4194304
},
const DWORD
GKF_DIV
=
8388608
;
{"
GKF_DIV
",
8388608
},
const DWORD
GKF_DOT
=
16777216
;
{"
GKF_DOT
",
16777216
},
const DWORD
GKF_MOUSEMIDDLE
=
33554432
;
{"
GKF_MOUSEMIDDLE
",
33554432
},
const DWORD
GKF_WHEELUP
=
67108864
;
{"
GKF_WHEELUP
",
67108864
},
const DWORD
GKF_WHEELDOWN
=
134217728
;
{"
GKF_WHEELDOWN
",
134217728
},
const DWORD
GKF_WHEELLEFT
=
268435456
;
{"
GKF_WHEELLEFT
",
268435456
},
const DWORD
GKF_WHEELRIGHT
=
536870912
;
{"
GKF_WHEELRIGHT
",
536870912
},
// GameKey IDs
// GameKey IDs
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const DWORD
GK_DOWN
= 1;
{"
GK_DOWN
", 1},
const DWORD
GK_LEFT
= 9;
{"
GK_LEFT
", 9},
const DWORD
GK_RIGHT
=
17
;
{"
GK_RIGHT
",
17
},
const DWORD
GK_UP
=
25
;
{"
GK_UP
",
25
},
const DWORD
GK_DECISION
=
33
;
{"
GK_DECISION
",
33
},
const DWORD
GK_CANCEL
=
41
;
{"
GK_CANCEL
",
41
},
const DWORD
GK_NUM0
=
81
;
{"
GK_NUM0
",
81
},
const DWORD
GK_NUM1
=
89
;
{"
GK_NUM1
",
89
},
const DWORD
GK_NUM2
=
97
;
{"
GK_NUM2
",
97
},
const DWORD
GK_NUM3
=
105
;
{"
GK_NUM3
",
105
},
const DWORD
GK_NUM4
=
113
;
{"
GK_NUM4
",
113
},
const DWORD
GK_NUM5
=
121
;
{"
GK_NUM5
",
121
},
const DWORD
GK_NUM6
=
129
;
{"
GK_NUM6
",
129
},
const DWORD
GK_NUM7
=
137
;
{"
GK_NUM7
",
137
},
const DWORD
GK_NUM8
=
145
;
{"
GK_NUM8
",
145
},
const DWORD
GK_NUM9
=
153
;
{"
GK_NUM9
",
153
},
const DWORD
GK_ADD
=
161
;
{"
GK_ADD
",
161
},
const DWORD
GK_SUB
=
169
;
{"
GK_SUB
",
169
},
const DWORD
GK_MUL
=
177
;
{"
GK_MUL
",
177
},
const DWORD
GK_DIV
=
185
;
{"
GK_DIV
",
185
},
const DWORD
GK_DOT
=
193
;
{"
GK_DOT
",
193
},
// Gamepad Button Flags
// Gamepad Button Flags
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const DWORD
JOY_BUTTON01
= 1;
{"
JOY_BUTTON01
", 1},
const DWORD
JOY_BUTTON02
= 2;
{"
JOY_BUTTON02
", 2},
const DWORD
JOY_BUTTON03
= 4;
{"
JOY_BUTTON03
", 4},
const DWORD
JOY_BUTTON04
= 8;
{"
JOY_BUTTON04
", 8},
const DWORD
JOY_BUTTON05
=
16
;
{"
JOY_BUTTON05
",
16
},
const DWORD
JOY_BUTTON06
=
32
;
{"
JOY_BUTTON06
",
32
},
const DWORD
JOY_BUTTON07
=
64
;
{"
JOY_BUTTON07
",
64
},
const DWORD
JOY_BUTTON08
=
128
;
{"
JOY_BUTTON08
",
128
},
const DWORD
JOY_BUTTON09
=
256
;
{"
JOY_BUTTON09
",
256
},
const DWORD
JOY_BUTTON10
=
512
;
{"
JOY_BUTTON10
",
512
},
const DWORD
JOY_BUTTON11
=
1024
;
{"
JOY_BUTTON11
",
1024
},
const DWORD
JOY_BUTTON12
=
2048
;
{"
JOY_BUTTON12
",
2048
},
const DWORD
JOY_BUTTON13
=
4096
;
{"
JOY_BUTTON13
",
4096
},
const DWORD
JOY_BUTTON14
=
8192
;
{"
JOY_BUTTON14
",
8192
},
const DWORD
JOY_BUTTON15
=
16384
;
{"
JOY_BUTTON15
",
16384
},
const DWORD
JOY_BUTTON16
=
32768
;
{"
JOY_BUTTON16
",
32768
},
const DWORD
JOY_BUTTON17
=
65536
;
{"
JOY_BUTTON17
",
65536
},
const DWORD
JOY_BUTTON18
=
131072
;
{"
JOY_BUTTON18
",
131072
},
const DWORD
JOY_BUTTON19
=
262144
;
{"
JOY_BUTTON19
",
262144
},
const DWORD
JOY_BUTTON20
=
524288
;
{"
JOY_BUTTON20
",
524288
},
const DWORD
JOY_BUTTON21
=
1048576
;
{"
JOY_BUTTON21
",
1048576
},
const DWORD
JOY_BUTTON22
=
2097152
;
{"
JOY_BUTTON22
",
2097152
},
const DWORD
JOY_BUTTON23
=
4194304
;
{"
JOY_BUTTON23
",
4194304
},
const DWORD
JOY_BUTTON24
=
8388608
;
{"
JOY_BUTTON24
",
8388608
},
const DWORD
JOY_BUTTON25
=
16777216
;
{"
JOY_BUTTON25
",
16777216
},
const DWORD
JOY_BUTTON26
=
33554432
;
{"
JOY_BUTTON26
",
33554432
},
const DWORD
JOY_BUTTON27
=
67108864
;
{"
JOY_BUTTON27
",
67108864
},
const DWORD
JOY_BUTTON28
=
134217728
;
{"
JOY_BUTTON28
",
134217728
},
const DWORD
JOY_BUTTON29
=
268435456
;
{"
JOY_BUTTON29
",
268435456
},
const DWORD
JOY_BUTTON30
=
536870912
;
{"
JOY_BUTTON30
",
536870912
},
const DWORD
JOY_BUTTON31
=
1073741824
;
{"
JOY_BUTTON31
",
1073741824
},
const DWORD
JOY_BUTTON32
=
-2147483648
;
{"
JOY_BUTTON32
",
-2147483648
},
// Gamepad State
// Gamepad State
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const DWORD
JOYPAD_UNPLUGGED
= 1;
{"
JOYPAD_UNPLUGGED
", 1},
const DWORD
JOYPAD_PLUGGED
= 0;
{"
JOYPAD_PLUGGED
", 0},
const DWORD
JOYPAD_NODRIVER
=
-1
;
{"
JOYPAD_NODRIVER
",
-1
},
const DWORD
JOYPAD_INVALIDPARAM
=
-2
;
{"
JOYPAD_INVALIDPARAM
",
-2
},
const DWORD
JOYPAD_BADDEVICE
=
-3
;
{"
JOYPAD_BADDEVICE
",
-3
},
const DWORD
JOYPAD_INVALIDJOY
=
-4
;
{"
JOYPAD_INVALIDJOY
",
-4
},
// Gamepad DPad
// Gamepad DPad
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const DWORD
JOYPOV_CENTER
=
65536
;
{"
JOYPOV_CENTER
",
65536
},
const DWORD
JOYPOV_UP
= 0;
{"
JOYPOV_UP
", 0},
const DWORD
JOYPOV_UP_RIGHT
=
4500
;
{"
JOYPOV_UP_RIGHT
",
4500
},
const DWORD
JOYPOV_RIGHT_UP
=
4500
;
//LEGACY
{"
JOYPOV_RIGHT_UP
",
4500
},
//LEGACY
const DWORD
JOYPOV_RIGHT
=
9000
;
{"
JOYPOV_RIGHT
",
9000
},
const DWORD
JOYPOV_DOWN_RIGHT
=
13500
;
{"
JOYPOV_DOWN_RIGHT
",
13500
},
const DWORD
JOYPOV_RIGHT_DOWN
=
13500
;
//LEGACY
{"
JOYPOV_RIGHT_DOWN
",
13500
},
//LEGACY
const DWORD
JOYPOV_DOWN
=
18000
;
{"
JOYPOV_DOWN
",
18000
},
const DWORD
JOYPOV_DOWN_LEFT
=
22500
;
{"
JOYPOV_DOWN_LEFT
",
22500
},
const DWORD
JOYPOV_LEFT_DOWN
=
22500
;
//LEGACY
{"
JOYPOV_LEFT_DOWN
",
22500
},
//LEGACY
const DWORD
JOYPOV_LEFT
=
27000
;
{"
JOYPOV_LEFT
",
27000
},
const DWORD
JOYPOV_UP_LEFT
=
31500
;
{"
JOYPOV_UP_LEFT
",
31500
},
const DWORD
JOYPOV_LEFT_UP
=
31500
;
//LEGACY
{"
JOYPOV_LEFT_UP
",
31500
},
//LEGACY
// Inventory and Equipment
// Inventory and Equipment
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const DWORD
ITEM_OWNED
= 0;
{"
ITEM_OWNED
", 0},
const DWORD
ITEM_EQUIPPED
= 1;
{"
ITEM_EQUIPPED
", 1},
// Item Properties
// Item Properties
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const DWORD
ITEMSCOPE_SINGLEALLY
= 0;
{"
ITEMSCOPE_SINGLEALLY
", 0},
const DWORD
ITEMSCOPE_ALLALLIES
= 1;
{"
ITEMSCOPE_ALLALLIES
", 1},
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const DWORD
INFINITE_USES
= 0;
{"
INFINITE_USES
", 0},
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const DWORD
PROJECTILE_KNIFE
= 0;
{"
PROJECTILE_KNIFE
", 0},
const DWORD
PROJECTILE_BOOMERANG
= 1;
{"
PROJECTILE_BOOMERANG
", 1},
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const DWORD
PROJECTILESPEED_FAST
= 0;
{"
PROJECTILESPEED_FAST
", 0},
const DWORD
PROJECTILESPEED_MID
= 1;
{"
PROJECTILESPEED_MID
", 1},
const DWORD
PROJECTILESPEED_SLOW
= 2;
{"
PROJECTILESPEED_SLOW
", 2},
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const DWORD
WEAPONRANGE_MELEE
= 0;
{"
WEAPONRANGE_MELEE
", 0},
const DWORD
WEAPONRANGE_DISTANT
= 1;
{"
WEAPONRANGE_DISTANT
", 1},
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const DWORD
WEAPONSCOPE_SINGLE
= 0;
{"
WEAPONSCOPE_SINGLE
", 0},
const DWORD
WEAPONSCOPE_CENTER
= 1;
{"
WEAPONSCOPE_CENTER
", 1},
const DWORD
WEAPONSCOPE_SIMULTANEOUS
= 2;
{"
WEAPONSCOPE_SIMULTANEOUS
", 2},
const DWORD
WEAPONSCOPE_CONSECUTIVE
= 3;
{"
WEAPONSCOPE_CONSECUTIVE
", 3},
// Item Categories
// Item Categories
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const DWORD
ITEMTYPE_COMMON
= 0;
{"
ITEMTYPE_COMMON
", 0},
const DWORD
ITEMTYPE_WEAPON
= 1;
{"
ITEMTYPE_WEAPON
", 1},
const DWORD
ITEMTYPE_SHIELD
= 2;
{"
ITEMTYPE_SHIELD
", 2},
const DWORD
ITEMTYPE_ARMOR
= 3;
{"
ITEMTYPE_ARMOR
", 3},
const DWORD
ITEMTYPE_HELMET
= 4;
{"
ITEMTYPE_HELMET
", 4},
const DWORD
ITEMTYPE_ACCESSORY
= 5;
{"
ITEMTYPE_ACCESSORY
", 5},
const DWORD
ITEMTYPE_MEDICINE
= 6;
{"
ITEMTYPE_MEDICINE
", 6},
const DWORD
ITEMTYPE_BOOK
= 7;
{"
ITEMTYPE_BOOK
", 7},
const DWORD
ITEMTYPE_MATERIAL
= 8;
{"
ITEMTYPE_MATERIAL
", 8},
const DWORD
ITEMTYPE_UNIQUE
= 9;
{"
ITEMTYPE_UNIQUE
", 9},
const DWORD
ITEMTYPE_SWITCH
=
10
;
{"
ITEMTYPE_SWITCH
",
10
},
// Troop Order
// Troop Order
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const DWORD
TROOP_ALIGNMENT_MANUAL
= 0;
{"
TROOP_ALIGNMENT_MANUAL
", 0},
const DWORD
TROOP_ALIGNMENT_AUTOMATIC
= 1;
{"
TROOP_ALIGNMENT_AUTOMATIC
", 1},
// Troop Event Page Flags
// Troop Event Page Flags
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const DWORD
BATTLECON_SWITCH1
= 1;
{"
BATTLECON_SWITCH1
", 1},
const DWORD
BATTLECON_SWITCH2
= 2;
{"
BATTLECON_SWITCH2
", 2},
const DWORD
BATTLECON_VARIABLE
= 4;
{"
BATTLECON_VARIABLE
", 4},
const DWORD
BATTLECON_TURNS
= 8;
{"
BATTLECON_TURNS
", 8},
const DWORD
BATTLECON_EXHAUSTION
=
16
;
{"
BATTLECON_EXHAUSTION
",
16
},
const DWORD
BATTLECON_ENEMYHP
=
32
;
{"
BATTLECON_ENEMYHP
",
32
},
const DWORD
BATTLECON_ACTORHP
=
64
;
{"
BATTLECON_ACTORHP
",
64
},
const DWORD
BATTLECON_ENEMYTURN
=
128
;
{"
BATTLECON_ENEMYTURN
",
128
},
const DWORD
BATTLECON_ACTORTURN
=
256
;
{"
BATTLECON_ACTORTURN
",
256
},
const DWORD
BATTLECON_COMMAND
=
512
;
{"
BATTLECON_COMMAND
",
512
},
// Enemy Pattern
// Enemy Pattern
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const DWORD
ENEMY_PATTERNTYPE_NORMAL
= 0;
{"
ENEMY_PATTERNTYPE_NORMAL
", 0},
const DWORD
ENEMY_PATTERNTYPE_SWITCH
= 1;
{"
ENEMY_PATTERNTYPE_SWITCH
", 1},
const DWORD
ENEMY_PATTERNTYPE_ROUND
= 2;
{"
ENEMY_PATTERNTYPE_ROUND
", 2},
const DWORD
ENEMY_PATTERNTYPE_TROOP
= 3;
{"
ENEMY_PATTERNTYPE_TROOP
", 3},
const DWORD
ENEMY_PATTERNTYPE_HP
= 4;
{"
ENEMY_PATTERNTYPE_HP
", 4},
const DWORD
ENEMY_PATTERNTYPE_MP
= 5;
{"
ENEMY_PATTERNTYPE_MP
", 5},
const DWORD
ENEMY_PATTERNTYPE_PARTYLEVEL
= 6;
{"
ENEMY_PATTERNTYPE_PARTYLEVEL
", 6},
const DWORD
ENEMY_PATTERNTYPE_PARTYSTATE
= 7;
{"
ENEMY_PATTERNTYPE_PARTYSTATE
", 7},
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const DWORD
ENEMY_PATTERNCONTENT_ACTION
= 0;
{"
ENEMY_PATTERNCONTENT_ACTION
", 0},
const DWORD
ENEMY_PATTERNCONTENT_SKILL
= 1;
{"
ENEMY_PATTERNCONTENT_SKILL
", 1},
const DWORD
ENEMY_PATTERNCONTENT_MORPH
= 2;
{"
ENEMY_PATTERNCONTENT_MORPH
", 2},
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const DWORD
ENEMY_ACTION_NORMALATTACK
= 0;
{"
ENEMY_ACTION_NORMALATTACK
", 0},
const DWORD
ENEMY_ACTION_DOUBLEATTACK
= 1;
{"
ENEMY_ACTION_DOUBLEATTACK
", 1},
const DWORD
ENEMY_ACTION_DEFEND
= 2;
{"
ENEMY_ACTION_DEFEND
", 2},
const DWORD
ENEMY_ACTION_WATCH
= 3;
{"
ENEMY_ACTION_WATCH
", 3},
const DWORD
ENEMY_ACTION_POWERUP
= 4;
{"
ENEMY_ACTION_POWERUP
", 4},
const DWORD
ENEMY_ACTION_SELFDESTRUCT
= 5;
{"
ENEMY_ACTION_SELFDESTRUCT
", 5},
const DWORD
ENEMY_ACTION_ESCAPE
= 6;
{"
ENEMY_ACTION_ESCAPE
", 6},
const DWORD
ENEMY_ACTION_DONOTHING
= 7;
{"
ENEMY_ACTION_DONOTHING
", 7},
// Actor Properties
// Actor Properties
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const DWORD
ACTOR_LEVEL
= 0;
{"
ACTOR_LEVEL
", 0},
const DWORD
ACTOR_EXP
= 1;
{"
ACTOR_EXP
", 1},
const DWORD
ACTOR_HP
= 2;
{"
ACTOR_HP
", 2},
const DWORD
ACTOR_MP
= 3;
{"
ACTOR_MP
", 3},
const DWORD
ACTOR_MAXHP
= 4;
{"
ACTOR_MAXHP
", 4},
const DWORD
ACTOR_MAXMP
= 5;
{"
ACTOR_MAXMP
", 5},
const DWORD
ACTOR_STRENGTHACTOR_ATTACK
= 6;
{"
ACTOR_STRENGTHACTOR_ATTACK
", 6},
const DWORD
ACTOR_DEFENSE
= 7;
{"
ACTOR_DEFENSE
", 7},
const DWORD
ACTOR_MIND
= 8;
{"
ACTOR_MIND
", 8},
const DWORD
ACTOR_SPEEDACTOR_AGILITY
= 9;
{"
ACTOR_SPEEDACTOR_AGILITY
", 9},
const DWORD
ACTOR_WEAPON
=
10
;
{"
ACTOR_WEAPON
",
10
},
const DWORD
ACTOR_SHIELD
=
11
;
{"
ACTOR_SHIELD
",
11
},
const DWORD
ACTOR_ARMOR
=
12
;
{"
ACTOR_ARMOR
",
12
},
const DWORD
ACTOR_HELMET
=
13
;
{"
ACTOR_HELMET
",
13
},
const DWORD
ACTOR_ACCESSORY
=
14
;
{"
ACTOR_ACCESSORY
",
14
},
// Battle Settings
// Battle Settings
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const DWORD
BATTLELAYOUT_CLASSIC
= 0;
{"
BATTLELAYOUT_CLASSIC
", 0},
const DWORD
BATTLELAYOUT_MODIFIED
= 1;
{"
BATTLELAYOUT_MODIFIED
", 1},
const DWORD
BATTLELAYOUT_FACES
= 2;
{"
BATTLELAYOUT_FACES
", 2},
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const DWORD
BATTLEWINDOW_LARGE
= 0;
{"
BATTLEWINDOW_LARGE
", 0},
const DWORD
BATTLEWINDOW_SMALL
= 1;
{"
BATTLEWINDOW_SMALL
", 1},
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const DWORD
WINDOWBG_NORMAL
= 0;
{"
WINDOWBG_NORMAL
", 0},
const DWORD
WINDOWBG_TRANSPARENT
= 1;
{"
WINDOWBG_TRANSPARENT
", 1},
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const DWORD
PARTYFORMATION_MANUAL
= 0;
{"
PARTYFORMATION_MANUAL
", 0},
const DWORD
PARTYFORMATION_AUTO
= 1;
{"
PARTYFORMATION_AUTO
", 1},
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const DWORD
DEFEAT_GAMEOVER
= 0;
{"
DEFEAT_GAMEOVER
", 0},
const DWORD
DEFEAT_COMMONEVENT
= 1;
{"
DEFEAT_COMMONEVENT
", 1},
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const DWORD
BATTLECOMMAND_ATTACK
= 0;
{"
BATTLECOMMAND_ATTACK
", 0},
const DWORD
BATTLECOMMAND_ITEM
= 1;
{"
BATTLECOMMAND_ITEM
", 1},
const DWORD
BATTLECOMMAND_DEFEND
= 2;
{"
BATTLECOMMAND_DEFEND
", 2},
const DWORD
BATTLECOMMAND_ESCAPE
= 3;
{"
BATTLECOMMAND_ESCAPE
", 3},
const DWORD
BATTLECOMMAND_SKILL
= 4;
{"
BATTLECOMMAND_SKILL
", 4},
const DWORD
BATTLECOMMAND_SPECIAL
= 5;
{"
BATTLECOMMAND_SPECIAL
", 5},
const DWORD
BATTLECOMMAND_EVENT
= 6;
{"
BATTLECOMMAND_EVENT
", 6},
// Map Configuration
// Map Configuration
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const DWORD
SCROLLTYPE_NORMAL
= 0;
{"
SCROLLTYPE_NORMAL
", 0},
const DWORD
SCROLLTYPE_VERTICAL
= 1;
{"
SCROLLTYPE_VERTICAL
", 1},
const DWORD
SCROLLTYPE_HORIZONTAL
= 2;
{"
SCROLLTYPE_HORIZONTAL
", 2},
const DWORD
SCROLLTYPE_BOTH
= 3;
{"
SCROLLTYPE_BOTH
", 3},
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const DWORD
CONFIG_TES_FROMPARENT
= 0;
{"
CONFIG_TES_FROMPARENT
", 0},
const DWORD
CONFIG_TES_ALLOW
= 1;
{"
CONFIG_TES_ALLOW
", 1},
const DWORD
CONFIG_TES_FORBID
= 2;
{"
CONFIG_TES_FORBID
", 2},
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const DWORD
CONFIG_BM_FROMPARENT
= 0;
{"
CONFIG_BM_FROMPARENT
", 0},
const DWORD
CONFIG_BM_DONTCHANGE
= 1;
{"
CONFIG_BM_DONTCHANGE
", 1},
const DWORD
CONFIG_BM_SPECIFY
= 2;
{"
CONFIG_BM_SPECIFY
", 2},
// MapTree Data
// MapTree Data
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const DWORD
TREE_ENTRY_FOLDER
= 0;
{"
TREE_ENTRY_FOLDER
", 0},
const DWORD
TREE_ENTRY_MAP
= 1;
{"
TREE_ENTRY_MAP
", 1},
const DWORD
TREE_ENTRY_AREA
= 2;
{"
TREE_ENTRY_AREA
", 2},
const DWORD
TREE_NO_PARENT
=
-1
;
{"
TREE_NO_PARENT
",
-1
},
// Messagebox Buttons (Windows)
// Messagebox Buttons (Windows)
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const DWORD
MB_IDOK
= 1;
{"
MB_IDOK
", 1},
const DWORD
MB_IDCANCEL
= 2;
{"
MB_IDCANCEL
", 2},
const DWORD
MB_IDABORT
= 3;
{"
MB_IDABORT
", 3},
const DWORD
MB_IDRETRY
= 4;
{"
MB_IDRETRY
", 4},
const DWORD
MB_IDIGNORE
= 5;
{"
MB_IDIGNORE
", 5},
const DWORD
MB_IDYES
= 6;
{"
MB_IDYES
", 6},
const DWORD
MB_IDNO
= 7;
{"
MB_IDNO
", 7},
const DWORD
MB_IDTRYAGAIN
=
10
;
{"
MB_IDTRYAGAIN
",
10
},
const DWORD
MB_IDCONTINUE
=
11
;
{"
MB_IDCONTINUE
",
11
},
// MessageBox Flags (Windows)
// MessageBox Flags (Windows)
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const DWORD
MB_OK
= 0;
{"
MB_OK
", 0},
const DWORD
MB_OKCANCEL
= 1;
{"
MB_OKCANCEL
", 1},
const DWORD
MB_ABORTRETRYIGNORE
= 2;
{"
MB_ABORTRETRYIGNORE
", 2},
const DWORD
MB_YESNOCANCEL
= 3;
{"
MB_YESNOCANCEL
", 3},
const DWORD
MB_YESNO
= 4;
{"
MB_YESNO
", 4},
const DWORD
MB_RETRYCANCEL
= 5;
{"
MB_RETRYCANCEL
", 5},
const DWORD
MB_CANCELTRYCONTINUE
= 6;
{"
MB_CANCELTRYCONTINUE
", 6},
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const DWORD
MB_ICONHAND
=
16
;
{"
MB_ICONHAND
",
16
},
const DWORD
MB_ICONERROR
=
16
;
//REPEAT
{"
MB_ICONERROR
",
16
},
//REPEAT
const DWORD
MB_ICONSTOP
=
16
;
//REPEAT
{"
MB_ICONSTOP
",
16
},
//REPEAT
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const DWORD
MB_ICONQUESTION
=
32
;
{"
MB_ICONQUESTION
",
32
},
const DWORD
MB_ICONEXCLAMATION
=
48
;
{"
MB_ICONEXCLAMATION
",
48
},
const DWORD
MB_ICONWARNING
=
48
;
//REPEAT
{"
MB_ICONWARNING
",
48
},
//REPEAT
const DWORD
MB_ICONASTERISK
=
64
;
{"
MB_ICONASTERISK
",
64
},
const DWORD
MB_ICONFORMATION
=
64
;
//REPEAT
{"
MB_ICONFORMATION
",
64
},
//REPEAT
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const DWORD
MB_DEFBUTTON1
= 0;
{"
MB_DEFBUTTON1
", 0},
const DWORD
MB_DEFBUTTON2
=
256
;
{"
MB_DEFBUTTON2
",
256
},
const DWORD
MB_DEFBUTTON3
=
512
;
{"
MB_DEFBUTTON3
",
512
},
const DWORD
MB_DEFBUTTON4
=
768
;
{"
MB_DEFBUTTON4
",
768
},
const DWORD
MB_HELP
=
16384
;
{"
MB_HELP
",
16384
},
const DWORD
MB_APPLMODAL
= 0;
{"
MB_APPLMODAL
", 0},
const DWORD
MB_SYSTEMMODAL
=
4096
;
{"
MB_SYSTEMMODAL
",
4096
},
const DWORD
MB_TASKMODAL
=
8192
;
{"
MB_TASKMODAL
",
8192
},
const DWORD
MB_DEFAULT_DESKTOP_ONLY
=
131072
;
{"
MB_DEFAULT_DESKTOP_ONLY
",
131072
},
const DWORD
MB_RIGHT
=
524288
;
{"
MB_RIGHT
",
524288
},
const DWORD
MB_RTLREADING
=
1048576
;
{"
MB_RTLREADING
",
1048576
},
const DWORD
MB_SETFOREGROUND
=
65536
;
{"
MB_SETFOREGROUND
",
65536
},
const DWORD
MB_TOPMOST
=
262144
;
{"
MB_TOPMOST
",
262144
},
const DWORD
MB_SERVICE_NOTIFICATION
=
2097152
;
{"
MB_SERVICE_NOTIFICATION
",
2097152
},
// Months
// Months
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const DWORD
JANUARY
= 1;
{"
JANUARY
", 1},
const DWORD
FEBRUARY
= 2;
{"
FEBRUARY
", 2},
const DWORD
MARCH
= 3;
{"
MARCH
", 3},
const DWORD
APRIL
= 4;
{"
APRIL
", 4},
const DWORD
MAY
= 5;
{"
MAY
", 5},
const DWORD
JUNE
= 6;
{"
JUNE
", 6},
const DWORD
JULY
= 7;
{"
JULY
", 7},
const DWORD
AUGUST
= 8;
{"
AUGUST
", 8},
const DWORD
SEPTEMBER
= 9;
{"
SEPTEMBER
", 9},
const DWORD
OCTOBER
=
10
;
{"
OCTOBER
",
10
},
const DWORD
NOVEMBER
=
11
;
{"
NOVEMBER
",
11
},
const DWORD
DECEMBER
=
12
;
{"
DECEMBER
",
12
},
// Music Backups
// Music Backups
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const DWORD
MUSICBACKUP_EVENT
= 0;
{"
MUSICBACKUP_EVENT
", 0},
const DWORD
MUSICBACKUP_BATTLE_FIELD
= 1;
{"
MUSICBACKUP_BATTLE_FIELD
", 1},
const DWORD
MUSICBACKUP_VEHICLE_WALK
= 2;
{"
MUSICBACKUP_VEHICLE_WALK
", 2},
// Message Options
// Message Options
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const DWORD
MESSAGEFORMAT_NORMAL
= 0;
{"
MESSAGEFORMAT_NORMAL
", 0},
const DWORD
MESSAGEFORMAT_TRANSPARENT
= 1;
{"
MESSAGEFORMAT_TRANSPARENT
", 1},
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const DWORD
MESSAGEPOSITION_TOP
= 0;
{"
MESSAGEPOSITION_TOP
", 0},
const DWORD
MESSAGEPOSITION_MIDDLE
= 1;
{"
MESSAGEPOSITION_MIDDLE
", 1},
const DWORD
MESSAGEPOSITION_BOTTOM
= 2;
{"
MESSAGEPOSITION_BOTTOM
", 2},
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const DWORD
FACEPOSITION_LEFT
= 0;
{"
FACEPOSITION_LEFT
", 0},
const DWORD
FACEPOSITION_RIGHT
= 1;
{"
FACEPOSITION_RIGHT
", 1},
// EnterName Pages
// EnterName Pages
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const DWORD
ENTRYPAGE_HIRAGANA
= 0;
{"
ENTRYPAGE_HIRAGANA
", 0},
const DWORD
ENTRYPAGE_KATAKANA
= 1;
{"
ENTRYPAGE_KATAKANA
", 1},
// Picture Properties
// Picture Properties
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const DWORD
ACTION_NONE
= 0;
{"
ACTION_NONE
", 0},
const DWORD
ACTION_ROTATION
= 1;
{"
ACTION_ROTATION
", 1},
const DWORD
ACTION_WAVE
= 2;
{"
ACTION_WAVE
", 2},
const DWORD
ACTION_RIPPLE
= 2;
//LEGACY
{"
ACTION_RIPPLE
", 2},
//LEGACY
const DWORD
ACTION_SETANGLE
= 3;
{"
ACTION_SETANGLE
", 3},
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const DWORD
BLEND_MULTIPLY
= 1;
{"
BLEND_MULTIPLY
", 1},
const DWORD
BLEND_ADD
= 2;
{"
BLEND_ADD
", 2},
const DWORD
BLEND_OVERLAY
= 3;
{"
BLEND_OVERLAY
", 3},
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const DWORD
PICTUREDELETE_TELEPORT
= 1;
{"
PICTUREDELETE_TELEPORT
", 1},
const DWORD
PICTUREDELETE_BATTLEEND
= 2;
{"
PICTUREDELETE_BATTLEEND
", 2},
const DWORD
PICTUREAFFECT_TINT
=
16
;
{"
PICTUREAFFECT_TINT
",
16
},
const DWORD
PICTUREAFFECT_FLASH
=
32
;
{"
PICTUREAFFECT_FLASH
",
32
},
const DWORD
PICTUREAFFECT_SHAKE
=
64
;
{"
PICTUREAFFECT_SHAKE
",
64
},
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const DWORD
PICTUREMIRROR_HORIZONTAL
= 1;
{"
PICTUREMIRROR_HORIZONTAL
", 1},
const DWORD
PICTUREMIRROR_VERTICAL
= 2;
{"
PICTUREMIRROR_VERTICAL
", 2},
const DWORD
PICTUREMIRROR_TURN180
= 3;
{"
PICTUREMIRROR_TURN180
", 3},
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const DWORD
PICTURESHEET_ANIMLOOP
=
-1
;
{"
PICTURESHEET_ANIMLOOP
",
-1
},
const DWORD
PICTURESHEET_ANIMDELETE
=
-2
;
{"
PICTURESHEET_ANIMDELETE
",
-2
},
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const DWORD
FIELDPICTURE_PANORAMA
= 1;
{"
FIELDPICTURE_PANORAMA
", 1},
const DWORD
FIELDPICTURE_TILESBELOW
= 2;
{"
FIELDPICTURE_TILESBELOW
", 2},
const DWORD
FIELDPICTURE_EVENTSBELOW
= 3;
{"
FIELDPICTURE_EVENTSBELOW
", 3},
const DWORD
FIELDPICTURE_PASSSAME
= 4;
{"
FIELDPICTURE_PASSSAME
", 4},
const DWORD
FIELDPICTURE_TILESABOVE
= 5;
{"
FIELDPICTURE_TILESABOVE
", 5},
const DWORD
FIELDPICTURE_EVENTSABOVE
= 6;
{"
FIELDPICTURE_EVENTSABOVE
", 6},
const DWORD
FIELDPICTURE_WEATHER
= 7;
{"
FIELDPICTURE_WEATHER
", 7},
const DWORD
FIELDPICTURE_ANIMATION
= 8;
{"
FIELDPICTURE_ANIMATION
", 8},
const DWORD
FIELDPICTURE_MESSAGE
= 9;
{"
FIELDPICTURE_MESSAGE
", 9},
const DWORD
FIELDPICTURE_TIMER
=
10
;
{"
FIELDPICTURE_TIMER
",
10
},
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const DWORD
BATTLEPICTURE_BACKDROP
= 1;
{"
BATTLEPICTURE_BACKDROP
", 1},
const DWORD
BATTLEPICTURE_ANIMATION
= 2;
{"
BATTLEPICTURE_ANIMATION
", 2},
const DWORD
BATTLEPICTURE_WEATHER
= 3;
{"
BATTLEPICTURE_WEATHER
", 3},
const DWORD
BATTLEPICTURE_WINDOW
= 4;
{"
BATTLEPICTURE_WINDOW
", 4},
const DWORD
BATTLEPICTURE_TIMER
= 5;
{"
BATTLEPICTURE_TIMER
", 5},
// Skill Properties
// Skill Properties
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const DWORD
SKILLSCOPE_SINGLEENEMY
= 0;
{"
SKILLSCOPE_SINGLEENEMY
", 0},
const DWORD
SKILLSCOPE_ALLENEMIES
= 1;
{"
SKILLSCOPE_ALLENEMIES
", 1},
const DWORD
SKILLSCOPE_USER
= 2;
{"
SKILLSCOPE_USER
",2},
const DWORD
SKILLSCOPE_SELF
= 2;
//LEGACY
{"
SKILLSCOPE_SELF
", 2},
//LEGACY
const DWORD
SKILLSCOPE_SINGLEALLY
= 3;
{"
SKILLSCOPE_SINGLEALLY
", 3},
const DWORD
SKILLSCOPE_ALLALLIES
= 4;
{"
SKILLSCOPE_ALLALLIES
", 4},
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const DWORD
SKILLMP_NORMAL
= 0;
{"
SKILLMP_NORMAL
", 0},
const DWORD
SKILLMP_PERCENT
= 1;
{"
SKILLMP_PERCENT
", 1},
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const DWORD
ACTORMOVE_NONE
= 0;
{"
ACTORMOVE_NONE
", 0},
const DWORD
ACTORMOVE_STEP
= 1;
{"
ACTORMOVE_STEP
", 1},
const DWORD
ACTORMOVE_JUMP
= 2;
{"
ACTORMOVE_JUMP
", 2},
const DWORD
ACTORMOVE_DASH
= 3;
{"
ACTORMOVE_DASH
", 3},
// Skill Categories
// Skill Categories
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const DWORD
SKILLTYPE_NORMAL
= 0;
{"
SKILLTYPE_NORMAL
", 0},
const DWORD
SKILLTYPE_TELEPORT
= 1;
{"
SKILLTYPE_TELEPORT
", 1},
const DWORD
SKILLTYPE_ESCAPE
= 2;
{"
SKILLTYPE_ESCAPE
", 2},
const DWORD
SKILLTYPE_SWITCH
= 3;
{"
SKILLTYPE_SWITCH
", 3},
// Socket Data
// Socket Data
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const DWORD
SOCK_DESTINY
= 0;
{"
SOCK_DESTINY
", 0},
const DWORD
SOCK_RAW
= 1;
{"
SOCK_RAW
", 1},
const DWORD
NEXT_FREE_SOCKET
=
-1
;
{"
NEXT_FREE_SOCKET
",
-1
},
const DWORD
SOCKETFLAG_NOTBLOCKING
= 1;
{"
SOCKETFLAG_NOTBLOCKING
", 1},
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const DWORD
STATE_ERROR
=
-1
;
{"
STATE_ERROR
",
-1
},
const DWORD
STATE_CLOSED
= 0;
{"
STATE_CLOSED
", 0},
const DWORD
STATE_CONNECTED
= 1;
{"
STATE_CONNECTED
", 1},
const DWORD
STATE_LISTENING
= 2;
{"
STATE_LISTENING
", 2},
const DWORD
STATE_CLOSING
= 3;
{"
STATE_CLOSING
", 3},
const DWORD
STATE_CONNECTING
= 4;
{"
STATE_CONNECTING
", 4},
// Daylight Savings
// Daylight Savings
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const DWORD
DAYLIGHT_UNUSED
= 0;
{"
DAYLIGHT_UNUSED
", 0},
const DWORD
DAYLIGHT_STANDARD
= 1;
{"
DAYLIGHT_STANDARD
", 1},
const DWORD
DAYLIGHT_SUMMER
= 2;
{"
DAYLIGHT_SUMMER
", 2},
// Game Engine Scenes
// Game Engine Scenes
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const DWORD
SCENE_MAP
= 0;
{"
SCENE_MAP
", 0},
const DWORD
SCENE_MENU
= 1;
{"
SCENE_MENU
", 1},
const DWORD
SCENE_BATTLE
= 2;
{"
SCENE_BATTLE
", 2},
const DWORD
SCENE_SHOP
= 3;
{"
SCENE_SHOP
", 3},
const DWORD
SCENE_NAME
= 4;
{"
SCENE_NAME
", 4},
const DWORD
SCENE_FILE
= 5;
{"
SCENE_FILE
", 5},
const DWORD
SCENE_TITLE
= 6;
{"
SCENE_TITLE
", 6},
const DWORD
SCENE_GAMEOVER
= 7;
{"
SCENE_GAMEOVER
", 7},
const DWORD
SCENE_DEBUG
= 8;
{"
SCENE_DEBUG
", 8},
const DWORD
SCENE_FREEZE
= 9;
{"
SCENE_FREEZE
", 9},
// Destiny Text Languages
// Destiny Text Languages
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const DWORD
LANGUAGE_GERMAN
= 0;
{"
LANGUAGE_GERMAN
", 0},
const DWORD
LANGUAGE_ENGLISH
= 1;
{"
LANGUAGE_ENGLISH
", 1},
// Battler Parameters
// Battler Parameters
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const DWORD
PARAMETER_MAXHP
= 0;
{"
PARAMETER_MAXHP
", 0},
const DWORD
ABILITY_MAXHP
= 0;
//LEGACY
{"
ABILITY_MAXHP
", 0},
//LEGACY
const DWORD
PARAMETER_MAXMP
= 1;
{"
PARAMETER_MAXMP
", 1},
const DWORD
ABILITY_MAXMP
= 1;
//LEGACY
{"
ABILITY_MAXMP
", 1},
//LEGACY
const DWORD
PARAMETER_STRENGTH
= 2;
{"
PARAMETER_STRENGTH
", 2},
const DWORD
ABILITY_ATTACK
= 2;
//LEGACY
{"
ABILITY_ATTACK
", 2},
//LEGACY
const DWORD
PARAMETER_DEFENSE
= 3;
{"
PARAMETER_DEFENSE
", 3},
const DWORD
ABILITY_DEFENSE
= 3;
//LEGACY
{"
ABILITY_DEFENSE
", 3},
//LEGACY
const DWORD
PARAMETER_MIND
= 4;
{"
PARAMETER_MIND
", 4},
const DWORD
ABILITY_MIND
= 4;
//LEGACY
{"
ABILITY_MIND
", 4},
//LEGACY
const DWORD
PARAMETER_SPEED
= 5;
{"
PARAMETER_SPEED
", 5},
const DWORD
ABILITY_AGILITY
= 5;
//LEGACY
{"
ABILITY_AGILITY
", 5},
//LEGACY
// Switch Operations
// Switch Operations
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const DWORD
OPERATION_ON
= 0;
{"
OPERATION_ON
", 0},
const DWORD
OPERATION_OFF
= 1;
{"
OPERATION_OFF
", 1},
const DWORD
OPERATION_TOGGLE
= 2;
{"
OPERATION_TOGGLE
", 2},
// SystemGrapic Properties
// SystemGrapic Properties
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const DWORD
DISPLAY_STRETCH
= 0;
{"
DISPLAY_STRETCH
", 0},
const DWORD
DISPLAY_REPEAT
= 1;
{"
DISPLAY_REPEAT
", 1},
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const DWORD
FONT_RMG2000
= 0;
{"
FONT_RMG2000
", 0},
const DWORD
FONT_RM2000
= 1;
{"
FONT_RM2000
", 1},
// System Music
// System Music
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const DWORD
MUSIC_BATTLE
= 0;
{"
MUSIC_BATTLE
", 0},
const DWORD
MUSIC_VICTORY
= 1;
{"
MUSIC_VICTORY
", 1},
const DWORD
MUSIC_INN
= 2;
{"
MUSIC_INN
", 2},
const DWORD
MUSIC_BOAT
= 3;
{"
MUSIC_BOAT
", 3},
const DWORD
MUSIC_SHIP
= 4;
{"
MUSIC_SHIP
", 4},
const DWORD
MUSIC_AIRSHIP
= 5;
{"
MUSIC_AIRSHIP
", 5},
const DWORD
MUSIC_GAMEOVER
= 6;
{"
MUSIC_GAMEOVER
", 6},
// System Sounds
// System Sounds
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const DWORD
SOUND_CURSOR
= 0;
{"
SOUND_CURSOR
", 0},
const DWORD
SOUND_DECISION
= 1;
{"
SOUND_DECISION
", 1},
const DWORD
SOUND_CANCEL
= 2;
{"
SOUND_CANCEL
", 2},
const DWORD
SOUND_BUZZER
= 3;
{"
SOUND_BUZZER
", 3},
const DWORD
SOUND_STARTBATTLE
= 4;
{"
SOUND_STARTBATTLE
", 4},
const DWORD
SOUND_ESCAPE
= 5;
{"
SOUND_ESCAPE
", 5},
const DWORD
SOUND_ENEMYATTACK
= 6;
{"
SOUND_ENEMYATTACK
", 6},
const DWORD
SOUND_ENEMYDAMAGE
= 7;
{"
SOUND_ENEMYDAMAGE
", 7},
const DWORD
SOUND_ACTORDAMAGE
= 8;
{"
SOUND_ACTORDAMAGE
", 8},
const DWORD
SOUND_ALLYDAMAGE
= 8;
//LEGACY
{"
SOUND_ALLYDAMAGE
", 8},
//LEGACY
const DWORD
SOUND_EVASION
= 9;
{"
SOUND_EVASION
", 9},
const DWORD
SOUND_KNOCKOUT
=
10
;
{"
SOUND_KNOCKOUT
",
10
},
const DWORD
SOUND_ENEMYDIE
=
10
;
//LEGACY
{"
SOUND_ENEMYDIE
",
10
},
//LEGACY
const DWORD
SOUND_ITEMUSE
=
11
;
{"
SOUND_ITEMUSE
",
11
},
// Keyboard Types
// Keyboard Types
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const DWORD
KB_UNKNOWN
= 0;
{"
KB_UNKNOWN
", 0},
const DWORD
KB_IBM_PC_XT
= 1;
{"
KB_IBM_PC_XT
", 1},
const DWORD
KB_OLIVETTI_ICO
= 2;
{"
KB_OLIVETTI_ICO
", 2},
const DWORD
KB_IPM_PC_AT
= 3;
{"
KB_IPM_PC_AT
", 3},
const DWORD
KB_IBM_ENHANCED
= 4;
{"
KB_IBM_ENHANCED
", 4},
const DWORD
KB_NOKIA_1050
= 5;
{"
KB_NOKIA_1050
", 5},
const DWORD
KB_NOKIA_9140
= 6;
{"
KB_NOKIA_9140
", 6},
const DWORD
KB_JAPANESE
= 7;
{"
KB_JAPANESE
", 7},
// Terrain Eventoid Transparency
// Terrain Eventoid Transparency
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const DWORD
TERRAIN_EVENT_NORMAL
= 0;
{"
TERRAIN_EVENT_NORMAL
", 0},
const DWORD
TERRAIN_EVENT_THIRD
= 1;
{"
TERRAIN_EVENT_THIRD
", 1},
const DWORD
TERRAIN_EVENT_HALF
= 2;
{"
TERRAIN_EVENT_HALF
", 2},
const DWORD
TERRAIN_EVENT_TRANSPARENT
= 3;
{"
TERRAIN_EVENT_TRANSPARENT
", 3},
// Special Text Parts
// Special Text Parts
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const STRING CR =
"Chr(0x0D)"
;
{"CR",
"Chr(0x0D)"
},
const STRING LF =
"Chr(0x0A)"
;
{"LF",
"Chr(0x0A)"
},
const STRING
CRLF
=
"CR..LF"
;
{"
CRLF
",
"CR..LF"
},
const STRING
QUOTE
=
"\"\""
;
{"
QUOTE
",
"\"\""
},
// Text Colors
// Text Colors
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const DWORD
TEXTCOLOR_DEFAULT
= 0;
{"
TEXTCOLOR_DEFAULT
", 0},
const DWORD
TEXTCOLOR_BLUE
= 1;
{"
TEXTCOLOR_BLUE
", 1},
const DWORD
TEXTCOLOR_LIGHTORANGE
= 2;
{"
TEXTCOLOR_LIGHTORANGE
", 2},
const DWORD
TEXTCOLOR_BLACK
= 3;
{"
TEXTCOLOR_BLACK
", 3},
const DWORD
TEXTCOLOR_YELLOW
= 4;
{"
TEXTCOLOR_YELLOW
", 4},
const DWORD
TEXTCOLOR_RED
= 5;
{"
TEXTCOLOR_RED
", 5},
const DWORD
TEXTCOLOR_PURPLE
= 6;
{"
TEXTCOLOR_PURPLE
", 6},
const DWORD
TEXTCOLOR_MAGENTA
= 7;
{"
TEXTCOLOR_MAGENTA
", 7},
const DWORD
TEXTCOLOR_ORANGE
= 8;
{"
TEXTCOLOR_ORANGE
", 8},
const DWORD
TEXTCOLOR_GREEN
= 9;
{"
TEXTCOLOR_GREEN
", 9},
const DWORD
TEXTCOLOR_LIGHTBLUE
=
10
;
{"
TEXTCOLOR_LIGHTBLUE
",
10
},
const DWORD
TEXTCOLOR_LIGHTRED
=
11
;
{"
TEXTCOLOR_LIGHTRED
",
11
},
const DWORD
TEXTCOLOR_OCHER
=
12
;
{"
TEXTCOLOR_OCHER
",
12
},
const DWORD
TEXTCOLOR_VIOLET
=
13
;
{"
TEXTCOLOR_VIOLET
",
13
},
const DWORD
TEXTCOLOR_GOLD
=
14
;
{"
TEXTCOLOR_GOLD
",
14
},
const DWORD
TEXTCOLOR_SEAGREEN
=
15
;
{"
TEXTCOLOR_SEAGREEN
",
15
},
const DWORD
TEXTCOLOR_DARKPURPLE
=
16
;
{"
TEXTCOLOR_DARKPURPLE
",
16
},
const DWORD
TEXTCOLOR_OCEANBLUE
=
17
;
{"
TEXTCOLOR_OCEANBLUE
",
17
},
const DWORD
TEXTCOLOR_TEAL
=
18
;
{"
TEXTCOLOR_TEAL
",
18
},
const DWORD
TEXTCOLOR_BROWN
=
19
;
{"
TEXTCOLOR_BROWN
",
19
},
// Tileset Properties
// Tileset Properties
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const DWORD
TILESET_SEQUENCE_BIDI
= 0;
{"
TILESET_SEQUENCE_BIDI
", 0},
const DWORD
TILESET_SEQUENCE_FORWARD
= 1;
{"
TILESET_SEQUENCE_FORWARD
", 1},
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const DWORD
TILESET_ANIMATION_SLOW
= 0;
{"
TILESET_ANIMATION_SLOW
", 0},
const DWORD
TILESET_ANIMATION_FAST
= 1;
{"
TILESET_ANIMATION_FAST
", 1},
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const DWORD
TILEPASS_BLOCKED
= 0;
{"
TILEPASS_BLOCKED
", 0},
const DWORD
TILEPASS_PASSABLE
=
15
;
{"
TILEPASS_PASSABLE
",
15
},
const DWORD
TILEPASS_BOTTOM
= 1;
{"
TILEPASS_BOTTOM
", 1},
const DWORD
TILEPASS_LEFT
= 2;
{"
TILEPASS_LEFT
", 2},
const DWORD
TILEPASS_RIGHT
= 4;
{"
TILEPASS_RIGHT
", 4},
const DWORD
TILEPASS_TOP
= 8;
{"
TILEPASS_TOP
", 8},
const DWORD
TILEPASS_ABOVE
=
16
;
{"
TILEPASS_ABOVE
",
16
},
const DWORD
TILEPASS_TOPABOVE
=
48
;
{"
TILEPASS_TOPABOVE
",
48
},
const DWORD
TILEPASS_BRIDGE
=
64
;
{"
TILEPASS_BRIDGE
",
64
},
// Transitions
// Transitions
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const DWORD
ERASE_FADEOUT
= 0;
{"
ERASE_FADEOUT
", 0},
const DWORD
ERASE_RANDOMBLOCKS
= 1;
{"
ERASE_RANDOMBLOCKS
", 1},
const DWORD
ERASE_RANDOMBLOCKSUP
= 2;
{"
ERASE_RANDOMBLOCKSUP
", 2},
const DWORD
ERASE_RANDOMBLOCKSDOWN
= 3;
{"
ERASE_RANDOMBLOCKSDOWN
", 3},
const DWORD
ERASE_BLINDCLOSE
= 4;
{"
ERASE_BLINDCLOSE
", 4},
const DWORD
ERASE_STRIPEUPDOWN
= 5;
{"
ERASE_STRIPEUPDOWN
", 5},
const DWORD
ERASE_STRIPELEFTRIGHT
= 6;
{"
ERASE_STRIPELEFTRIGHT
", 6},
const DWORD
ERASE_OUTSIDEINSIDE
= 7;
{"
ERASE_OUTSIDEINSIDE
", 7},
const DWORD
ERASE_INSIDEOUTSIDE
= 8;
{"
ERASE_INSIDEOUTSIDE
", 8},
const DWORD
ERASE_SCROLLUP
= 9;
{"
ERASE_SCROLLUP
", 9},
const DWORD
ERASE_SCROLLDOWN
=
10
;
{"
ERASE_SCROLLDOWN
",
10
},
const DWORD
ERASE_SCROLLLEFT
=
11
;
{"
ERASE_SCROLLLEFT
",
11
},
const DWORD
ERASE_SCROLLRIGHT
=
12
;
{"
ERASE_SCROLLRIGHT
",
12
},
const DWORD
ERASE_DIVISIONUPDOWN
=
13
;
{"
ERASE_DIVISIONUPDOWN
",
13
},
const DWORD
ERASE_DIVISIONLEFTRIGHT
=
14
;
{"
ERASE_DIVISIONLEFTRIGHT
",
14
},
const DWORD
ERASE_DIVISION
=
15
;
{"
ERASE_DIVISION
",
15
},
const DWORD
ERASE_ZOOMIN
=
16
;
{"
ERASE_ZOOMIN
",
16
},
const DWORD
ERASE_MOSAIC
=
17
;
{"
ERASE_MOSAIC
",
17
},
const DWORD
ERASE_ROSTERSCROLL
=
18
;
{"
ERASE_ROSTERSCROLL
",
18
},
const DWORD
ERASE_INSTANT
=
19
;
{"
ERASE_INSTANT
",
19
},
const DWORD
ERASE_DONTERASE
=
20
;
{"
ERASE_DONTERASE
",
20
},
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const DWORD SHOW_FADEIN = 0;
{"SHOW_FADEIN", 0},
const DWORD SHOW_RANDOMBLOCKS = 1;
{"SHOW_RANDOMBLOCKS", 1},
const DWORD SHOW_RANDOMBLOCKSUP = 2;
{"SHOW_RANDOMBLOCKSUP", 2},
const DWORD SHOW_RANDOMBLOCKSDOWN = 3;
{"SHOW_RANDOMBLOCKSDOWN", 3},
const DWORD SHOW_BLINDOPEN = 4;
{"SHOW_BLINDOPEN", 4},
const DWORD SHOW_STRIPEUPDOWN = 5;
{"SHOW_STRIPEUPDOWN", 5},
const DWORD SHOW_STRIPELEFTRIGHT = 6;
{"SHOW_STRIPELEFTRIGHT", 6},
const DWORD SHOW_OUTSIDEINSIDE = 7;
{"SHOW_OUTSIDEINSIDE", 7},
const DWORD SHOW_INSIDEOUTSIDE = 8;
{"SHOW_INSIDEOUTSIDE", 8},
const DW
{"SHOW_SCROLLDOWN", 9},
{"SHOW_SCROLLUP", 10},
{"SHOW_SCROLLRIGHT", 11},
{"SHOW_SCROLLLEFT", 12},
{"SHOW_COMBINEUPDOWN", 13},
{"SHOW_COMBINELEFTRIGHT", 14},
{"SHOW_COMBINE", 15},
{"SHOW_ZOOMOUT", 16},
{"SHOW_MOSAIC", 17},
{"SHOW_ROSTERSCROLL", 18},
{"SHOW_INSTANT", 19},
// Transition Categories
{"TRANSITION_TELEPORTERASE", 0},
{"TRANSITION_TELEPORTSHOW", 1},
{"TRANSITION_BATTLESTARTERASE", 2},
{"TRANSITION_BATTLESTARTSHOW", 3},
{"TRANSITION_BATTLEENDERASE", 4},
{"TRANSITION_BATTLEENDSHOW", 5},
// Variables Misc Operands
{"MISC_MONEY", 0},
{"MISC_TIMERSECONDSLEFT", 1},
{"MISC_PARTYSIZE", 2},
{"MISC_NUMBEROFSAVES", 3},
{"MISC_NUMBEROFBATTLES", 4},
{"MISC_NUMBEROFVICTORIES", 5},
{"MISC_NUMBEROFDEFEATS", 6},
{"MISC_NUMBEROFESCAPES", 7},
{"MISC_MIDITICK", 8},
// Variable Operations
{"OPERATION_SET", 0},
{"OPERATION_ADD", 1},
{"OPERATION_SUBTRACT", 2},
{"OPERATION_MULTIPLY", 3},
{"OPERATION_DIVIDE", 4},
{"OPERATION_MODULO", 5},
// Variable Value Types
{"VALUETYPE_NUMBER", 0},
{"VALUETYPE_VARIABLE", 1},
{"VALUETYPE_VARIABLEINDIRECT", 2},
{"VALUETYPE_RANDOM", 3},
{"VALUETYPE_ITEM", 4},
{"VALUETYPE_ACTOR", 5},
{"VALUETYPE_EVENT", 6},
{"VALUETYPE_MISC", 7},
// VirtualKey Codes
{"VK_A", 65},
{"VK_B", 66},
{"VK_C", 67},
{"VK_D", 68},
{"VK_E", 69},
{"VK_F", 70},
{"VK_G", 71},
{"VK_H", 72},
{"VK_I", 73},
{"VK_J", 74},
{"VK_K", 75},
{"VK_L", 76},
{"VK_M", 77},
{"VK_N", 78},
{"VK_O", 79},
{"VK_P", 80},
{"VK_Q", 81},
{"VK_R", 82},
{"VK_S", 83},
{"VK_T", 84},
{"VK_U", 85},
{"VK_V", 86},
{"VK_W", 87},
{"VK_X", 88},
{"VK_Y", 89},
{"VK_Z", 90},
{"VK_0", 48},
{"VK_1", 49},
{"VK_2", 50},
{"VK_3", 51},
{"VK_4", 52},
{"VK_5", 53},
{"VK_6", 54},
{"VK_7", 55},
{"VK_8", 56},
{"VK_9", 57},
{"VK_F1", 112},
{"VK_F2", 113},
{"VK_F3", 114},
{"VK_F4", 115},
{"VK_F5", 116},
{"VK_F6", 117},
{"VK_F7", 118},
{"VK_F8", 119},
{"VK_F9", 120},
{"VK_F10", 121},
{"VK_F11", 122},
{"VK_F12", 123},
{"VK_LEFT", 37},
{"VK_RIGHT", 39},
{"VK_UP", 38},
{"VK_DOWN", 40},
{"VK_TAB", 9},
{"VK_MENU", 18},
{"VK_SHIFT", 16},
{"VK_SPACE", 32},
{"VK_CONTROL", 17},
{"VK_RETURN", 13},
{"VK_ESCAPE", 27},
{"VK_PAUSE", 19},
{"VK_PRINT", 42},
{"VK_SCROLL", 145},
{"VK_CAPITAL", 20},
{"VK_BACK", 8},
{"VK_HOME", 36},
{"VK_END", 35},
{"VK_PGUP", 33},
{"VK_PGDOWN", 34},
{"VK_INSERT", 45},
{"VK_DELETE", 46},
{"VK_LBUTTON", 1},
{"VK_MBUTTON", 4},
{"VK_RBUTTON", 2},
{"VK_NUMLOCK", 144},
{"VK_NUMPAD0", 96},
{"VK_NUMPAD1", 97},
{"VK_NUMPAD2", 98},
{"VK_NUMPAD3", 99},
{"VK_NUMPAD4", 100},
{"VK_NUMPAD5", 101},
{"VK_NUMPAD6", 102},
{"VK_NUMPAD7", 103},
{"VK_NUMPAD8", 104},
{"VK_NUMPAD9", 105},
{"VK_ADD", 107},
{"VK_SUBTRACT", 109},
{"VK_MULTIPLY", 106},
{"VK_DIVIDE", 111},
{"VK_DECIMAL", 110},
// Vocab
{"VOCAB_ENEMY_APPEARS", 1},
{"VOCAB_FIRST_ATTACK", 2},
{"VOCAB_RUN_SUCCESS", 3},
{"VOCAB_RUN_FAIL", 4},
{"VOCAB_BATTLE_WIN", 5},
{"VOCAB_BATTLE_LOSE", 6},
{"VOCAB_EXP_GET", 7},
{"VOCAB_MONEY_GET1", 8},
{"VOCAB_MONEY_GET2", 9},
{"VOCAB_ITEM_GET", 10},
{"VOCAB_ATTACKING", 11},
{"VOCAB_ACTOR_CRITICAL", 12},
{"VOCAB_ENEMY_CRITICAL", 13},
{"VOCAB_DEFENDING", 14},
{"VOCAB_ENEMY_WAIT", 15},
{"VOCAB_ENEMY_POWERUP", 16},
{"VOCAB_ENEMY_EXPLODE", 17},
{"VOCAB_ENEMY_ESCAPE", 18},
{"VOCAB_ENEMY_MORPH", 19},
{"VOCAB_ENEMY_DAMAGE", 20},
{"VOCAB_ENEMY_EVADE", 21},
{"VOCAB_ACTOR_DAMAGE", 22},
{"VOCAB_ACTOR_EVADE", 23},
{"VOCAB_SKILL_FAIL1", 24},
{"VOCAB_SKILL_FAIL2", 25},
{"VOCAB_SKILL_FAIL3", 26},
{"VOCAB_ATTACK_FAIL", 27},
{"VOCAB_ITEM_USE", 28},
{"VOCAB_PARAMETER_NORMALIZE", 29},
{"VOCAB_PARAMETER_BUFF", 30},
{"VOCAB_PARAMETER_DEBUFF", 31},
{"VOCAB_ACTOR_ABSORB", 32},
{"VOCAB_ENEMY_ABSORB", 33},
{"VOCAB_ELEMENT_BUFF", 34},
{"VOCAB_ELEMENT_DEBUFF", 35},
{"VOCAB_LEVEL_UP", 36},
{"VOCAB_SKILL_LEARN", 37},
{"VOCAB_SHOP1_WELCOME1", 85},
{"VOCAB_SHOP1_WELCOME2", 86},
{"VOCAB_SHOP1_BUY", 87},
{"VOCAB_SHOP1_SELL", 88},
{"VOCAB_SHOP1_LEAVE", 89},
{"VOCAB_SHOP1_BUY_ITEM", 90},
{"VOCAB_SHOP1_BUY_AMOUNT", 91},
{"VOCAB_SHOP1_BUY_DONE", 92},
{"VOCAB_SHOP1_SELL_ITEM", 93},
{"VOCAB_SHOP1_SELL_AMOUNT", 94},
{"VOCAB_SHOP1_SELL_DONE", 95},
{"VOCAB_SHOP2_WELCOME1", 98},
{"VOCAB_SHOP2_WELCOME2", 99},
{"VOCAB_SHOP2_BUY", 100},
{"VOCAB_SHOP2_SELL", 101},
{"VOCAB_SHOP2_LEAVE", 102},
{"VOCAB_SHOP2_BUY_ITEM", 103},
{"VOCAB_SHOP2_BUY_AMOUNT", 104},
{"VOCAB_SHOP2_BUY_DONE", 105},
{"VOCAB_SHOP2_SELL_ITEM", 106},
{"VOCAB_SHOP2_SELL_AMOUNT", 107},
{"VOCAB_SHOP2_SELL_DONE", 108},
{"VOCAB_SHOP3_WELCOME1", 111},
{"VOCAB_SHOP3_WELCOME2", 112},
{"VOCAB_SHOP3_BUY", 113},
{"VOCAB_SHOP3_SELL", 114},
{"VOCAB_SHOP3_LEAVE", 115},
{"VOCAB_SHOP3_BUY_ITEM", 116},
{"VOCAB_SHOP3_BUY_AMOUNT", 117},
{"VOCAB_SHOP3_BUY_DONE", 118},
{"VOCAB_SHOP3_SELL_ITEM", 119},
{"VOCAB_SHOP3_SELL_AMOUNT", 120},
{"VOCAB_SHOP3_SELL_DONE", 121},
{"VOCAB_INN1_COSTS1", 124},
{"VOCAB_INN1_COSTS2", 125},
{"VOCAB_INN1_QUESTION", 126},
{"VOCAB_INN1_YES", 127},
{"VOCAB_INN1_NO", 128},
{"VOCAB_INN2_COSTS1", 131},
{"VOCAB_INN2_COSTS2", 132},
{"VOCAB_INN2_QUESTION", 133},
{"VOCAB_INN2_YES", 134},
{"VOCAB_INN2_NO", 135},
{"VOCAB_LEVEL", 59},
{"VOCAB_HP", 60},
{"VOCAB_MP", 61},
{"VOCAB_NORMAL", 62},
{"VOCAB_MP_COSTS", 67},
{"VOCAB_STRENGTH", 68},
{"VOCAB_DEFENSE", 69},
{"VOCAB_MIND", 70},
{"VOCAB_SPEED", 71},
{"VOCAB_SHORT_LEVEL", 64},
{"VOCAB_SHORT_HP", 65},
{"VOCAB_SHORT_MP", 66},
{"VOCAB_SHORT_EXP", 63},
{"VOCAB_WEAPON", 72},
{"VOCAB_SHIELD", 73},
{"VOCAB_ARMOR", 74},
{"VOCAB_HELMET", 75},
{"VOCAB_ACCESSORY", 76},
{"VOCAB_BATTLECOMMAND_START", 46},
{"VOCAB_BATTLECOMMAND_AUTO", 47},
{"VOCAB_BATTLECOMMAND_ESCAPE", 48},
{"VOCAB_ACTORCOMMAND_ATTACK", 49},
{"VOCAB_ACTORCOMMAND_DEFEND", 50},
{"VOCAB_PARTY_ITEMS", 51},
{"VOCAB_PARTY_SKILLS", 52},
{"VOCAB_PARTY_EQUIPMENT", 53},
{"VOCAB_PARTY_SAVE", 54},
{"VOCAB_PARTY_QUIT", 55},
{"VOCAB_TITLE_NEWGAME", 56},
{"VOCAB_TITLE_CONTINUE", 57},
{"VOCAB_TITLE_SHUTDOWN", 58},
{"VOCAB_FILESELECT_SAVE", 77},
{"VOCAB_FILESELECT_LOAD", 78},
{"VOCAB_EXIT_MESSAGE", 79},
{"VOCAB_FILE", 80},
{"VOCAB_EXIT_YES", 81},
{"VOCAB_EXIT_NO", 82},
{"VOCAB_ITEMS_INVENTORY", 43},
{"VOCAB_ITEMS_EQUIPPED", 44},
{"VOCAB_CURRENCY", 45},
// Weather Properties
{"WEATHER_NONE", 0},
{"WEATHER_RAIN",
Diferencias guardadas
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// DestinyScript: Constants // A collection of Constants parameters from DestinyScript // Activation/Deactivation const DWORD DISABLE = 0; const DWORD ENABLE = 1; // Animation Properties const DWORD ANIMATION_SCOPE_SINGLE = 0; const DWORD ANIMATION_SCOPE_SCREEN = 1; const DWORD ANIMATION_FOCUS_TOP = 0; const DWORD ANIMATION_FOCUS_CENTER = 1; const DWORD ANIMATION_FOCUS_BOTTOM = 2; const DWORD ANIMATION_FLASHTYPE_NONE = 0; const DWORD ANIMATION_FLASHTYPE_TARGET = 1; const DWORD ANIMATION_FLASHTYPE_SCREEN = 2; const DWORD ANIMATION_SHAKETYPE_NONE = 0; const DWORD ANIMATION_SHAKETYPE_TARGET = 1; const DWORD ANIMATION_SHAKETYPE_SCREEN = 2; // Equipment Types/Filters const DWORD EQUIPMENT_ALL = 0; const DWORD EQUIPMENT_WEAPON = 1; const DWORD EQUIPMENT_SHIELD = 2; const DWORD EQUIPMENT_ARMOR = 3; const DWORD EQUIPMENT_HELMET = 4; const DWORD EQUIPMENT_ACCESSORY = 5; // Battler Properties const DWORD BATTLERSPEED_SLOW = 20; const DWORD BATTLERSPEED_MID = 14; const DWORD BATTLERSPEED_FAST = 8; const DWORD BATTLERGRAPHIC_CHARACTER = 0; const DWORD BATTLERGRAPHIC_ANIMATION = 1; const DWORD BATTLERANIM_IDLE = 0; const DWORD BATTLERANIM_ATTACKRIGHT = 1; const DWORD BATTLERANIM_ATTACKLEFT = 2; const DWORD BATTLERANIM_SKILLUSE = 3; const DWORD BATTLERANIM_KNOCKOUT = 4; const DWORD BATTLERANIM_DAMAGE = 5; const DWORD BATTLERANIM_CONDITION = 6; const DWORD BATTLERANIM_DEFEND = 7; const DWORD BATTLERANIM_WALKLEFT = 8; const DWORD BATTLERANIM_WALKRIGHT = 9; const DWORD BATTLERANIM_VICTORY = 10; const DWORD BATTLERANIM_ITEMUSE = 11; // MoveRoute Commands const DWORD MC_STEPUP = 0; const DWORD MC_STEPRIGHT = 1; const DWORD MC_STEPDOWN = 2; const DWORD MC_STEPLEFT = 3; const DWORD MC_STEPRIGHTUP = 4; const DWORD MC_STEPRIGHTDOWN = 5; const DWORD MC_STEPLEFTDOWN = 6; const DWORD MC_STEPLEFTUP = 7; const DWORD MC_STEPRANDOM = 8; const DWORD MC_STEPTOWARDHERO = 9; const DWORD MC_STEPAWAYFROMHERO = 10; const DWORD MC_STEPFORWARD = 11; const DWORD MC_LOOKUP = 12; const DWORD MC_LOOKRIGHT = 13; const DWORD MC_LOOKDOWN = 14; const DWORD MC_LOOKLEFT = 15; const DWORD MC_TURNRIGHT = 16; const DWORD MC_TURNLEFT = 17; const DWORD MC_TURN180 = 18; const DWORD MC_RIGHTLEFTTURN = 19; const DWORD MC_LOOKRANDOM = 20; const DWORD MC_LOOKTOWARDHERO = 21; const DWORD MC_LOOKAWAYFROMHERO = 22; const DWORD MC_WAIT = 23; const DWORD MC_STARTJUMPING = 24; const DWORD MC_STOPJUMPING = 25; const DWORD MC_FIXDIRECTION = 26; const DWORD MC_RELEASEDIRECTION = 27; const DWORD MC_INCREASESPEED = 28; const DWORD MC_DECREASESPEED = 29; const DWORD MC_INCREASEFREQUENCY = 30; const DWORD MC_DECREASEFREQUENCY = 31; const DWORD MC_SETSWITCHON = 32; const DWORD MC_SETSWITCHOFF = 33; const DWORD MC_SETCHAR = 34; const DWORD MC_PLAYSOUND = 35; const DWORD MC_STARTPHASING = 36; const DWORD MC_STOPPHASING = 37; const DWORD MC_FIXANIMATION = 38; const DWORD MC_RELEASEANIMATION = 39; const DWORD MC_INCREASETRANSPARENCY = 40; const DWORD MC_DECREASETRANSPARENCY = 41; // MovePoint Types const DWORD MOVEPOINT_DISPLAY = 0; const DWORD MOVEPOINT_HIGHRES = 1; // Screen Brightness const DWORD SCREEN_BLACK = 0; const DWORD SCREEN_DARK = 50; const DWORD SCREEN_NORMAL = 100; const DWORD SCREEN_BRIGHT = 150; const DWORD SCREEN_WHITE = 200; // Bool Values const BOOL FALSE = 0; const BOOL TRUE = 1; // File System Attributes const DWORD FILE_ATTRIBUTE_NORMAL = 128; const DWORD FILE_ATTRIBUTE_SYSTEM = 4; const DWORD FILE_ATTRIBUTE_HIDDEN = 2; const DWORD FILE_ATTRIBUTE_ARCHIVE = 32; const DWORD FILE_ATTRIBUTE_DIRECTORY = 16; const DWORD FILE_ATTRIBUTE_READONLY = 1; // File Access Types const DWORD FILE_READ = 1; const DWORD FILE_WRITE = 2; const DWORD FILE_APPEND = 6; const DWORD FILEPOS_BEGIN = 0; const DWORD FILEPOS_CURRENT = 1; const DWORD FILEPOS_END = 2; // DataTypes const DWORD TYPE_VARIABLE = 1; const DWORD TYPE_BOOL = 2; const DWORD TYPE_SWITCH = 2; //LEGACY const DWORD TYPE_DWORD = 3; const DWORD TYPE_FLOAT = 4; const DWORD TYPE_DOUBLE = 4; //LEGACY const DWORD TYPE_STRING = 5; const DWORD TYPE_BYTE = 6; const DWORD TYPE_WORD = 7; // Vulnerability Levels const DWORD EFFECT_A = 0; const DWORD EFFECT_B = 1; const DWORD EFFECT_C = 2; const DWORD EFFECT_D = 3; const DWORD EFFECT_E = 4; // Element/Attribute Properties const DWORD ELEMENTTYPE_WEAPONATTRIBUTETYPE_WEAPON = 0; const DWORD ELEMENTTYPE_MAGICATTRIBUTETYPE_MAGIC = 1; // Event Facing Directions const DWORD DIR_UP = 0; const DWORD DIR_RIGHT = 1; const DWORD DIR_DOWN = 2; const DWORD DIR_LEFT = 3; const DWORD DIR_UP_RIGHT = 4; const DWORD DIR_RIGHT_UP = 4; //LEGACY const DWORD DIR_DOWN_RIGHT = 5; const DWORD DIR_RIGHT_DOWN = 5; //LEGACY const DWORD DIR_DOWN_LEFT= 6; const DWORD DIR_LEFT_DOWN = 6; //LEGACY const DWORD DIR_UP_LEFT = 7; const DWORD DIR_LEFT_UP = 7; //LEGACY // Event Properties const DWORD EVENT_MAPID = 0; const DWORD EVENT_X = 1; const DWORD EVENT_Y = 2; const DWORD EVENT_DIRECTION = 3; const DWORD EVENT_SCREENX = 4; const DWORD EVENT_SCREENY = 5; // Event Step Graphics const DWORD EVENTFRAME_LEFT = 0; const DWORD EVENTFRAME_NORMAL = 1; const DWORD EVENTFRAME_RIGHT = 2; const DWORD EVENTFRAME_NORMAL2 = 3; // Eventoid Special IDs const DWORD PLAYER = 10001; const DWORD HERO = 10001; //LEGACY const DWORD BOAT = 10002; const DWORD SHIP = 10003; const DWORD AIRSHIP = 10004; const DWORD THIS = 10005; // Error Messages const DWORD DESTINYERROR_UNKNOWN = -1; const DWORD DESTINYERROR_SYNTAX = 1; const DWORD DESTINYERROR_NOVALUE = 2; const DWORD DESTINYERROR_UNKNOWNNAME = 3; const DWORD DESTINYERROR_CONVERT = 4; const DWORD DESTINYERROR_READONLY = 5; const DWORD DESTINYERROR_ARRAYBOUND = 6; const DWORD DESTINYERROR_RANGE = 7; const DWORD DESTINYERROR_MEMORY = 8; const DWORD DESTINYERROR_VALUE = 9; const DWORD DESTINYERROR_BINARYFLOAT = 10; const DWORD DESTINYERROR_CALCSWITCH = 11; const DWORD DESTINYERROR_CALC_STRING = 12; const DWORD DESTINYERROR_FLOATERROR = 13; const DWORD DESTINYERROR_FLOATLENGTH = 14; const DWORD DESTINYERROR_DIVISIONBYZERO = 15; const DWORD DESTINYERROR_STRINGFORMAT = 16; const DWORD DESTINYERROR_STRINGRANGE = 17; const DWORD DESTINYERROR_PICTURE = 18; const DWORD DESTINYERROR_PIXELRANGE = 19; const DWORD DESTINYERROR_SAMEPICTURE = 20; const DWORD DESTINYERROR_PALETTERANGE = 21; const DWORD DESTINYERROR_SOCKETSTARTUP = 22; const DWORD DESTINYERROR_NOFREESOCKET = 23; const DWORD DESTINYERROR_CANTCREATESOCKET = 24; const DWORD DESTINYERROR_SOCKETSTILLOPEN = 25; const DWORD DESTINYERROR_SOCKETNOTOPEN = 26; const DWORD DESTINYERROR_CANTCONNECT = 27; const DWORD DESTINYERROR_SOCKETTYPE = 28; const DWORD DESTINYERROR_SOCKETERROR = 29; const DWORD DESTINYERROR_OOB = 30; const DWORD DESTINYERROR_STRINGTOOLONG = 31; const DWORD DESTINYERROR_NOFREEFILEHANDLE = 32; const DWORD DESTINYERROR_CANTRESOLVEPATH = 33; const DWORD DESTINYERROR_NOPERMISSION = 34; const DWORD DESTINYERROR_CANTOPENFILE = 35; const DWORD DESTINYERROR_FILENOTOPEN = 36; const DWORD DESTINYERROR_CANTACCESSFILE = 37; const DWORD DESTINYERROR_CANTCREATEDIR = 38; const DWORD DESTINYERROR_CANTREMOVEDIR = 39; const DWORD DESTINYERROR_CANTRENAMEFILE = 40; const DWORD DESTINYERROR_CANTCOPYFILE = 41; const DWORD DESTINYERROR_CANTDELETEFILE = 42; const DWORD DESTINYERROR_CANTREADATTRIBUTES = 43; const DWORD DESTINYERROR_CANTWRITEATTRIBUTES = 44; const DWORD DESTINYERROR_SEARCHSTILLOPEN = 45; const DWORD DESTINYERROR_CANTSTARTSEARCH = 46; const DWORD DESTINYERROR_NOSEARCHSTARTED = 47; const DWORD DESTINYERROR_PROTECTED = 48; const DWORD DESTINYERROR_CANTEXECUTEFILE = 49; const DWORD DESTINYERROR_NOTENOUGHPARAMETERS = 50; const DWORD DESTINYERROR_NOTCOMPARABLE = 51; const DWORD DESTINYERROR_INVALIDSIGN = 52; const DWORD DESTINYERROR_SETNOTALLOWEDHERE = 53; const DWORD DESTINYERROR_MISSINGENDIF = 54; const DWORD DESTINYERROR_MISSINGLOOP = 55; const DWORD DESTINYERROR_MISSINGCONDITION = 56; const DWORD DESTINYERROR_MISSINGNEXT = 57; const DWORD DESTINYERROR_MISSINGCASE = 58; const DWORD DESTINYERROR_MISSINGENDSWITCH = 59; const DWORD DESTINYERROR_BREAKNOTALLOWEDHERE = 60; const DWORD DESTINYERROR_CONTINUENOTALLOWEDHERE = 61; const DWORD DESTINYERROR_INVALIDHANDLE = 62; const DWORD DESTINYERROR_OPERATOREXPECTED = 63; const DWORD DESTINYERROR_CANTACCESSSAVESLOT = 64; const DWORD DESTINYERROR_EXCEPTION = 65; const DWORD DESTINYERROR_INVALIDLOOPOPERATIONLEVEL = 66; const DWORD DESTINYERROR_CONTINUEDOESNTPOINTTOLOOP = 67; // GameKey Flags const DWORD GKF_DOWN = 1; const DWORD GKF_LEFT = 2; const DWORD GKF_RIGHT = 4; const DWORD GKF_UP = 8; const DWORD GKF_DECISION = 16; const DWORD GKF_CANCEL = 32; const DWORD GKF_MOUSELEFT = 64; const DWORD GKF_MOUSERIGHT = 128; const DWORD GKF_SHIFT = 256; const DWORD GKF_CTRL = 512; const DWORD GKF_NUM0 = 1024; const DWORD GKF_NUM1 = 2048; const DWORD GKF_NUM2 = 4096; const DWORD GKF_NUM3 = 8192; const DWORD GKF_NUM4 = 16384; const DWORD GKF_NUM5 = 32768; const DWORD GKF_NUM6 = 65536; const DWORD GKF_NUM7 = 131072; const DWORD GKF_NUM8 = 262144; const DWORD GKF_NUM9 = 524288; const DWORD GKF_ADD = 1048576; const DWORD GKF_SUB = 2097152; const DWORD GKF_MUL = 4194304; const DWORD GKF_DIV = 8388608; const DWORD GKF_DOT = 16777216; const DWORD GKF_MOUSEMIDDLE = 33554432; const DWORD GKF_WHEELUP = 67108864; const DWORD GKF_WHEELDOWN = 134217728; const DWORD GKF_WHEELLEFT = 268435456; const DWORD GKF_WHEELRIGHT = 536870912; // GameKey IDs const DWORD GK_DOWN = 1; const DWORD GK_LEFT = 9; const DWORD GK_RIGHT = 17; const DWORD GK_UP = 25; const DWORD GK_DECISION = 33; const DWORD GK_CANCEL = 41; const DWORD GK_NUM0 = 81; const DWORD GK_NUM1 = 89; const DWORD GK_NUM2 = 97; const DWORD GK_NUM3 = 105; const DWORD GK_NUM4 = 113; const DWORD GK_NUM5 = 121; const DWORD GK_NUM6 = 129; const DWORD GK_NUM7 = 137; const DWORD GK_NUM8 = 145; const DWORD GK_NUM9 = 153; const DWORD GK_ADD = 161; const DWORD GK_SUB = 169; const DWORD GK_MUL = 177; const DWORD GK_DIV = 185; const DWORD GK_DOT = 193; // Gamepad Button Flags const DWORD JOY_BUTTON01 = 1; const DWORD JOY_BUTTON02 = 2; const DWORD JOY_BUTTON03 = 4; const DWORD JOY_BUTTON04 = 8; const DWORD JOY_BUTTON05 = 16; const DWORD JOY_BUTTON06 = 32; const DWORD JOY_BUTTON07 = 64; const DWORD JOY_BUTTON08 = 128; const DWORD JOY_BUTTON09 = 256; const DWORD JOY_BUTTON10 = 512; const DWORD JOY_BUTTON11 = 1024; const DWORD JOY_BUTTON12 = 2048; const DWORD JOY_BUTTON13 = 4096; const DWORD JOY_BUTTON14 = 8192; const DWORD JOY_BUTTON15 = 16384; const DWORD JOY_BUTTON16 = 32768; const DWORD JOY_BUTTON17 = 65536; const DWORD JOY_BUTTON18 = 131072; const DWORD JOY_BUTTON19 = 262144; const DWORD JOY_BUTTON20 = 524288; const DWORD JOY_BUTTON21 = 1048576; const DWORD JOY_BUTTON22 = 2097152; const DWORD JOY_BUTTON23 = 4194304; const DWORD JOY_BUTTON24 = 8388608; const DWORD JOY_BUTTON25 = 16777216; const DWORD JOY_BUTTON26 = 33554432; const DWORD JOY_BUTTON27 = 67108864; const DWORD JOY_BUTTON28 = 134217728; const DWORD JOY_BUTTON29 = 268435456; const DWORD JOY_BUTTON30 = 536870912; const DWORD JOY_BUTTON31 = 1073741824; const DWORD JOY_BUTTON32 = -2147483648; // Gamepad State const DWORD JOYPAD_UNPLUGGED = 1; const DWORD JOYPAD_PLUGGED = 0; const DWORD JOYPAD_NODRIVER = -1; const DWORD JOYPAD_INVALIDPARAM = -2; const DWORD JOYPAD_BADDEVICE = -3; const DWORD JOYPAD_INVALIDJOY = -4; // Gamepad DPad const DWORD JOYPOV_CENTER = 65536; const DWORD JOYPOV_UP = 0; const DWORD JOYPOV_UP_RIGHT= 4500; const DWORD JOYPOV_RIGHT_UP = 4500; //LEGACY const DWORD JOYPOV_RIGHT = 9000; const DWORD JOYPOV_DOWN_RIGHT = 13500; const DWORD JOYPOV_RIGHT_DOWN = 13500; //LEGACY const DWORD JOYPOV_DOWN = 18000; const DWORD JOYPOV_DOWN_LEFT= 22500; const DWORD JOYPOV_LEFT_DOWN = 22500; //LEGACY const DWORD JOYPOV_LEFT = 27000; const DWORD JOYPOV_UP_LEFT = 31500; const DWORD JOYPOV_LEFT_UP = 31500; //LEGACY // Inventory and Equipment const DWORD ITEM_OWNED = 0; const DWORD ITEM_EQUIPPED = 1; // Item Properties const DWORD ITEMSCOPE_SINGLEALLY = 0; const DWORD ITEMSCOPE_ALLALLIES = 1; const DWORD INFINITE_USES = 0; const DWORD PROJECTILE_KNIFE = 0; const DWORD PROJECTILE_BOOMERANG = 1; const DWORD PROJECTILESPEED_FAST = 0; const DWORD PROJECTILESPEED_MID = 1; const DWORD PROJECTILESPEED_SLOW = 2; const DWORD WEAPONRANGE_MELEE = 0; const DWORD WEAPONRANGE_DISTANT = 1; const DWORD WEAPONSCOPE_SINGLE = 0; const DWORD WEAPONSCOPE_CENTER = 1; const DWORD WEAPONSCOPE_SIMULTANEOUS = 2; const DWORD WEAPONSCOPE_CONSECUTIVE = 3; // Item Categories const DWORD ITEMTYPE_COMMON = 0; const DWORD ITEMTYPE_WEAPON = 1; const DWORD ITEMTYPE_SHIELD = 2; const DWORD ITEMTYPE_ARMOR = 3; const DWORD ITEMTYPE_HELMET = 4; const DWORD ITEMTYPE_ACCESSORY = 5; const DWORD ITEMTYPE_MEDICINE = 6; const DWORD ITEMTYPE_BOOK = 7; const DWORD ITEMTYPE_MATERIAL = 8; const DWORD ITEMTYPE_UNIQUE = 9; const DWORD ITEMTYPE_SWITCH = 10; // Troop Order const DWORD TROOP_ALIGNMENT_MANUAL = 0; const DWORD TROOP_ALIGNMENT_AUTOMATIC = 1; // Troop Event Page Flags const DWORD BATTLECON_SWITCH1 = 1; const DWORD BATTLECON_SWITCH2 = 2; const DWORD BATTLECON_VARIABLE = 4; const DWORD BATTLECON_TURNS = 8; const DWORD BATTLECON_EXHAUSTION = 16; const DWORD BATTLECON_ENEMYHP = 32; const DWORD BATTLECON_ACTORHP = 64; const DWORD BATTLECON_ENEMYTURN = 128; const DWORD BATTLECON_ACTORTURN = 256; const DWORD BATTLECON_COMMAND = 512; // Enemy Pattern const DWORD ENEMY_PATTERNTYPE_NORMAL = 0; const DWORD ENEMY_PATTERNTYPE_SWITCH = 1; const DWORD ENEMY_PATTERNTYPE_ROUND = 2; const DWORD ENEMY_PATTERNTYPE_TROOP = 3; const DWORD ENEMY_PATTERNTYPE_HP = 4; const DWORD ENEMY_PATTERNTYPE_MP = 5; const DWORD ENEMY_PATTERNTYPE_PARTYLEVEL = 6; const DWORD ENEMY_PATTERNTYPE_PARTYSTATE = 7; const DWORD ENEMY_PATTERNCONTENT_ACTION = 0; const DWORD ENEMY_PATTERNCONTENT_SKILL = 1; const DWORD ENEMY_PATTERNCONTENT_MORPH = 2; const DWORD ENEMY_ACTION_NORMALATTACK = 0; const DWORD ENEMY_ACTION_DOUBLEATTACK = 1; const DWORD ENEMY_ACTION_DEFEND = 2; const DWORD ENEMY_ACTION_WATCH = 3; const DWORD ENEMY_ACTION_POWERUP = 4; const DWORD ENEMY_ACTION_SELFDESTRUCT = 5; const DWORD ENEMY_ACTION_ESCAPE = 6; const DWORD ENEMY_ACTION_DONOTHING = 7; // Actor Properties const DWORD ACTOR_LEVEL = 0; const DWORD ACTOR_EXP = 1; const DWORD ACTOR_HP = 2; const DWORD ACTOR_MP = 3; const DWORD ACTOR_MAXHP = 4; const DWORD ACTOR_MAXMP = 5; const DWORD ACTOR_STRENGTHACTOR_ATTACK = 6; const DWORD ACTOR_DEFENSE = 7; const DWORD ACTOR_MIND = 8; const DWORD ACTOR_SPEEDACTOR_AGILITY = 9; const DWORD ACTOR_WEAPON = 10; const DWORD ACTOR_SHIELD = 11; const DWORD ACTOR_ARMOR = 12; const DWORD ACTOR_HELMET = 13; const DWORD ACTOR_ACCESSORY = 14; // Battle Settings const DWORD BATTLELAYOUT_CLASSIC = 0; const DWORD BATTLELAYOUT_MODIFIED = 1; const DWORD BATTLELAYOUT_FACES = 2; const DWORD BATTLEWINDOW_LARGE = 0; const DWORD BATTLEWINDOW_SMALL = 1; const DWORD WINDOWBG_NORMAL = 0; const DWORD WINDOWBG_TRANSPARENT = 1; const DWORD PARTYFORMATION_MANUAL = 0; const DWORD PARTYFORMATION_AUTO = 1; const DWORD DEFEAT_GAMEOVER = 0; const DWORD DEFEAT_COMMONEVENT = 1; const DWORD BATTLECOMMAND_ATTACK = 0; const DWORD BATTLECOMMAND_ITEM = 1; const DWORD BATTLECOMMAND_DEFEND = 2; const DWORD BATTLECOMMAND_ESCAPE = 3; const DWORD BATTLECOMMAND_SKILL = 4; const DWORD BATTLECOMMAND_SPECIAL = 5; const DWORD BATTLECOMMAND_EVENT = 6; // Map Configuration const DWORD SCROLLTYPE_NORMAL = 0; const DWORD SCROLLTYPE_VERTICAL = 1; const DWORD SCROLLTYPE_HORIZONTAL = 2; const DWORD SCROLLTYPE_BOTH = 3; const DWORD CONFIG_TES_FROMPARENT = 0; const DWORD CONFIG_TES_ALLOW = 1; const DWORD CONFIG_TES_FORBID = 2; const DWORD CONFIG_BM_FROMPARENT = 0; const DWORD CONFIG_BM_DONTCHANGE = 1; const DWORD CONFIG_BM_SPECIFY = 2; // MapTree Data const DWORD TREE_ENTRY_FOLDER = 0; const DWORD TREE_ENTRY_MAP = 1; const DWORD TREE_ENTRY_AREA = 2; const DWORD TREE_NO_PARENT = -1; // Messagebox Buttons (Windows) const DWORD MB_IDOK = 1; const DWORD MB_IDCANCEL = 2; const DWORD MB_IDABORT = 3; const DWORD MB_IDRETRY = 4; const DWORD MB_IDIGNORE = 5; const DWORD MB_IDYES = 6; const DWORD MB_IDNO = 7; const DWORD MB_IDTRYAGAIN = 10; const DWORD MB_IDCONTINUE = 11; // MessageBox Flags (Windows) const DWORD MB_OK = 0; const DWORD MB_OKCANCEL = 1; const DWORD MB_ABORTRETRYIGNORE = 2; const DWORD MB_YESNOCANCEL = 3; const DWORD MB_YESNO = 4; const DWORD MB_RETRYCANCEL = 5; const DWORD MB_CANCELTRYCONTINUE = 6; const DWORD MB_ICONHAND = 16; const DWORD MB_ICONERROR = 16; //REPEAT const DWORD MB_ICONSTOP = 16; //REPEAT const DWORD MB_ICONQUESTION = 32; const DWORD MB_ICONEXCLAMATION = 48; const DWORD MB_ICONWARNING = 48; //REPEAT const DWORD MB_ICONASTERISK = 64; const DWORD MB_ICONFORMATION = 64; //REPEAT const DWORD MB_DEFBUTTON1 = 0; const DWORD MB_DEFBUTTON2 = 256; const DWORD MB_DEFBUTTON3 = 512; const DWORD MB_DEFBUTTON4 = 768; const DWORD MB_HELP = 16384; const DWORD MB_APPLMODAL = 0; const DWORD MB_SYSTEMMODAL = 4096; const DWORD MB_TASKMODAL = 8192; const DWORD MB_DEFAULT_DESKTOP_ONLY = 131072; const DWORD MB_RIGHT = 524288; const DWORD MB_RTLREADING = 1048576; const DWORD MB_SETFOREGROUND = 65536; const DWORD MB_TOPMOST = 262144; const DWORD MB_SERVICE_NOTIFICATION = 2097152; // Months const DWORD JANUARY = 1; const DWORD FEBRUARY = 2; const DWORD MARCH = 3; const DWORD APRIL = 4; const DWORD MAY = 5; const DWORD JUNE = 6; const DWORD JULY = 7; const DWORD AUGUST = 8; const DWORD SEPTEMBER = 9; const DWORD OCTOBER = 10; const DWORD NOVEMBER = 11; const DWORD DECEMBER = 12; // Music Backups const DWORD MUSICBACKUP_EVENT = 0; const DWORD MUSICBACKUP_BATTLE_FIELD = 1; const DWORD MUSICBACKUP_VEHICLE_WALK = 2; // Message Options const DWORD MESSAGEFORMAT_NORMAL = 0; const DWORD MESSAGEFORMAT_TRANSPARENT = 1; const DWORD MESSAGEPOSITION_TOP = 0; const DWORD MESSAGEPOSITION_MIDDLE = 1; const DWORD MESSAGEPOSITION_BOTTOM = 2; const DWORD FACEPOSITION_LEFT = 0; const DWORD FACEPOSITION_RIGHT = 1; // EnterName Pages const DWORD ENTRYPAGE_HIRAGANA = 0; const DWORD ENTRYPAGE_KATAKANA = 1; // Picture Properties const DWORD ACTION_NONE = 0; const DWORD ACTION_ROTATION = 1; const DWORD ACTION_WAVE = 2; const DWORD ACTION_RIPPLE = 2; //LEGACY const DWORD ACTION_SETANGLE = 3; const DWORD BLEND_MULTIPLY = 1; const DWORD BLEND_ADD = 2; const DWORD BLEND_OVERLAY = 3; const DWORD PICTUREDELETE_TELEPORT = 1; const DWORD PICTUREDELETE_BATTLEEND = 2; const DWORD PICTUREAFFECT_TINT = 16; const DWORD PICTUREAFFECT_FLASH = 32; const DWORD PICTUREAFFECT_SHAKE = 64; const DWORD PICTUREMIRROR_HORIZONTAL = 1; const DWORD PICTUREMIRROR_VERTICAL = 2; const DWORD PICTUREMIRROR_TURN180 = 3; const DWORD PICTURESHEET_ANIMLOOP = -1; const DWORD PICTURESHEET_ANIMDELETE = -2; const DWORD FIELDPICTURE_PANORAMA = 1; const DWORD FIELDPICTURE_TILESBELOW = 2; const DWORD FIELDPICTURE_EVENTSBELOW = 3; const DWORD FIELDPICTURE_PASSSAME = 4; const DWORD FIELDPICTURE_TILESABOVE = 5; const DWORD FIELDPICTURE_EVENTSABOVE = 6; const DWORD FIELDPICTURE_WEATHER = 7; const DWORD FIELDPICTURE_ANIMATION = 8; const DWORD FIELDPICTURE_MESSAGE = 9; const DWORD FIELDPICTURE_TIMER = 10; const DWORD BATTLEPICTURE_BACKDROP = 1; const DWORD BATTLEPICTURE_ANIMATION = 2; const DWORD BATTLEPICTURE_WEATHER = 3; const DWORD BATTLEPICTURE_WINDOW = 4; const DWORD BATTLEPICTURE_TIMER = 5; // Skill Properties const DWORD SKILLSCOPE_SINGLEENEMY = 0; const DWORD SKILLSCOPE_ALLENEMIES = 1; const DWORD SKILLSCOPE_USER= 2; const DWORD SKILLSCOPE_SELF = 2; //LEGACY const DWORD SKILLSCOPE_SINGLEALLY = 3; const DWORD SKILLSCOPE_ALLALLIES = 4; const DWORD SKILLMP_NORMAL = 0; const DWORD SKILLMP_PERCENT = 1; const DWORD ACTORMOVE_NONE = 0; const DWORD ACTORMOVE_STEP = 1; const DWORD ACTORMOVE_JUMP = 2; const DWORD ACTORMOVE_DASH = 3; // Skill Categories const DWORD SKILLTYPE_NORMAL = 0; const DWORD SKILLTYPE_TELEPORT = 1; const DWORD SKILLTYPE_ESCAPE = 2; const DWORD SKILLTYPE_SWITCH = 3; // Socket Data const DWORD SOCK_DESTINY = 0; const DWORD SOCK_RAW = 1; const DWORD NEXT_FREE_SOCKET = -1; const DWORD SOCKETFLAG_NOTBLOCKING = 1; const DWORD STATE_ERROR = -1; const DWORD STATE_CLOSED = 0; const DWORD STATE_CONNECTED = 1; const DWORD STATE_LISTENING = 2; const DWORD STATE_CLOSING = 3; const DWORD STATE_CONNECTING = 4; // Daylight Savings const DWORD DAYLIGHT_UNUSED = 0; const DWORD DAYLIGHT_STANDARD = 1; const DWORD DAYLIGHT_SUMMER = 2; // Game Engine Scenes const DWORD SCENE_MAP = 0; const DWORD SCENE_MENU = 1; const DWORD SCENE_BATTLE = 2; const DWORD SCENE_SHOP = 3; const DWORD SCENE_NAME = 4; const DWORD SCENE_FILE = 5; const DWORD SCENE_TITLE = 6; const DWORD SCENE_GAMEOVER = 7; const DWORD SCENE_DEBUG = 8; const DWORD SCENE_FREEZE = 9; // Destiny Text Languages const DWORD LANGUAGE_GERMAN = 0; const DWORD LANGUAGE_ENGLISH = 1; // Battler Parameters const DWORD PARAMETER_MAXHP = 0; const DWORD ABILITY_MAXHP = 0; //LEGACY const DWORD PARAMETER_MAXMP = 1; const DWORD ABILITY_MAXMP = 1; //LEGACY const DWORD PARAMETER_STRENGTH = 2; const DWORD ABILITY_ATTACK = 2; //LEGACY const DWORD PARAMETER_DEFENSE = 3; const DWORD ABILITY_DEFENSE = 3; //LEGACY const DWORD PARAMETER_MIND = 4; const DWORD ABILITY_MIND = 4; //LEGACY const DWORD PARAMETER_SPEED = 5; const DWORD ABILITY_AGILITY = 5; //LEGACY // Switch Operations const DWORD OPERATION_ON = 0; const DWORD OPERATION_OFF = 1; const DWORD OPERATION_TOGGLE = 2; // SystemGrapic Properties const DWORD DISPLAY_STRETCH = 0; const DWORD DISPLAY_REPEAT = 1; const DWORD FONT_RMG2000 = 0; const DWORD FONT_RM2000 = 1; // System Music const DWORD MUSIC_BATTLE = 0; const DWORD MUSIC_VICTORY = 1; const DWORD MUSIC_INN = 2; const DWORD MUSIC_BOAT = 3; const DWORD MUSIC_SHIP = 4; const DWORD MUSIC_AIRSHIP = 5; const DWORD MUSIC_GAMEOVER = 6; // System Sounds const DWORD SOUND_CURSOR = 0; const DWORD SOUND_DECISION = 1; const DWORD SOUND_CANCEL = 2; const DWORD SOUND_BUZZER = 3; const DWORD SOUND_STARTBATTLE = 4; const DWORD SOUND_ESCAPE = 5; const DWORD SOUND_ENEMYATTACK = 6; const DWORD SOUND_ENEMYDAMAGE = 7; const DWORD SOUND_ACTORDAMAGE = 8; const DWORD SOUND_ALLYDAMAGE = 8; //LEGACY const DWORD SOUND_EVASION = 9; const DWORD SOUND_KNOCKOUT = 10; const DWORD SOUND_ENEMYDIE = 10; //LEGACY const DWORD SOUND_ITEMUSE = 11; // Keyboard Types const DWORD KB_UNKNOWN = 0; const DWORD KB_IBM_PC_XT = 1; const DWORD KB_OLIVETTI_ICO = 2; const DWORD KB_IPM_PC_AT = 3; const DWORD KB_IBM_ENHANCED = 4; const DWORD KB_NOKIA_1050 = 5; const DWORD KB_NOKIA_9140 = 6; const DWORD KB_JAPANESE = 7; // Terrain Eventoid Transparency const DWORD TERRAIN_EVENT_NORMAL = 0; const DWORD TERRAIN_EVENT_THIRD = 1; const DWORD TERRAIN_EVENT_HALF = 2; const DWORD TERRAIN_EVENT_TRANSPARENT = 3; // Special Text Parts const STRING CR = "Chr(0x0D)"; const STRING LF = "Chr(0x0A)"; const STRING CRLF = "CR..LF"; const STRING QUOTE = "\"\""; // Text Colors const DWORD TEXTCOLOR_DEFAULT = 0; const DWORD TEXTCOLOR_BLUE = 1; const DWORD TEXTCOLOR_LIGHTORANGE = 2; const DWORD TEXTCOLOR_BLACK = 3; const DWORD TEXTCOLOR_YELLOW = 4; const DWORD TEXTCOLOR_RED = 5; const DWORD TEXTCOLOR_PURPLE = 6; const DWORD TEXTCOLOR_MAGENTA = 7; const DWORD TEXTCOLOR_ORANGE = 8; const DWORD TEXTCOLOR_GREEN = 9; const DWORD TEXTCOLOR_LIGHTBLUE = 10; const DWORD TEXTCOLOR_LIGHTRED = 11; const DWORD TEXTCOLOR_OCHER = 12; const DWORD TEXTCOLOR_VIOLET = 13; const DWORD TEXTCOLOR_GOLD = 14; const DWORD TEXTCOLOR_SEAGREEN = 15; const DWORD TEXTCOLOR_DARKPURPLE = 16; const DWORD TEXTCOLOR_OCEANBLUE = 17; const DWORD TEXTCOLOR_TEAL = 18; const DWORD TEXTCOLOR_BROWN = 19; // Tileset Properties const DWORD TILESET_SEQUENCE_BIDI = 0; const DWORD TILESET_SEQUENCE_FORWARD = 1; const DWORD TILESET_ANIMATION_SLOW = 0; const DWORD TILESET_ANIMATION_FAST = 1; const DWORD TILEPASS_BLOCKED = 0; const DWORD TILEPASS_PASSABLE = 15; const DWORD TILEPASS_BOTTOM = 1; const DWORD TILEPASS_LEFT = 2; const DWORD TILEPASS_RIGHT = 4; const DWORD TILEPASS_TOP = 8; const DWORD TILEPASS_ABOVE = 16; const DWORD TILEPASS_TOPABOVE = 48; const DWORD TILEPASS_BRIDGE = 64; // Transitions const DWORD ERASE_FADEOUT = 0; const DWORD ERASE_RANDOMBLOCKS = 1; const DWORD ERASE_RANDOMBLOCKSUP = 2; const DWORD ERASE_RANDOMBLOCKSDOWN = 3; const DWORD ERASE_BLINDCLOSE = 4; const DWORD ERASE_STRIPEUPDOWN = 5; const DWORD ERASE_STRIPELEFTRIGHT = 6; const DWORD ERASE_OUTSIDEINSIDE = 7; const DWORD ERASE_INSIDEOUTSIDE = 8; const DWORD ERASE_SCROLLUP = 9; const DWORD ERASE_SCROLLDOWN = 10; const DWORD ERASE_SCROLLLEFT = 11; const DWORD ERASE_SCROLLRIGHT = 12; const DWORD ERASE_DIVISIONUPDOWN = 13; const DWORD ERASE_DIVISIONLEFTRIGHT = 14; const DWORD ERASE_DIVISION = 15; const DWORD ERASE_ZOOMIN = 16; const DWORD ERASE_MOSAIC = 17; const DWORD ERASE_ROSTERSCROLL = 18; const DWORD ERASE_INSTANT = 19; const DWORD ERASE_DONTERASE = 20; const DWORD SHOW_FADEIN = 0; const DWORD SHOW_RANDOMBLOCKS = 1; const DWORD SHOW_RANDOMBLOCKSUP = 2; const DWORD SHOW_RANDOMBLOCKSDOWN = 3; const DWORD SHOW_BLINDOPEN = 4; const DWORD SHOW_STRIPEUPDOWN = 5; const DWORD SHOW_STRIPELEFTRIGHT = 6; const DWORD SHOW_OUTSIDEINSIDE = 7; const DWORD SHOW_INSIDEOUTSIDE = 8; const DWORD SHOW_SCROLLDOWN = 9; const DWORD SHOW_SCROLLUP = 10; const DWORD SHOW_SCROLLRIGHT = 11; const DWORD SHOW_SCROLLLEFT = 12; const DWORD SHOW_COMBINEUPDOWN = 13; const DWORD SHOW_COMBINELEFTRIGHT = 14; const DWORD SHOW_COMBINE = 15; const DWORD SHOW_ZOOMOUT = 16; const DWORD SHOW_MOSAIC = 17; const DWORD SHOW_ROSTERSCROLL = 18; const DWORD SHOW_INSTANT = 19; // Transition Categories const DWORD TRANSITION_TELEPORTERASE = 0; const DWORD TRANSITION_TELEPORTSHOW = 1; const DWORD TRANSITION_BATTLESTARTERASE = 2; const DWORD TRANSITION_BATTLESTARTSHOW = 3; const DWORD TRANSITION_BATTLEENDERASE = 4; const DWORD TRANSITION_BATTLEENDSHOW = 5; // Variables Misc Operands const DWORD MISC_MONEY = 0; const DWORD MISC_TIMERSECONDSLEFT = 1; const DWORD MISC_PARTYSIZE = 2; const DWORD MISC_NUMBEROFSAVES = 3; const DWORD MISC_NUMBEROFBATTLES = 4; const DWORD MISC_NUMBEROFVICTORIES = 5; const DWORD MISC_NUMBEROFDEFEATS = 6; const DWORD MISC_NUMBEROFESCAPES = 7; const DWORD MISC_MIDITICK = 8; // Variable Operations const DWORD OPERATION_SET = 0; const DWORD OPERATION_ADD = 1; const DWORD OPERATION_SUBTRACT = 2; const DWORD OPERATION_MULTIPLY = 3; const DWORD OPERATION_DIVIDE = 4; const DWORD OPERATION_MODULO = 5; // Variable Value Types const DWORD VALUETYPE_NUMBER = 0; const DWORD VALUETYPE_VARIABLE = 1; const DWORD VALUETYPE_VARIABLEINDIRECT = 2; const DWORD VALUETYPE_RANDOM = 3; const DWORD VALUETYPE_ITEM = 4; const DWORD VALUETYPE_ACTOR = 5; const DWORD VALUETYPE_EVENT = 6; const DWORD VALUETYPE_MISC = 7; // VirtualKey Codes const DWORD VK_A = 65; const DWORD VK_B = 66; const DWORD VK_C = 67; const DWORD VK_D = 68; const DWORD VK_E = 69; const DWORD VK_F = 70; const DWORD VK_G = 71; const DWORD VK_H = 72; const DWORD VK_I = 73; const DWORD VK_J = 74; const DWORD VK_K = 75; const DWORD VK_L = 76; const DWORD VK_M = 77; const DWORD VK_N = 78; const DWORD VK_O = 79; const DWORD VK_P = 80; const DWORD VK_Q = 81; const DWORD VK_R = 82; const DWORD VK_S = 83; const DWORD VK_T = 84; const DWORD VK_U = 85; const DWORD VK_V = 86; const DWORD VK_W = 87; const DWORD VK_X = 88; const DWORD VK_Y = 89; const DWORD VK_Z = 90; const DWORD VK_0 = 48; const DWORD VK_1 = 49; const DWORD VK_2 = 50; const DWORD VK_3 = 51; const DWORD VK_4 = 52; const DWORD VK_5 = 53; const DWORD VK_6 = 54; const DWORD VK_7 = 55; const DWORD VK_8 = 56; const DWORD VK_9 = 57; const DWORD VK_F1 = 112; const DWORD VK_F2 = 113; const DWORD VK_F3 = 114; const DWORD VK_F4 = 115; const DWORD VK_F5 = 116; const DWORD VK_F6 = 117; const DWORD VK_F7 = 118; const DWORD VK_F8 = 119; const DWORD VK_F9 = 120; const DWORD VK_F10 = 121; const DWORD VK_F11 = 122; const DWORD VK_F12 = 123; const DWORD VK_LEFT = 37; const DWORD VK_RIGHT = 39; const DWORD VK_UP = 38; const DWORD VK_DOWN = 40; const DWORD VK_TAB = 9; const DWORD VK_MENU = 18; const DWORD VK_SHIFT = 16; const DWORD VK_SPACE = 32; const DWORD VK_CONTROL = 17; const DWORD VK_RETURN = 13; const DWORD VK_ESCAPE = 27; const DWORD VK_PAUSE = 19; const DWORD VK_PRINT = 42; const DWORD VK_SCROLL = 145; const DWORD VK_CAPITAL = 20; const DWORD VK_BACK = 8; const DWORD VK_HOME = 36; const DWORD VK_END = 35; const DWORD VK_PGUP = 33; const DWORD VK_PGDOWN = 34; const DWORD VK_INSERT = 45; const DWORD VK_DELETE = 46; const DWORD VK_LBUTTON = 1; const DWORD VK_MBUTTON = 4; const DWORD VK_RBUTTON = 2; const DWORD VK_NUMLOCK = 144; const DWORD VK_NUMPAD0 = 96; const DWORD VK_NUMPAD1 = 97; const DWORD VK_NUMPAD2 = 98; const DWORD VK_NUMPAD3 = 99; const DWORD VK_NUMPAD4 = 100; const DWORD VK_NUMPAD5 = 101; const DWORD VK_NUMPAD6 = 102; const DWORD VK_NUMPAD7 = 103; const DWORD VK_NUMPAD8 = 104; const DWORD VK_NUMPAD9 = 105; const DWORD VK_ADD = 107; const DWORD VK_SUBTRACT = 109; const DWORD VK_MULTIPLY = 106; const DWORD VK_DIVIDE = 111; const DWORD VK_DECIMAL = 110; // Vocab const DWORD VOCAB_ENEMY_APPEARS = 1; const DWORD VOCAB_FIRST_ATTACK = 2; const DWORD VOCAB_RUN_SUCCESS = 3; const DWORD VOCAB_RUN_FAIL = 4; const DWORD VOCAB_BATTLE_WIN = 5; const DWORD VOCAB_BATTLE_LOSE = 6; const DWORD VOCAB_EXP_GET = 7; const DWORD VOCAB_MONEY_GET1 = 8; const DWORD VOCAB_MONEY_GET2 = 9; const DWORD VOCAB_ITEM_GET = 10; const DWORD VOCAB_ATTACKING = 11; const DWORD VOCAB_ACTOR_CRITICAL = 12; const DWORD VOCAB_ENEMY_CRITICAL = 13; const DWORD VOCAB_DEFENDING = 14; const DWORD VOCAB_ENEMY_WAIT = 15; const DWORD VOCAB_ENEMY_POWERUP = 16; const DWORD VOCAB_ENEMY_EXPLODE = 17; const DWORD VOCAB_ENEMY_ESCAPE = 18; const DWORD VOCAB_ENEMY_MORPH = 19; const DWORD VOCAB_ENEMY_DAMAGE = 20; const DWORD VOCAB_ENEMY_EVADE = 21; const DWORD VOCAB_ACTOR_DAMAGE = 22; const DWORD VOCAB_ACTOR_EVADE = 23; const DWORD VOCAB_SKILL_FAIL1 = 24; const DWORD VOCAB_SKILL_FAIL2 = 25; const DWORD VOCAB_SKILL_FAIL3 = 26; const DWORD VOCAB_ATTACK_FAIL = 27; const DWORD VOCAB_ITEM_USE = 28; const DWORD VOCAB_PARAMETER_NORMALIZE = 29; const DWORD VOCAB_PARAMETER_BUFF = 30; const DWORD VOCAB_PARAMETER_DEBUFF = 31; const DWORD VOCAB_ACTOR_ABSORB = 32; const DWORD VOCAB_ENEMY_ABSORB = 33; const DWORD VOCAB_ELEMENT_BUFF = 34; const DWORD VOCAB_ELEMENT_DEBUFF = 35; const DWORD VOCAB_LEVEL_UP = 36; const DWORD VOCAB_SKILL_LEARN = 37; const DWORD VOCAB_SHOP1_WELCOME1 = 85; const DWORD VOCAB_SHOP1_WELCOME2 = 86; const DWORD VOCAB_SHOP1_BUY = 87; const DWORD VOCAB_SHOP1_SELL = 88; const DWORD VOCAB_SHOP1_LEAVE = 89; const DWORD VOCAB_SHOP1_BUY_ITEM = 90; const DWORD VOCAB_SHOP1_BUY_AMOUNT = 91; const DWORD VOCAB_SHOP1_BUY_DONE = 92; const DWORD VOCAB_SHOP1_SELL_ITEM = 93; const DWORD VOCAB_SHOP1_SELL_AMOUNT = 94; const DWORD VOCAB_SHOP1_SELL_DONE = 95; const DWORD VOCAB_SHOP2_WELCOME1 = 98; const DWORD VOCAB_SHOP2_WELCOME2 = 99; const DWORD VOCAB_SHOP2_BUY = 100; const DWORD VOCAB_SHOP2_SELL = 101; const DWORD VOCAB_SHOP2_LEAVE = 102; const DWORD VOCAB_SHOP2_BUY_ITEM = 103; const DWORD VOCAB_SHOP2_BUY_AMOUNT = 104; const DWORD VOCAB_SHOP2_BUY_DONE = 105; const DWORD VOCAB_SHOP2_SELL_ITEM = 106; const DWORD VOCAB_SHOP2_SELL_AMOUNT = 107; const DWORD VOCAB_SHOP2_SELL_DONE = 108; const DWORD VOCAB_SHOP3_WELCOME1 = 111; const DWORD VOCAB_SHOP3_WELCOME2 = 112; const DWORD VOCAB_SHOP3_BUY = 113; const DWORD VOCAB_SHOP3_SELL = 114; const DWORD VOCAB_SHOP3_LEAVE = 115; const DWORD VOCAB_SHOP3_BUY_ITEM = 116; const DWORD VOCAB_SHOP3_BUY_AMOUNT = 117; const DWORD VOCAB_SHOP3_BUY_DONE = 118; const DWORD VOCAB_SHOP3_SELL_ITEM = 119; const DWORD VOCAB_SHOP3_SELL_AMOUNT = 120; const DWORD VOCAB_SHOP3_SELL_DONE = 121; const DWORD VOCAB_INN1_COSTS1 = 124; const DWORD VOCAB_INN1_COSTS2 = 125; const DWORD VOCAB_INN1_QUESTION = 126; const DWORD VOCAB_INN1_YES = 127; const DWORD VOCAB_INN1_NO = 128; const DWORD VOCAB_INN2_COSTS1 = 131; const DWORD VOCAB_INN2_COSTS2 = 132; const DWORD VOCAB_INN2_QUESTION = 133; const DWORD VOCAB_INN2_YES = 134; const DWORD VOCAB_INN2_NO = 135; const DWORD VOCAB_LEVEL = 59; const DWORD VOCAB_HP = 60; const DWORD VOCAB_MP = 61; const DWORD VOCAB_NORMAL = 62; const DWORD VOCAB_MP_COSTS = 67; const DWORD VOCAB_STRENGTH = 68; const DWORD VOCAB_DEFENSE = 69; const DWORD VOCAB_MIND = 70; const DWORD VOCAB_SPEED = 71; const DWORD VOCAB_SHORT_LEVEL = 64; const DWORD VOCAB_SHORT_HP = 65; const DWORD VOCAB_SHORT_MP = 66; const DWORD VOCAB_SHORT_EXP = 63; const DWORD VOCAB_WEAPON = 72; const DWORD VOCAB_SHIELD = 73; const DWORD VOCAB_ARMOR = 74; const DWORD VOCAB_HELMET = 75; const DWORD VOCAB_ACCESSORY = 76; const DWORD VOCAB_BATTLECOMMAND_START = 46; const DWORD VOCAB_BATTLECOMMAND_AUTO = 47; const DWORD VOCAB_BATTLECOMMAND_ESCAPE = 48; const DWORD VOCAB_ACTORCOMMAND_ATTACK = 49; const DWORD VOCAB_ACTORCOMMAND_DEFEND = 50; const DWORD VOCAB_PARTY_ITEMS = 51; const DWORD VOCAB_PARTY_SKILLS = 52; const DWORD VOCAB_PARTY_EQUIPMENT = 53; const DWORD VOCAB_PARTY_SAVE = 54; const DWORD VOCAB_PARTY_QUIT = 55; const DWORD VOCAB_TITLE_NEWGAME = 56; const DWORD VOCAB_TITLE_CONTINUE = 57; const DWORD VOCAB_TITLE_SHUTDOWN = 58; const DWORD VOCAB_FILESELECT_SAVE = 77; const DWORD VOCAB_FILESELECT_LOAD = 78; const DWORD VOCAB_EXIT_MESSAGE = 79; const DWORD VOCAB_FILE = 80; const DWORD VOCAB_EXIT_YES = 81; const DWORD VOCAB_EXIT_NO = 82; const DWORD VOCAB_ITEMS_INVENTORY = 43; const DWORD VOCAB_ITEMS_EQUIPPED = 44; const DWORD VOCAB_CURRENCY = 45; // Weather Properties const DWORD WEATHER_NONE = 0; const DWORD WEATHER_RAIN = 1; const DWORD WEATHER_SNOW = 2; const DWORD WEATHER_FOG = 3; const DWORD WEATHER_SANDSTORM = 4; const DWORD WEATHERSTRENGTH_WEAK = 0; const DWORD WEATHERSTRENGTH_NORMAL = 1; const DWORD WEATHERSTRENGTH_STRONG = 2; // Angle Formats const DWORD DEG = 1; const DWORD RAD = 2; const DWORD GRAD = 3; const DWORD RPG = 4; // Weekdays const DWORD SUNDAY = 0; const DWORD MONDAY = 1; const DWORD TUESDAY = 2; const DWORD WEDNESDAY = 3; const DWORD THURSDAY = 4; const DWORD FRIDAY = 5; const DWORD SATURDAY = 6; // State Properties const DWORD STATETYPE_COMBAT = 0; const DWORD CONDITIONTYPE_COMBAT = 0; //LEGACY const DWORD STATETYPE_MOVEMENT = 1; const DWORD CONDITIONTYPE_MOVEMENT = 1; //LEGACY const DWORD STATELIMITATION_NONE = 0; const DWORD CONDITIONLIMITATION_NONE = 0; //LEGACY const DWORD STATELIMITATION_NOACTION = 1; const DWORD CONDITIONLIMITATION_NOACTION = 1; //LEGACY const DWORD STATELIMITATION_ATTACKENEMY = 2; const DWORD CONDITIONLIMITATION_ATTACKENEMY = 2; //LEGACY const DWORD STATELIMITATION_ATTACKALLY = 3; const DWORD CONDITIONLIMITATION_ATTACKALLY = 3; //LEGACY
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// DestinyScript: Constants auto DestinyConstants = std::map<std::string, auto>{ // Activation/Deactivation {"DISABLE", 0}, {"ENABLE", 1}, // Animation Properties {"ANIMATION_SCOPE_SINGLE", 0}, {"ANIMATION_SCOPE_SCREEN", 1}, {"ANIMATION_FOCUS_TOP", 0}, {"ANIMATION_FOCUS_CENTER", 1}, {"ANIMATION_FOCUS_BOTTOM", 2}, {"ANIMATION_FLASHTYPE_NONE", 0}, {"ANIMATION_FLASHTYPE_TARGET", 1}, {"ANIMATION_FLASHTYPE_SCREEN", 2}, {"ANIMATION_SHAKETYPE_NONE", 0}, {"ANIMATION_SHAKETYPE_TARGET", 1}, {"ANIMATION_SHAKETYPE_SCREEN", 2}, // Equipment Types/Filters {"EQUIPMENT_ALL", 0}, {"EQUIPMENT_WEAPON", 1}, {"EQUIPMENT_SHIELD", 2}, {"EQUIPMENT_ARMOR", 3}, {"EQUIPMENT_HELMET", 4}, {"EQUIPMENT_ACCESSORY", 5}, // Battler Properties {"BATTLERSPEED_SLOW", 20}, {"BATTLERSPEED_MID", 14}, {"BATTLERSPEED_FAST", 8}, {"BATTLERGRAPHIC_CHARACTER", 0}, {"BATTLERGRAPHIC_ANIMATION", 1}, {"BATTLERANIM_IDLE", 0}, {"BATTLERANIM_ATTACKRIGHT", 1}, {"BATTLERANIM_ATTACKLEFT", 2}, {"BATTLERANIM_SKILLUSE", 3}, {"BATTLERANIM_KNOCKOUT", 4}, {"BATTLERANIM_DAMAGE", 5}, {"BATTLERANIM_CONDITION", 6}, {"BATTLERANIM_DEFEND", 7}, {"BATTLERANIM_WALKLEFT", 8}, {"BATTLERANIM_WALKRIGHT", 9}, {"BATTLERANIM_VICTORY", 10}, {"BATTLERANIM_ITEMUSE", 11}, // MoveRoute Commands {"MC_STEPUP", 0}, {"MC_STEPRIGHT", 1}, {"MC_STEPDOWN", 2}, {"MC_STEPLEFT", 3}, {"MC_STEPRIGHTUP", 4}, {"MC_STEPRIGHTDOWN", 5}, {"MC_STEPLEFTDOWN", 6}, {"MC_STEPLEFTUP", 7}, {"MC_STEPRANDOM", 8}, {"MC_STEPTOWARDHERO", 9}, {"MC_STEPAWAYFROMHERO", 10}, {"MC_STEPFORWARD", 11}, {"MC_LOOKUP", 12}, {"MC_LOOKRIGHT", 13}, {"MC_LOOKDOWN", 14}, {"MC_LOOKLEFT", 15}, {"MC_TURNRIGHT", 16}, {"MC_TURNLEFT", 17}, {"MC_TURN180", 18}, {"MC_RIGHTLEFTTURN", 19}, {"MC_LOOKRANDOM", 20}, {"MC_LOOKTOWARDHERO", 21}, {"MC_LOOKAWAYFROMHERO", 22}, {"MC_WAIT", 23}, {"MC_STARTJUMPING", 24}, {"MC_STOPJUMPING", 25}, {"MC_FIXDIRECTION", 26}, {"MC_RELEASEDIRECTION", 27}, {"MC_INCREASESPEED", 28}, {"MC_DECREASESPEED", 29}, {"MC_INCREASEFREQUENCY", 30}, {"MC_DECREASEFREQUENCY", 31}, {"MC_SETSWITCHON", 32}, {"MC_SETSWITCHOFF", 33}, {"MC_SETCHAR", 34}, {"MC_PLAYSOUND", 35}, {"MC_STARTPHASING", 36}, {"MC_STOPPHASING", 37}, {"MC_FIXANIMATION", 38}, {"MC_RELEASEANIMATION", 39}, {"MC_INCREASETRANSPARENCY", 40}, {"MC_DECREASETRANSPARENCY", 41}, // MovePoint Types {"MOVEPOINT_DISPLAY", 0}, {"MOVEPOINT_HIGHRES", 1}, // Screen Brightness {"SCREEN_BLACK", 0}, {"SCREEN_DARK", 50}, {"SCREEN_NORMAL", 100}, {"SCREEN_BRIGHT", 150}, {"SCREEN_WHITE", 200}, // Bool Values {"FALSE", 0}, {"TRUE", 1}, // File System Attributes {"FILE_ATTRIBUTE_NORMAL", 128}, {"FILE_ATTRIBUTE_SYSTEM", 4}, {"FILE_ATTRIBUTE_HIDDEN", 2}, {"FILE_ATTRIBUTE_ARCHIVE", 32}, {"FILE_ATTRIBUTE_DIRECTORY", 16}, {"FILE_ATTRIBUTE_READONLY", 1}, // File Access Types {"FILE_READ", 1}, {"FILE_WRITE", 2}, {"FILE_APPEND", 6}, {"FILEPOS_BEGIN", 0}, {"FILEPOS_CURRENT", 1}, {"FILEPOS_END", 2}, // DataTypes {"TYPE_VARIABLE", 1}, {"TYPE_BOOL", 2}, {"TYPE_SWITCH", 2}, //LEGACY {"TYPE_DWORD", 3}, {"TYPE_FLOAT", 4}, {"TYPE_DOUBLE", 4}, //LEGACY {"TYPE_STRING", 5}, {"TYPE_BYTE", 6}, {"TYPE_WORD", 7}, // Vulnerability Levels {"EFFECT_A", 0}, {"EFFECT_B", 1}, {"EFFECT_C", 2}, {"EFFECT_D", 3}, {"EFFECT_E", 4}, // Element/Attribute Properties {"ELEMENTTYPE_WEAPONATTRIBUTETYPE_WEAPON", 0}, {"ELEMENTTYPE_MAGICATTRIBUTETYPE_MAGIC", 1}, // Event Facing Directions {"DIR_UP", 0}, {"DIR_RIGHT", 1}, {"DIR_DOWN", 2}, {"DIR_LEFT", 3}, {"DIR_UP_RIGHT", 4}, {"DIR_RIGHT_UP", 4}, //LEGACY {"DIR_DOWN_RIGHT", 5}, {"DIR_RIGHT_DOWN", 5}, //LEGACY {"DIR_DOWN_LEFT",6}, {"DIR_LEFT_DOWN", 6}, //LEGACY {"DIR_UP_LEFT", 7}, {"DIR_LEFT_UP", 7}, //LEGACY // Event Properties {"EVENT_MAPID", 0}, {"EVENT_X", 1}, {"EVENT_Y", 2}, {"EVENT_DIRECTION", 3}, {"EVENT_SCREENX", 4}, {"EVENT_SCREENY", 5}, // Event Step Graphics {"EVENTFRAME_LEFT", 0}, {"EVENTFRAME_NORMAL", 1}, {"EVENTFRAME_RIGHT", 2}, {"EVENTFRAME_NORMAL2", 3}, // Eventoid Special IDs {"PLAYER", 10001}, {"HERO", 10001}, //LEGACY {"BOAT", 10002}, {"SHIP", 10003}, {"AIRSHIP", 10004}, {"THIS", 10005}, // Error Messages {"DESTINYERROR_UNKNOWN", -1}, {"DESTINYERROR_SYNTAX", 1}, {"DESTINYERROR_NOVALUE", 2}, {"DESTINYERROR_UNKNOWNNAME", 3}, {"DESTINYERROR_CONVERT", 4}, {"DESTINYERROR_READONLY", 5}, {"DESTINYERROR_ARRAYBOUND", 6}, {"DESTINYERROR_RANGE", 7}, {"DESTINYERROR_MEMORY", 8}, {"DESTINYERROR_VALUE", 9}, {"DESTINYERROR_BINARYFLOAT", 10}, {"DESTINYERROR_CALCSWITCH", 11}, {"DESTINYERROR_CALC_STRING", 12}, {"DESTINYERROR_FLOATERROR", 13}, {"DESTINYERROR_FLOATLENGTH", 14}, {"DESTINYERROR_DIVISIONBYZERO", 15}, {"DESTINYERROR_STRINGFORMAT", 16}, {"DESTINYERROR_STRINGRANGE", 17}, {"DESTINYERROR_PICTURE", 18}, {"DESTINYERROR_PIXELRANGE", 19}, {"DESTINYERROR_SAMEPICTURE", 20}, {"DESTINYERROR_PALETTERANGE", 21}, {"DESTINYERROR_SOCKETSTARTUP", 22}, {"DESTINYERROR_NOFREESOCKET", 23}, {"DESTINYERROR_CANTCREATESOCKET", 24}, {"DESTINYERROR_SOCKETSTILLOPEN", 25}, {"DESTINYERROR_SOCKETNOTOPEN", 26}, {"DESTINYERROR_CANTCONNECT", 27}, {"DESTINYERROR_SOCKETTYPE", 28}, {"DESTINYERROR_SOCKETERROR", 29}, {"DESTINYERROR_OOB", 30}, {"DESTINYERROR_STRINGTOOLONG", 31}, {"DESTINYERROR_NOFREEFILEHANDLE", 32}, {"DESTINYERROR_CANTRESOLVEPATH", 33}, {"DESTINYERROR_NOPERMISSION", 34}, {"DESTINYERROR_CANTOPENFILE", 35}, {"DESTINYERROR_FILENOTOPEN", 36}, {"DESTINYERROR_CANTACCESSFILE", 37}, {"DESTINYERROR_CANTCREATEDIR", 38}, {"DESTINYERROR_CANTREMOVEDIR", 39}, {"DESTINYERROR_CANTRENAMEFILE", 40}, {"DESTINYERROR_CANTCOPYFILE", 41}, {"DESTINYERROR_CANTDELETEFILE", 42}, {"DESTINYERROR_CANTREADATTRIBUTES", 43}, {"DESTINYERROR_CANTWRITEATTRIBUTES", 44}, {"DESTINYERROR_SEARCHSTILLOPEN", 45}, {"DESTINYERROR_CANTSTARTSEARCH", 46}, {"DESTINYERROR_NOSEARCHSTARTED", 47}, {"DESTINYERROR_PROTECTED", 48}, {"DESTINYERROR_CANTEXECUTEFILE", 49}, {"DESTINYERROR_NOTENOUGHPARAMETERS", 50}, {"DESTINYERROR_NOTCOMPARABLE", 51}, {"DESTINYERROR_INVALIDSIGN", 52}, {"DESTINYERROR_SETNOTALLOWEDHERE", 53}, {"DESTINYERROR_MISSINGENDIF", 54}, {"DESTINYERROR_MISSINGLOOP", 55}, {"DESTINYERROR_MISSINGCONDITION", 56}, {"DESTINYERROR_MISSINGNEXT", 57}, {"DESTINYERROR_MISSINGCASE", 58}, {"DESTINYERROR_MISSINGENDSWITCH", 59}, {"DESTINYERROR_BREAKNOTALLOWEDHERE", 60}, {"DESTINYERROR_CONTINUENOTALLOWEDHERE", 61}, {"DESTINYERROR_INVALIDHANDLE", 62}, {"DESTINYERROR_OPERATOREXPECTED", 63}, {"DESTINYERROR_CANTACCESSSAVESLOT", 64}, {"DESTINYERROR_EXCEPTION", 65}, {"DESTINYERROR_INVALIDLOOPOPERATIONLEVEL", 66}, {"DESTINYERROR_CONTINUEDOESNTPOINTTOLOOP", 67}, // GameKey Flags {"GKF_DOWN", 1}, {"GKF_LEFT", 2}, {"GKF_RIGHT", 4}, {"GKF_UP", 8}, {"GKF_DECISION", 16}, {"GKF_CANCEL", 32}, {"GKF_MOUSELEFT", 64}, {"GKF_MOUSERIGHT", 128}, {"GKF_SHIFT", 256}, {"GKF_CTRL", 512}, {"GKF_NUM0", 1024}, {"GKF_NUM1", 2048}, {"GKF_NUM2", 4096}, {"GKF_NUM3", 8192}, {"GKF_NUM4", 16384}, {"GKF_NUM5", 32768}, {"GKF_NUM6", 65536}, {"GKF_NUM7", 131072}, {"GKF_NUM8", 262144}, {"GKF_NUM9", 524288}, {"GKF_ADD", 1048576}, {"GKF_SUB", 2097152}, {"GKF_MUL", 4194304}, {"GKF_DIV", 8388608}, {"GKF_DOT", 16777216}, {"GKF_MOUSEMIDDLE", 33554432}, {"GKF_WHEELUP", 67108864}, {"GKF_WHEELDOWN", 134217728}, {"GKF_WHEELLEFT", 268435456}, {"GKF_WHEELRIGHT", 536870912}, // GameKey IDs {"GK_DOWN", 1}, {"GK_LEFT", 9}, {"GK_RIGHT", 17}, {"GK_UP", 25}, {"GK_DECISION", 33}, {"GK_CANCEL", 41}, {"GK_NUM0", 81}, {"GK_NUM1", 89}, {"GK_NUM2", 97}, {"GK_NUM3", 105}, {"GK_NUM4", 113}, {"GK_NUM5", 121}, {"GK_NUM6", 129}, {"GK_NUM7", 137}, {"GK_NUM8", 145}, {"GK_NUM9", 153}, {"GK_ADD", 161}, {"GK_SUB", 169}, {"GK_MUL", 177}, {"GK_DIV", 185}, {"GK_DOT", 193}, // Gamepad Button Flags {"JOY_BUTTON01", 1}, {"JOY_BUTTON02", 2}, {"JOY_BUTTON03", 4}, {"JOY_BUTTON04", 8}, {"JOY_BUTTON05", 16}, {"JOY_BUTTON06", 32}, {"JOY_BUTTON07", 64}, {"JOY_BUTTON08", 128}, {"JOY_BUTTON09", 256}, {"JOY_BUTTON10", 512}, {"JOY_BUTTON11", 1024}, {"JOY_BUTTON12", 2048}, {"JOY_BUTTON13", 4096}, {"JOY_BUTTON14", 8192}, {"JOY_BUTTON15", 16384}, {"JOY_BUTTON16", 32768}, {"JOY_BUTTON17", 65536}, {"JOY_BUTTON18", 131072}, {"JOY_BUTTON19", 262144}, {"JOY_BUTTON20", 524288}, {"JOY_BUTTON21", 1048576}, {"JOY_BUTTON22", 2097152}, {"JOY_BUTTON23", 4194304}, {"JOY_BUTTON24", 8388608}, {"JOY_BUTTON25", 16777216}, {"JOY_BUTTON26", 33554432}, {"JOY_BUTTON27", 67108864}, {"JOY_BUTTON28", 134217728}, {"JOY_BUTTON29", 268435456}, {"JOY_BUTTON30", 536870912}, {"JOY_BUTTON31", 1073741824}, {"JOY_BUTTON32", -2147483648}, // Gamepad State {"JOYPAD_UNPLUGGED", 1}, {"JOYPAD_PLUGGED", 0}, {"JOYPAD_NODRIVER", -1}, {"JOYPAD_INVALIDPARAM", -2}, {"JOYPAD_BADDEVICE", -3}, {"JOYPAD_INVALIDJOY", -4}, // Gamepad DPad {"JOYPOV_CENTER", 65536}, {"JOYPOV_UP", 0}, {"JOYPOV_UP_RIGHT",4500}, {"JOYPOV_RIGHT_UP", 4500}, //LEGACY {"JOYPOV_RIGHT", 9000}, {"JOYPOV_DOWN_RIGHT", 13500}, {"JOYPOV_RIGHT_DOWN", 13500}, //LEGACY {"JOYPOV_DOWN", 18000}, {"JOYPOV_DOWN_LEFT",22500}, {"JOYPOV_LEFT_DOWN", 22500}, //LEGACY {"JOYPOV_LEFT", 27000}, {"JOYPOV_UP_LEFT", 31500}, {"JOYPOV_LEFT_UP", 31500}, //LEGACY // Inventory and Equipment {"ITEM_OWNED", 0}, {"ITEM_EQUIPPED", 1}, // Item Properties {"ITEMSCOPE_SINGLEALLY", 0}, {"ITEMSCOPE_ALLALLIES", 1}, {"INFINITE_USES", 0}, {"PROJECTILE_KNIFE", 0}, {"PROJECTILE_BOOMERANG", 1}, {"PROJECTILESPEED_FAST", 0}, {"PROJECTILESPEED_MID", 1}, {"PROJECTILESPEED_SLOW", 2}, {"WEAPONRANGE_MELEE", 0}, {"WEAPONRANGE_DISTANT", 1}, {"WEAPONSCOPE_SINGLE", 0}, {"WEAPONSCOPE_CENTER", 1}, {"WEAPONSCOPE_SIMULTANEOUS", 2}, {"WEAPONSCOPE_CONSECUTIVE", 3}, // Item Categories {"ITEMTYPE_COMMON", 0}, {"ITEMTYPE_WEAPON", 1}, {"ITEMTYPE_SHIELD", 2}, {"ITEMTYPE_ARMOR", 3}, {"ITEMTYPE_HELMET", 4}, {"ITEMTYPE_ACCESSORY", 5}, {"ITEMTYPE_MEDICINE", 6}, {"ITEMTYPE_BOOK", 7}, {"ITEMTYPE_MATERIAL", 8}, {"ITEMTYPE_UNIQUE", 9}, {"ITEMTYPE_SWITCH", 10}, // Troop Order {"TROOP_ALIGNMENT_MANUAL", 0}, {"TROOP_ALIGNMENT_AUTOMATIC", 1}, // Troop Event Page Flags {"BATTLECON_SWITCH1", 1}, {"BATTLECON_SWITCH2", 2}, {"BATTLECON_VARIABLE", 4}, {"BATTLECON_TURNS", 8}, {"BATTLECON_EXHAUSTION", 16}, {"BATTLECON_ENEMYHP", 32}, {"BATTLECON_ACTORHP", 64}, {"BATTLECON_ENEMYTURN", 128}, {"BATTLECON_ACTORTURN", 256}, {"BATTLECON_COMMAND", 512}, // Enemy Pattern {"ENEMY_PATTERNTYPE_NORMAL", 0}, {"ENEMY_PATTERNTYPE_SWITCH", 1}, {"ENEMY_PATTERNTYPE_ROUND", 2}, {"ENEMY_PATTERNTYPE_TROOP", 3}, {"ENEMY_PATTERNTYPE_HP", 4}, {"ENEMY_PATTERNTYPE_MP", 5}, {"ENEMY_PATTERNTYPE_PARTYLEVEL", 6}, {"ENEMY_PATTERNTYPE_PARTYSTATE", 7}, {"ENEMY_PATTERNCONTENT_ACTION", 0}, {"ENEMY_PATTERNCONTENT_SKILL", 1}, {"ENEMY_PATTERNCONTENT_MORPH", 2}, {"ENEMY_ACTION_NORMALATTACK", 0}, {"ENEMY_ACTION_DOUBLEATTACK", 1}, {"ENEMY_ACTION_DEFEND", 2}, {"ENEMY_ACTION_WATCH", 3}, {"ENEMY_ACTION_POWERUP", 4}, {"ENEMY_ACTION_SELFDESTRUCT", 5}, {"ENEMY_ACTION_ESCAPE", 6}, {"ENEMY_ACTION_DONOTHING", 7}, // Actor Properties {"ACTOR_LEVEL", 0}, {"ACTOR_EXP", 1}, {"ACTOR_HP", 2}, {"ACTOR_MP", 3}, {"ACTOR_MAXHP", 4}, {"ACTOR_MAXMP", 5}, {"ACTOR_STRENGTHACTOR_ATTACK", 6}, {"ACTOR_DEFENSE", 7}, {"ACTOR_MIND", 8}, {"ACTOR_SPEEDACTOR_AGILITY", 9}, {"ACTOR_WEAPON", 10}, {"ACTOR_SHIELD", 11}, {"ACTOR_ARMOR", 12}, {"ACTOR_HELMET", 13}, {"ACTOR_ACCESSORY", 14}, // Battle Settings {"BATTLELAYOUT_CLASSIC", 0}, {"BATTLELAYOUT_MODIFIED", 1}, {"BATTLELAYOUT_FACES", 2}, {"BATTLEWINDOW_LARGE", 0}, {"BATTLEWINDOW_SMALL", 1}, {"WINDOWBG_NORMAL", 0}, {"WINDOWBG_TRANSPARENT", 1}, {"PARTYFORMATION_MANUAL", 0}, {"PARTYFORMATION_AUTO", 1}, {"DEFEAT_GAMEOVER", 0}, {"DEFEAT_COMMONEVENT", 1}, {"BATTLECOMMAND_ATTACK", 0}, {"BATTLECOMMAND_ITEM", 1}, {"BATTLECOMMAND_DEFEND", 2}, {"BATTLECOMMAND_ESCAPE", 3}, {"BATTLECOMMAND_SKILL", 4}, {"BATTLECOMMAND_SPECIAL", 5}, {"BATTLECOMMAND_EVENT", 6}, // Map Configuration {"SCROLLTYPE_NORMAL", 0}, {"SCROLLTYPE_VERTICAL", 1}, {"SCROLLTYPE_HORIZONTAL", 2}, {"SCROLLTYPE_BOTH", 3}, {"CONFIG_TES_FROMPARENT", 0}, {"CONFIG_TES_ALLOW", 1}, {"CONFIG_TES_FORBID", 2}, {"CONFIG_BM_FROMPARENT", 0}, {"CONFIG_BM_DONTCHANGE", 1}, {"CONFIG_BM_SPECIFY", 2}, // MapTree Data {"TREE_ENTRY_FOLDER", 0}, {"TREE_ENTRY_MAP", 1}, {"TREE_ENTRY_AREA", 2}, {"TREE_NO_PARENT", -1}, // Messagebox Buttons (Windows) {"MB_IDOK", 1}, {"MB_IDCANCEL", 2}, {"MB_IDABORT", 3}, {"MB_IDRETRY", 4}, {"MB_IDIGNORE", 5}, {"MB_IDYES", 6}, {"MB_IDNO", 7}, {"MB_IDTRYAGAIN", 10}, {"MB_IDCONTINUE", 11}, // MessageBox Flags (Windows) {"MB_OK", 0}, {"MB_OKCANCEL", 1}, {"MB_ABORTRETRYIGNORE", 2}, {"MB_YESNOCANCEL", 3}, {"MB_YESNO", 4}, {"MB_RETRYCANCEL", 5}, {"MB_CANCELTRYCONTINUE", 6}, {"MB_ICONHAND", 16}, {"MB_ICONERROR", 16}, //REPEAT {"MB_ICONSTOP", 16}, //REPEAT {"MB_ICONQUESTION", 32}, {"MB_ICONEXCLAMATION", 48}, {"MB_ICONWARNING", 48}, //REPEAT {"MB_ICONASTERISK", 64}, {"MB_ICONFORMATION", 64}, //REPEAT {"MB_DEFBUTTON1", 0}, {"MB_DEFBUTTON2", 256}, {"MB_DEFBUTTON3", 512}, {"MB_DEFBUTTON4", 768}, {"MB_HELP", 16384}, {"MB_APPLMODAL", 0}, {"MB_SYSTEMMODAL", 4096}, {"MB_TASKMODAL", 8192}, {"MB_DEFAULT_DESKTOP_ONLY", 131072}, {"MB_RIGHT", 524288}, {"MB_RTLREADING", 1048576}, {"MB_SETFOREGROUND", 65536}, {"MB_TOPMOST", 262144}, {"MB_SERVICE_NOTIFICATION", 2097152}, // Months {"JANUARY", 1}, {"FEBRUARY", 2}, {"MARCH", 3}, {"APRIL", 4}, {"MAY", 5}, {"JUNE", 6}, {"JULY", 7}, {"AUGUST", 8}, {"SEPTEMBER", 9}, {"OCTOBER", 10}, {"NOVEMBER", 11}, {"DECEMBER", 12}, // Music Backups {"MUSICBACKUP_EVENT", 0}, {"MUSICBACKUP_BATTLE_FIELD", 1}, {"MUSICBACKUP_VEHICLE_WALK", 2}, // Message Options {"MESSAGEFORMAT_NORMAL", 0}, {"MESSAGEFORMAT_TRANSPARENT", 1}, {"MESSAGEPOSITION_TOP", 0}, {"MESSAGEPOSITION_MIDDLE", 1}, {"MESSAGEPOSITION_BOTTOM", 2}, {"FACEPOSITION_LEFT", 0}, {"FACEPOSITION_RIGHT", 1}, // EnterName Pages {"ENTRYPAGE_HIRAGANA", 0}, {"ENTRYPAGE_KATAKANA", 1}, // Picture Properties {"ACTION_NONE", 0}, {"ACTION_ROTATION", 1}, {"ACTION_WAVE", 2}, {"ACTION_RIPPLE", 2}, //LEGACY {"ACTION_SETANGLE", 3}, {"BLEND_MULTIPLY", 1}, {"BLEND_ADD", 2}, {"BLEND_OVERLAY", 3}, {"PICTUREDELETE_TELEPORT", 1}, {"PICTUREDELETE_BATTLEEND", 2}, {"PICTUREAFFECT_TINT", 16}, {"PICTUREAFFECT_FLASH", 32}, {"PICTUREAFFECT_SHAKE", 64}, {"PICTUREMIRROR_HORIZONTAL", 1}, {"PICTUREMIRROR_VERTICAL", 2}, {"PICTUREMIRROR_TURN180", 3}, {"PICTURESHEET_ANIMLOOP", -1}, {"PICTURESHEET_ANIMDELETE", -2}, {"FIELDPICTURE_PANORAMA", 1}, {"FIELDPICTURE_TILESBELOW", 2}, {"FIELDPICTURE_EVENTSBELOW", 3}, {"FIELDPICTURE_PASSSAME", 4}, {"FIELDPICTURE_TILESABOVE", 5}, {"FIELDPICTURE_EVENTSABOVE", 6}, {"FIELDPICTURE_WEATHER", 7}, {"FIELDPICTURE_ANIMATION", 8}, {"FIELDPICTURE_MESSAGE", 9}, {"FIELDPICTURE_TIMER", 10}, {"BATTLEPICTURE_BACKDROP", 1}, {"BATTLEPICTURE_ANIMATION", 2}, {"BATTLEPICTURE_WEATHER", 3}, {"BATTLEPICTURE_WINDOW", 4}, {"BATTLEPICTURE_TIMER", 5}, // Skill Properties {"SKILLSCOPE_SINGLEENEMY", 0}, {"SKILLSCOPE_ALLENEMIES", 1}, {"SKILLSCOPE_USER",2}, {"SKILLSCOPE_SELF", 2}, //LEGACY {"SKILLSCOPE_SINGLEALLY", 3}, {"SKILLSCOPE_ALLALLIES", 4}, {"SKILLMP_NORMAL", 0}, {"SKILLMP_PERCENT", 1}, {"ACTORMOVE_NONE", 0}, {"ACTORMOVE_STEP", 1}, {"ACTORMOVE_JUMP", 2}, {"ACTORMOVE_DASH", 3}, // Skill Categories {"SKILLTYPE_NORMAL", 0}, {"SKILLTYPE_TELEPORT", 1}, {"SKILLTYPE_ESCAPE", 2}, {"SKILLTYPE_SWITCH", 3}, // Socket Data {"SOCK_DESTINY", 0}, {"SOCK_RAW", 1}, {"NEXT_FREE_SOCKET", -1}, {"SOCKETFLAG_NOTBLOCKING", 1}, {"STATE_ERROR", -1}, {"STATE_CLOSED", 0}, {"STATE_CONNECTED", 1}, {"STATE_LISTENING", 2}, {"STATE_CLOSING", 3}, {"STATE_CONNECTING", 4}, // Daylight Savings {"DAYLIGHT_UNUSED", 0}, {"DAYLIGHT_STANDARD", 1}, {"DAYLIGHT_SUMMER", 2}, // Game Engine Scenes {"SCENE_MAP", 0}, {"SCENE_MENU", 1}, {"SCENE_BATTLE", 2}, {"SCENE_SHOP", 3}, {"SCENE_NAME", 4}, {"SCENE_FILE", 5}, {"SCENE_TITLE", 6}, {"SCENE_GAMEOVER", 7}, {"SCENE_DEBUG", 8}, {"SCENE_FREEZE", 9}, // Destiny Text Languages {"LANGUAGE_GERMAN", 0}, {"LANGUAGE_ENGLISH", 1}, // Battler Parameters {"PARAMETER_MAXHP", 0}, {"ABILITY_MAXHP", 0}, //LEGACY {"PARAMETER_MAXMP", 1}, {"ABILITY_MAXMP", 1}, //LEGACY {"PARAMETER_STRENGTH", 2}, {"ABILITY_ATTACK", 2}, //LEGACY {"PARAMETER_DEFENSE", 3}, {"ABILITY_DEFENSE", 3}, //LEGACY {"PARAMETER_MIND", 4}, {"ABILITY_MIND", 4}, //LEGACY {"PARAMETER_SPEED", 5}, {"ABILITY_AGILITY", 5}, //LEGACY // Switch Operations {"OPERATION_ON", 0}, {"OPERATION_OFF", 1}, {"OPERATION_TOGGLE", 2}, // SystemGrapic Properties {"DISPLAY_STRETCH", 0}, {"DISPLAY_REPEAT", 1}, {"FONT_RMG2000", 0}, {"FONT_RM2000", 1}, // System Music {"MUSIC_BATTLE", 0}, {"MUSIC_VICTORY", 1}, {"MUSIC_INN", 2}, {"MUSIC_BOAT", 3}, {"MUSIC_SHIP", 4}, {"MUSIC_AIRSHIP", 5}, {"MUSIC_GAMEOVER", 6}, // System Sounds {"SOUND_CURSOR", 0}, {"SOUND_DECISION", 1}, {"SOUND_CANCEL", 2}, {"SOUND_BUZZER", 3}, {"SOUND_STARTBATTLE", 4}, {"SOUND_ESCAPE", 5}, {"SOUND_ENEMYATTACK", 6}, {"SOUND_ENEMYDAMAGE", 7}, {"SOUND_ACTORDAMAGE", 8}, {"SOUND_ALLYDAMAGE", 8}, //LEGACY {"SOUND_EVASION", 9}, {"SOUND_KNOCKOUT", 10}, {"SOUND_ENEMYDIE", 10}, //LEGACY {"SOUND_ITEMUSE", 11}, // Keyboard Types {"KB_UNKNOWN", 0}, {"KB_IBM_PC_XT", 1}, {"KB_OLIVETTI_ICO", 2}, {"KB_IPM_PC_AT", 3}, {"KB_IBM_ENHANCED", 4}, {"KB_NOKIA_1050", 5}, {"KB_NOKIA_9140", 6}, {"KB_JAPANESE", 7}, // Terrain Eventoid Transparency {"TERRAIN_EVENT_NORMAL", 0}, {"TERRAIN_EVENT_THIRD", 1}, {"TERRAIN_EVENT_HALF", 2}, {"TERRAIN_EVENT_TRANSPARENT", 3}, // Special Text Parts {"CR", "Chr(0x0D)"}, {"LF", "Chr(0x0A)"}, {"CRLF", "CR..LF"}, {"QUOTE", "\"\""}, // Text Colors {"TEXTCOLOR_DEFAULT", 0}, {"TEXTCOLOR_BLUE", 1}, {"TEXTCOLOR_LIGHTORANGE", 2}, {"TEXTCOLOR_BLACK", 3}, {"TEXTCOLOR_YELLOW", 4}, {"TEXTCOLOR_RED", 5}, {"TEXTCOLOR_PURPLE", 6}, {"TEXTCOLOR_MAGENTA", 7}, {"TEXTCOLOR_ORANGE", 8}, {"TEXTCOLOR_GREEN", 9}, {"TEXTCOLOR_LIGHTBLUE", 10}, {"TEXTCOLOR_LIGHTRED", 11}, {"TEXTCOLOR_OCHER", 12}, {"TEXTCOLOR_VIOLET", 13}, {"TEXTCOLOR_GOLD", 14}, {"TEXTCOLOR_SEAGREEN", 15}, {"TEXTCOLOR_DARKPURPLE", 16}, {"TEXTCOLOR_OCEANBLUE", 17}, {"TEXTCOLOR_TEAL", 18}, {"TEXTCOLOR_BROWN", 19}, // Tileset Properties {"TILESET_SEQUENCE_BIDI", 0}, {"TILESET_SEQUENCE_FORWARD", 1}, {"TILESET_ANIMATION_SLOW", 0}, {"TILESET_ANIMATION_FAST", 1}, {"TILEPASS_BLOCKED", 0}, {"TILEPASS_PASSABLE", 15}, {"TILEPASS_BOTTOM", 1}, {"TILEPASS_LEFT", 2}, {"TILEPASS_RIGHT", 4}, {"TILEPASS_TOP", 8}, {"TILEPASS_ABOVE", 16}, {"TILEPASS_TOPABOVE", 48}, {"TILEPASS_BRIDGE", 64}, // Transitions {"ERASE_FADEOUT", 0}, {"ERASE_RANDOMBLOCKS", 1}, {"ERASE_RANDOMBLOCKSUP", 2}, {"ERASE_RANDOMBLOCKSDOWN", 3}, {"ERASE_BLINDCLOSE", 4}, {"ERASE_STRIPEUPDOWN", 5}, {"ERASE_STRIPELEFTRIGHT", 6}, {"ERASE_OUTSIDEINSIDE", 7}, {"ERASE_INSIDEOUTSIDE", 8}, {"ERASE_SCROLLUP", 9}, {"ERASE_SCROLLDOWN", 10}, {"ERASE_SCROLLLEFT", 11}, {"ERASE_SCROLLRIGHT", 12}, {"ERASE_DIVISIONUPDOWN", 13}, {"ERASE_DIVISIONLEFTRIGHT", 14}, {"ERASE_DIVISION", 15}, {"ERASE_ZOOMIN", 16}, {"ERASE_MOSAIC", 17}, {"ERASE_ROSTERSCROLL", 18}, {"ERASE_INSTANT", 19}, {"ERASE_DONTERASE", 20}, {"SHOW_FADEIN", 0}, {"SHOW_RANDOMBLOCKS", 1}, {"SHOW_RANDOMBLOCKSUP", 2}, {"SHOW_RANDOMBLOCKSDOWN", 3}, {"SHOW_BLINDOPEN", 4}, {"SHOW_STRIPEUPDOWN", 5}, {"SHOW_STRIPELEFTRIGHT", 6}, {"SHOW_OUTSIDEINSIDE", 7}, {"SHOW_INSIDEOUTSIDE", 8}, {"SHOW_SCROLLDOWN", 9}, {"SHOW_SCROLLUP", 10}, {"SHOW_SCROLLRIGHT", 11}, {"SHOW_SCROLLLEFT", 12}, {"SHOW_COMBINEUPDOWN", 13}, {"SHOW_COMBINELEFTRIGHT", 14}, {"SHOW_COMBINE", 15}, {"SHOW_ZOOMOUT", 16}, {"SHOW_MOSAIC", 17}, {"SHOW_ROSTERSCROLL", 18}, {"SHOW_INSTANT", 19}, // Transition Categories {"TRANSITION_TELEPORTERASE", 0}, {"TRANSITION_TELEPORTSHOW", 1}, {"TRANSITION_BATTLESTARTERASE", 2}, {"TRANSITION_BATTLESTARTSHOW", 3}, {"TRANSITION_BATTLEENDERASE", 4}, {"TRANSITION_BATTLEENDSHOW", 5}, // Variables Misc Operands {"MISC_MONEY", 0}, {"MISC_TIMERSECONDSLEFT", 1}, {"MISC_PARTYSIZE", 2}, {"MISC_NUMBEROFSAVES", 3}, {"MISC_NUMBEROFBATTLES", 4}, {"MISC_NUMBEROFVICTORIES", 5}, {"MISC_NUMBEROFDEFEATS", 6}, {"MISC_NUMBEROFESCAPES", 7}, {"MISC_MIDITICK", 8}, // Variable Operations {"OPERATION_SET", 0}, {"OPERATION_ADD", 1}, {"OPERATION_SUBTRACT", 2}, {"OPERATION_MULTIPLY", 3}, {"OPERATION_DIVIDE", 4}, {"OPERATION_MODULO", 5}, // Variable Value Types {"VALUETYPE_NUMBER", 0}, {"VALUETYPE_VARIABLE", 1}, {"VALUETYPE_VARIABLEINDIRECT", 2}, {"VALUETYPE_RANDOM", 3}, {"VALUETYPE_ITEM", 4}, {"VALUETYPE_ACTOR", 5}, {"VALUETYPE_EVENT", 6}, {"VALUETYPE_MISC", 7}, // VirtualKey Codes {"VK_A", 65}, {"VK_B", 66}, {"VK_C", 67}, {"VK_D", 68}, {"VK_E", 69}, {"VK_F", 70}, {"VK_G", 71}, {"VK_H", 72}, {"VK_I", 73}, {"VK_J", 74}, {"VK_K", 75}, {"VK_L", 76}, {"VK_M", 77}, {"VK_N", 78}, {"VK_O", 79}, {"VK_P", 80}, {"VK_Q", 81}, {"VK_R", 82}, {"VK_S", 83}, {"VK_T", 84}, {"VK_U", 85}, {"VK_V", 86}, {"VK_W", 87}, {"VK_X", 88}, {"VK_Y", 89}, {"VK_Z", 90}, {"VK_0", 48}, {"VK_1", 49}, {"VK_2", 50}, {"VK_3", 51}, {"VK_4", 52}, {"VK_5", 53}, {"VK_6", 54}, {"VK_7", 55}, {"VK_8", 56}, {"VK_9", 57}, {"VK_F1", 112}, {"VK_F2", 113}, {"VK_F3", 114}, {"VK_F4", 115}, {"VK_F5", 116}, {"VK_F6", 117}, {"VK_F7", 118}, {"VK_F8", 119}, {"VK_F9", 120}, {"VK_F10", 121}, {"VK_F11", 122}, {"VK_F12", 123}, {"VK_LEFT", 37}, {"VK_RIGHT", 39}, {"VK_UP", 38}, {"VK_DOWN", 40}, {"VK_TAB", 9}, {"VK_MENU", 18}, {"VK_SHIFT", 16}, {"VK_SPACE", 32}, {"VK_CONTROL", 17}, {"VK_RETURN", 13}, {"VK_ESCAPE", 27}, {"VK_PAUSE", 19}, {"VK_PRINT", 42}, {"VK_SCROLL", 145}, {"VK_CAPITAL", 20}, {"VK_BACK", 8}, {"VK_HOME", 36}, {"VK_END", 35}, {"VK_PGUP", 33}, {"VK_PGDOWN", 34}, {"VK_INSERT", 45}, {"VK_DELETE", 46}, {"VK_LBUTTON", 1}, {"VK_MBUTTON", 4}, {"VK_RBUTTON", 2}, {"VK_NUMLOCK", 144}, {"VK_NUMPAD0", 96}, {"VK_NUMPAD1", 97}, {"VK_NUMPAD2", 98}, {"VK_NUMPAD3", 99}, {"VK_NUMPAD4", 100}, {"VK_NUMPAD5", 101}, {"VK_NUMPAD6", 102}, {"VK_NUMPAD7", 103}, {"VK_NUMPAD8", 104}, {"VK_NUMPAD9", 105}, {"VK_ADD", 107}, {"VK_SUBTRACT", 109}, {"VK_MULTIPLY", 106}, {"VK_DIVIDE", 111}, {"VK_DECIMAL", 110}, // Vocab {"VOCAB_ENEMY_APPEARS", 1}, {"VOCAB_FIRST_ATTACK", 2}, {"VOCAB_RUN_SUCCESS", 3}, {"VOCAB_RUN_FAIL", 4}, {"VOCAB_BATTLE_WIN", 5}, {"VOCAB_BATTLE_LOSE", 6}, {"VOCAB_EXP_GET", 7}, {"VOCAB_MONEY_GET1", 8}, {"VOCAB_MONEY_GET2", 9}, {"VOCAB_ITEM_GET", 10}, {"VOCAB_ATTACKING", 11}, {"VOCAB_ACTOR_CRITICAL", 12}, {"VOCAB_ENEMY_CRITICAL", 13}, {"VOCAB_DEFENDING", 14}, {"VOCAB_ENEMY_WAIT", 15}, {"VOCAB_ENEMY_POWERUP", 16}, {"VOCAB_ENEMY_EXPLODE", 17}, {"VOCAB_ENEMY_ESCAPE", 18}, {"VOCAB_ENEMY_MORPH", 19}, {"VOCAB_ENEMY_DAMAGE", 20}, {"VOCAB_ENEMY_EVADE", 21}, {"VOCAB_ACTOR_DAMAGE", 22}, {"VOCAB_ACTOR_EVADE", 23}, {"VOCAB_SKILL_FAIL1", 24}, {"VOCAB_SKILL_FAIL2", 25}, {"VOCAB_SKILL_FAIL3", 26}, {"VOCAB_ATTACK_FAIL", 27}, {"VOCAB_ITEM_USE", 28}, {"VOCAB_PARAMETER_NORMALIZE", 29}, {"VOCAB_PARAMETER_BUFF", 30}, {"VOCAB_PARAMETER_DEBUFF", 31}, {"VOCAB_ACTOR_ABSORB", 32}, {"VOCAB_ENEMY_ABSORB", 33}, {"VOCAB_ELEMENT_BUFF", 34}, {"VOCAB_ELEMENT_DEBUFF", 35}, {"VOCAB_LEVEL_UP", 36}, {"VOCAB_SKILL_LEARN", 37}, {"VOCAB_SHOP1_WELCOME1", 85}, {"VOCAB_SHOP1_WELCOME2", 86}, {"VOCAB_SHOP1_BUY", 87}, {"VOCAB_SHOP1_SELL", 88}, {"VOCAB_SHOP1_LEAVE", 89}, {"VOCAB_SHOP1_BUY_ITEM", 90}, {"VOCAB_SHOP1_BUY_AMOUNT", 91}, {"VOCAB_SHOP1_BUY_DONE", 92}, {"VOCAB_SHOP1_SELL_ITEM", 93}, {"VOCAB_SHOP1_SELL_AMOUNT", 94}, {"VOCAB_SHOP1_SELL_DONE", 95}, {"VOCAB_SHOP2_WELCOME1", 98}, {"VOCAB_SHOP2_WELCOME2", 99}, {"VOCAB_SHOP2_BUY", 100}, {"VOCAB_SHOP2_SELL", 101}, {"VOCAB_SHOP2_LEAVE", 102}, {"VOCAB_SHOP2_BUY_ITEM", 103}, {"VOCAB_SHOP2_BUY_AMOUNT", 104}, {"VOCAB_SHOP2_BUY_DONE", 105}, {"VOCAB_SHOP2_SELL_ITEM", 106}, {"VOCAB_SHOP2_SELL_AMOUNT", 107}, {"VOCAB_SHOP2_SELL_DONE", 108}, {"VOCAB_SHOP3_WELCOME1", 111}, {"VOCAB_SHOP3_WELCOME2", 112}, {"VOCAB_SHOP3_BUY", 113}, {"VOCAB_SHOP3_SELL", 114}, {"VOCAB_SHOP3_LEAVE", 115}, {"VOCAB_SHOP3_BUY_ITEM", 116}, {"VOCAB_SHOP3_BUY_AMOUNT", 117}, {"VOCAB_SHOP3_BUY_DONE", 118}, {"VOCAB_SHOP3_SELL_ITEM", 119}, {"VOCAB_SHOP3_SELL_AMOUNT", 120}, {"VOCAB_SHOP3_SELL_DONE", 121}, {"VOCAB_INN1_COSTS1", 124}, {"VOCAB_INN1_COSTS2", 125}, {"VOCAB_INN1_QUESTION", 126}, {"VOCAB_INN1_YES", 127}, {"VOCAB_INN1_NO", 128}, {"VOCAB_INN2_COSTS1", 131}, {"VOCAB_INN2_COSTS2", 132}, {"VOCAB_INN2_QUESTION", 133}, {"VOCAB_INN2_YES", 134}, {"VOCAB_INN2_NO", 135}, {"VOCAB_LEVEL", 59}, {"VOCAB_HP", 60}, {"VOCAB_MP", 61}, {"VOCAB_NORMAL", 62}, {"VOCAB_MP_COSTS", 67}, {"VOCAB_STRENGTH", 68}, {"VOCAB_DEFENSE", 69}, {"VOCAB_MIND", 70}, {"VOCAB_SPEED", 71}, {"VOCAB_SHORT_LEVEL", 64}, {"VOCAB_SHORT_HP", 65}, {"VOCAB_SHORT_MP", 66}, {"VOCAB_SHORT_EXP", 63}, {"VOCAB_WEAPON", 72}, {"VOCAB_SHIELD", 73}, {"VOCAB_ARMOR", 74}, {"VOCAB_HELMET", 75}, {"VOCAB_ACCESSORY", 76}, {"VOCAB_BATTLECOMMAND_START", 46}, {"VOCAB_BATTLECOMMAND_AUTO", 47}, {"VOCAB_BATTLECOMMAND_ESCAPE", 48}, {"VOCAB_ACTORCOMMAND_ATTACK", 49}, {"VOCAB_ACTORCOMMAND_DEFEND", 50}, {"VOCAB_PARTY_ITEMS", 51}, {"VOCAB_PARTY_SKILLS", 52}, {"VOCAB_PARTY_EQUIPMENT", 53}, {"VOCAB_PARTY_SAVE", 54}, {"VOCAB_PARTY_QUIT", 55}, {"VOCAB_TITLE_NEWGAME", 56}, {"VOCAB_TITLE_CONTINUE", 57}, {"VOCAB_TITLE_SHUTDOWN", 58}, {"VOCAB_FILESELECT_SAVE", 77}, {"VOCAB_FILESELECT_LOAD", 78}, {"VOCAB_EXIT_MESSAGE", 79}, {"VOCAB_FILE", 80}, {"VOCAB_EXIT_YES", 81}, {"VOCAB_EXIT_NO", 82}, {"VOCAB_ITEMS_INVENTORY", 43}, {"VOCAB_ITEMS_EQUIPPED", 44}, {"VOCAB_CURRENCY", 45}, // Weather Properties {"WEATHER_NONE", 0}, {"WEATHER_RAIN", 1}, {"WEATHER_SNOW", 2}, {"WEATHER_FOG", 3}, {"WEATHER_SANDSTORM", 4}, {"WEATHERSTRENGTH_WEAK", 0}, {"WEATHERSTRENGTH_NORMAL", 1}, {"WEATHERSTRENGTH_STRONG", 2}, // Angle Formats {"DEG", 1}, {"RAD", 2}, {"GRAD", 3}, {"RPG", 4}, // Weekdays {"SUNDAY", 0}, {"MONDAY", 1}, {"TUESDAY", 2}, {"WEDNESDAY", 3}, {"THURSDAY", 4}, {"FRIDAY", 5}, {"SATURDAY", 6}, // State Properties {"STATETYPE_COMBAT", 0}, {"CONDITIONTYPE_COMBAT", 0}, //LEGACY {"STATETYPE_MOVEMENT", 1}, {"CONDITIONTYPE_MOVEMENT", 1}, //LEGACY {"STATELIMITATION_NONE", 0}, {"CONDITIONLIMITATION_NONE", 0}, //LEGACY {"STATELIMITATION_NOACTION", 1}, {"CONDITIONLIMITATION_NOACTION", 1}, //LEGACY {"STATELIMITATION_ATTACKENEMY", 2}, {"CONDITIONLIMITATION_ATTACKENEMY", 2}, //LEGACY {"STATELIMITATION_ATTACKALLY", 3}, {"CONDITIONLIMITATION_ATTACKALLY", 3} //LEGACY }
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